User:SerpentofSet/HealthMath: Difference between revisions

m Math: removed mention of levels
 
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== Math ==
== Math ==
The formula for max health is:  
The formula for max health <math>HP_{Max}</math> is:  


<math>
<math>
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</math>
</math>


where <math>HP_{Max}</math> is max health, <math>HP_0</math> is starting health, <math>N_{PI}</math> is the number of [[Level|Power Increases]] earned, <math>PI_{HP}</math> is the hero-specific added base health from each power increase, <math>HP_{Shop}</math> are the implicit base health percent increases from [[Vitality]] items, and <math>HP_{Bonus}</math> are the miscellaneous bonus health flat increases from items, [[Golden Statue|Golden Statues]], [[Powerup Buff|Survival Powerups]], the [[Rejuvenator]], etc.
where <math>HP_0</math> is hero-specific starting health, <math>N_{PI}</math> is the number of [[Level|Power Increases]] earned, <math>PI_{HP}</math> is hero-specific added base health from each power increase, <math>HP_{Shop}</math> are the implicit base health percent increases from [[Vitality]] items, and <math>HP_{Bonus}</math> are the miscellaneous bonus health flat increases from items, [[Golden Statue|Golden Statues]], [[Powerup Buff|Survival Powerups]], the [[Rejuvenator]], etc.


With the purchase of [[Glass Cannon]], the player's max health is reduced by 15% after the above calculations.
With the purchase of [[Glass Cannon]], the player's max health is reduced by 15% after the above calculations.