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SerpentofSet (talk | contribs) Created page with "== Math == The formula for max health is: <math> HP_{Max} = \left\lceil \left( HP_0 + \text{Level} \times PI \right) \times (1 + \textstyle\sum HP_{Shop} ) + \textstyle\sum HP_{Bonus} \right\rceil </math> where HP<sub>Max</sub> is max health, HP<sub>0</sub> is starting health, PI is the hero-specific Power Increase from each level, HP<sub>Shop</sub> are the implicit base health percent increases from Vitality items, and HP<sub>Bonus..." |
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where HP<sub>Max</sub> is max health, HP<sub>0</sub> is starting health, PI is the hero-specific [[Level#Power Increase Tables|Power Increase]] from each level, HP<sub>Shop</sub> are the implicit base health percent increases from [[Vitality]] items, and HP<sub>Bonus</sub> are the miscellaneous bonus health flat increases from items, [[Golden Statue|Golden Statues]], [[Powerup Buff|Survival Powerups]], the [[Rejuvenator]], etc. | where HP<sub>Max</sub> is max health, HP<sub>0</sub> is starting health, PI is the hero-specific [[Level#Power Increase Tables|Power Increase]] from each level, HP<sub>Shop</sub> are the implicit base health percent increases from [[Vitality]] items, and HP<sub>Bonus</sub> are the miscellaneous bonus health flat increases from items, [[Golden Statue|Golden Statues]], [[Powerup Buff|Survival Powerups]], the [[Rejuvenator]], etc. | ||
With the purchase of [[Glass Cannon]], the player's max health is reduced by 15% before rounding | With the purchase of [[Glass Cannon]], the player's max health is reduced by 15% before rounding up. | ||
===Example=== | ===Example=== | ||