User:Solaire/Sandbox: Difference between revisions

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Rules. They are needed. You agree. (proper intro sentence?)
Rules. They are needed. You agree. (proper intro sentence?)


=== 1. General rules ===
=== 1. General Rules ===
Transcriptions should match the in-game caption as closely as possible. Changes can be made to correct grammar, unusual punctuation or to make the tone of the line more clear. Italics are allowed for emphasis.
Transcriptions should match the in-game caption as closely as possible. Changes can be made to correct grammar, unusual punctuation or to make the tone of the line more clear. Italics are allowed for emphasis.
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 74: Line 74:
|-
|-
|lash_catch_hornet_03
|lash_catch_hornet_03
|
|[[File:Lash catch hornet 03.mp3]]
|Ahaha! What do you think you're doing up there?
|Ahaha! What do you think you're doing up there?
|}
|}


=== 4. Concerning other languages. ===
=== 4. Other Languages ===
Some characters, such as Ivy, frequently speak languages other than English. In those cases, a sentence at the top of the quote page should disclose the second spoken language. On Ivy's page, it goes as follows: "Some of Ivy's lines are spoken in Spanish, or a mix of Spanish and English. They will have translation in italics." The transcription in plain text matches the spoken language, followed by a bracketed and italicized translation.
There are characters who frequently speak languages other than English. A sentence at the top of the quote page should disclose the second spoken language. For example, this is how it is done on Ivy's quote page: "Some of Ivy's lines are spoken in Spanish, or a mix of Spanish and English. They will have translation in italics."


In practice, a transcription of hers might look as follows:
Some characters say one-off sentences in other languages. In those cases, the line is still written in the spoken language, but the following translation is preceded by the language that is being translated from.
 
The transcription in plain text is in the spoken language, followed by an italicized translation, divided by round brackets.
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
!Line
!Line
!Audio
!Audio
!Transcription
!Transcription
|-
|that bebop convo line
|
|Ah ben super, maintenant je suis coincé avec un bourgeois. ''(''French: ''Ha, great. I'm stuck with an upper-class.)''
|-
|-
|select_10
|select_10
Line 95: Line 101:
|Chacho, I feel kinda bad about doing that to her. ''(Man)''
|Chacho, I feel kinda bad about doing that to her. ''(Man)''
|}
|}
 
Deadlock being a world of the mystical, sometimes a character will speak an unknown language, such as Ixian. Checking the in-game caption provides the proper transription, however, a translation is currently impossible.
Some characters say one-off sentences in other languages, such as Bebop. In those cases, the line is still written in the spoken language, but the following translation is preceded by the language that is being translated from.
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
!Line
!Line
!Audio
!Audio
!Transcription
!Transcription
!
|-
|that bebop convo line
|
|Ah ben super, maintenant je suis coincé avec un bourgeois. ''(''French: ''Ha, great. I'm stuck with an upper-class.)''
|
|-
|
|
|
|
|-
|-
|gigawatt_kill_fencer_03
|
|
|
|Shioth valosh, Apollo.
|
|
|}
|}
Deadlock being a world of the mystical, sometimes a character will speak an unknown language. In that case, do???


=== Resources ===
=== Resources ===
The in-game captions can be found at:
The in-game captions can be found browsing Deadlock's game files at: .../Deadlock/game/citadel/resource/localization/citadel_generated_vo


Voice lines can be viewed in correct order using Source2Viewer or the Deadlock Voice Line Viewer.
Voice lines can be viewed in correct order using Source2Viewer or the Deadlock Voice Line Viewer.