User:RainbowGem2/Holliday/Development

Revision as of 13:02, 2 February 2025 by RainbowGem2 (talk | contribs) (Added descriptions)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This is a test page for development pages. Unused abilities, development history and the sort will be tracked here.
Raven.png
“Farewell, my friends.”
This page contains game content that has been removed from the game.

Removed Abilities

 Marksman






  4
  2s
  10s
Equip a Rifle that deals spirit damage to hit Heroes and gives Holliday a stacking damage bonus against them.

 x0.47


  48

Damage


  +15%

Hot DPS

  99  Damage Per Second


  99  Damage Per Second

  99  Damage Per Second

Applies a 15% slow on hit. Lasts 1s per stack
+5% Bonus Damage per Stack
+48 Damage with improved scaling

 Hat Trick


  20m






  25s
Throws out her hat to strike enemies, slowing and revealing them through walls.

 x0.524


  80

Damage
+3m Explosion Radius
-7.5 Cooldown
+80 Damage and +0.524 Damage Scale
Notes

This ability was replaced by Crackshot.

 Target Practice


  20m






  25s
On activate, your next gun hit selects an enemy Hero as a target. Shoot them {s:ShotsToProc} times to deal a burst of spirit damage. Every Headshot will increase the burst

 x0.524


  80

Damage
+3m Explosion Radius
-7.5 Cooldown
+80 Damage and +0.524 Damage Scale

 Decoy


  20m






  25s
Holliday creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.

 x0.524


  80

Damage
+3m Explosion Radius
-7.5 Cooldown
+80 Damage and +0.524 Damage Scale

[[File:|45px|link=]]Shooting Star


  20m






  25s
Toss a Shooting Star that will fire slowing bullets at nearby enemies. Shoot the Star to increase its fire rate (Enemies can shoot it to slow it down). Weapon upgrades apply to Shooting Star.

 x0.524


  80

Damage
+3m Explosion Radius
-7.5 Cooldown
+80 Damage and +0.524 Damage Scale