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=== Souls === Each Sinner's Sacrifice internally holds a value of {{Souls|300}} souls that increases at a rate of {{Souls|25}} souls per 8 minutes from the beginning of the match. For example, when the machine first spawns at the 8 minute mark, it is "worth" {{Souls|325}} souls. A heavy melee grants the "payout" value divided by 10 and rounded to the nearest number. A light melee grants the "payout" value divided by 20 and rounded to the nearest number. The final hit will give the "payout" divided by 2 and rounded, as well as one heavy melee payout regardless of which melee was used. Winning a "Jackpot" will also grant 1 additional soul for unknown reasons. The payout is intended to grant half of its souls from the melee attacks and the other half when the machine is destroyed. However, due to how the the "payout" is handled, it is possible to gain more or less than the internal value.
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