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{{HeroTabs}}{{Infobox hero | |||
| key = hero_thumper | |||
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|34.2}} | |||
| release_date = Unreleased | |||
| no_spirit_resist = true | |||
| no_bullet_resist = true | |||
| no_sprint = true | |||
| no_quotes = true | |||
| no_sounds = true | |||
}} | |||
'''Thumper''' is an unreleased [[Hero]] in ''[[Deadlock]]''. | |||
== Weapon == | |||
{{WeaponCard|key=hero_thumper}} | |||
=== Notes === | |||
* Fires explosive bullets with a 3m blast radius | |||
== Abilities == | |||
Thumper has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like. | |||
<tabber> | |||
|-|(1) Shatter Cannon= | |||
{{ | |||
Ability card v2/Card | |||
| name=Shatter Cannon | |||
| icon=Placeholder ability icon.png | |||
| num_of_charges=1 | |||
| charge_cooldown=1 | |||
| cooldown=17 | |||
| radius=20 | |||
| info1_desc= Thumper focuses a high power acoustic wave to reflect off of a hard surface. Blasting shards of material off in the reflected wave | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=120 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage | |||
|scale_type=spirit | |||
|scale_value=0.609 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+1''' Charges | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+60''' Damage | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''-3.75s''' Cooldown and '''-3s''' Cooldown between Charges | |||
}} | |||
}} | |||
|-|(2) Spike Strip= | |||
{{ | |||
Ability card v2/Card | |||
| name=Spike Strip | |||
| icon=Placeholder ability icon.png | |||
| radius=4 | |||
| range=25 | |||
| duration=6 | |||
| cooldown=26 | |||
| info1_desc=Rolls out a spike strip that damage enemies more the further they move through it. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=10 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage Per Second | |||
|scale_type=spirit | |||
|scale_value=0.609 | |||
}} | |||
| info1_mainbox2= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=30 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage Per Meter | |||
|scale_type=spirit | |||
|scale_value=0.609 | |||
}} | |||
| info1_mainbox3= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=50% | |||
| key=slow | |||
| type=slow | |||
| label=Movement Slow | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+2s''' Duration | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+3m''' Barbed Wire Radius | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+30''' Damage Per Meter | |||
}} | |||
}} | |||
|-|(3) Badger Drone= | |||
{{ | |||
Ability card v2/Card | |||
| name=Badger Drone | |||
| icon=Placeholder ability icon.png | |||
| duration=8 | |||
| range=30 | |||
| cooldown=42 | |||
| info1_desc=Sends out a badger drone to harry an enemy and reveal it's position | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=8 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage Per Second | |||
|scale_type=spirit | |||
|scale_value=0.609 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
}} | |||
|-|(4) Vortex= | |||
{{ | |||
Ability card v2/Card | |||
| name=Vortex | |||
| icon=Placeholder ability icon.png | |||
| range=15 | |||
| duration=4 | |||
| cooldown=10.5 | |||
| info1_desc=Blow enemies away with a high powered blast of air. | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''-0.75s''' Cooldown | |||
}} | |||
|notes=*Vortex can push NPCs such as jungle creeps, Guardians, Walkers, and the Patron | |||
}} | |||
</tabber> | |||
== Trivia == | |||
* Players can access Thumper in Hero Sandbox by '''activating console via F7''' and typing '''"selecthero hero_thumper"'''. | |||
{{Development History}}{{Hero Navbox}} | |||