User:Saag/Bebop: Difference between revisions

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|-|(1) Exploding Uppercut=
|-|(1) Exploding Uppercut=
{{User:Saag/Sandbox/Ability card v2
{{User:Saag/Sandbox/Ability card v2
| hero_name=Bebop
| hero_name=Sinclair
| ability_num=1
| ability_num=1
| notes=
* Uppercut's base damage is equal to light melee damage (starts at 63).
* Uppercut affects all valid targets within ~5m to the front of Bebop and ~2-3m around him.
* Uppercut first tries to launch all nearby allied troopers, enemy troopers, and enemy Heroes.
* If there are no valid enemy targets at all near Bebop on cast, then Uppercut will try to launch nearby allied Heroes as well.
* Launched enemies cannot receive the area damage.
* Launched enemies and enemies in the landing area all receive the fire rate slow debuff.
* Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.
}}
}}


|-|(2) Sticky Bomb=
|-|(2) Sticky Bomb=
{{User:Saag/Sandbox/Ability card v2
{{User:Saag/Sandbox/Ability card v2
| hero_name=Lash
| hero_name=Paige
| ability_num=2
| ability_num=2
| notes=
| notes=