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| <tabber> | | <tabber> |
| |-|(1) Siphon Life= | | |-|(1) Siphon Life= |
| {{#invoke:AbilityData|get_ability_card|Abrams|1|false}} | | <i>This section is [https://en.wikipedia.org/wiki/Help:Transclusion transcluded] from [[User:Sur/Siphon Life]]. To change it, please [https://deadlocked.wiki/index.php?title=User:Sur/Siphon_Life&action=edit edit the transcluded page].</i> |
| | {{Transclude|User:Sur/Siphon Life#Siphon Life}} |
|
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| |-|(2) Shoulder Charge= | | |-|(2) Shoulder Charge= |
| {{#invoke:AbilityData|get_ability_card|Abrams|2|false|
| | <i>This section is [https://en.wikipedia.org/wiki/Help:Transclusion transcluded] from [[User:Sur/Shoulder Charge]]. To change it, please [https://deadlocked.wiki/index.php?title=User:Sur/Shoulder_Charge&action=edit edit the transcluded page].</i> |
| * At base duration, Shoulder Charge travels approximately 17.5m.
| | {{Transclude|User:Sur/Shoulder Charge#Shoulder Charge}} |
| ** At Upgrade 2, this distance is approximately 27.5m.
| | |
| }} | |
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| |-|(3) Infernal Resilience= | | |-|(3) Infernal Resilience= |
| {{#invoke:AbilityData|get_ability_card|Abrams|3|false}} | | <i>This section is [https://en.wikipedia.org/wiki/Help:Transclusion transcluded] from [[User:Sur/Infernal Resilience]]. To change it, please [https://deadlocked.wiki/index.php?title=User:Sur/Infernal_Resilience&action=edit edit the transcluded page].</i> |
| | {{Transclude|User:Sur/Infernal Resilience#Infernal Resilience}} |
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| |-|(4) Seismic Impact= | | |-|(4) Seismic Impact= |
| {{#invoke:AbilityData|get_ability_card|Abrams|4|false|
| | <i>This section is [https://en.wikipedia.org/wiki/Help:Transclusion transcluded] from [[User:Sur/Seismic Impact]]. To change it, please [https://deadlocked.wiki/index.php?title=User:Sur/Seismic_Impact&action=edit edit the transcluded page].</i> |
| <ul> | | {{Transclude|User:Sur/Seismic Impact#Seismic Impact}} |
| * At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact
| | |
| * This is not affected by Ability Range
| |
| </ul> | |
| }} | |
| </tabber> | | </tabber> |
| <!--Deadbot Tag, do not edit! Abilities End--> | | <!--Deadbot Tag, do not edit! Abilities End--> |
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| <!--Deadbot Tag, do not edit! Background End--> | | <!--Deadbot Tag, do not edit! Background End--> |
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| <!--Deadbot Tag, do not edit! Changelog Start--> | | <!--Deadbot Tag, do not edit! Update history Start--> |
| <h2>Changelog</h2> | | <h2>Update history</h2> |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
| | {{Main|User:Sur/Abrams/Update history|l1=Update history}} |
| |- style="text-align: center; background-color:#f0dbbb;"
| | {{#invoke:Changelog|write_changelogs|Abrams|3}} |
| |'''Patch'''
| | <!--Deadbot Tag, do not edit! Update history End--> |
| |'''Changes'''
| |
| |-
| |
| |[[Update:September 12, 2024|Update: September 12, 2024]]
| |
| | - {{AbilityIcon|Seismic Impact|Size=20}} Getting stuck on ceilings like in the mid boss room.
| |
| -{{AbilityIcon|Shoulder Charge|Size=20}} Turn rate Reduced a bit.
| |
| | |
| -{{AbilityIcon|Infernal Resilience|Size=20}} Reduced: 17% → <u>16%</u>.
| |
| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Stun time Reduced: 1s → <u>0.85s</u>.
| |
| |-
| |
| |[[Update: August 29th, 2024|Update: August 29, 2024]]
| |
| | - {{AbilityIcon|Infernal Resilience|Size=20}} Regeneration time Increased: 16s → <u>18s</u> (''this is a nerf'').
| |
| - Abrams now does pull ups while using the Zipline (''this is a buff'').
| |
| | |
| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Sometimes stunning enemies on stairs.
| |
| | |
| - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Sometimes not going to the area selected.
| |
| |-
| |
| |[[Update: August 15, 2024]]
| |
| | - Improved {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}} visuals to not obstruct player view as much.
| |
| - Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
| |
| | |
| - Fixed {{AbilityIcon|Seismic Impact|Size=20}} Often not dragging down enemies in the air along with you while you are slamming down.
| |
| | |
| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not always placing enemies in front of you.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 175 → <u>150</u>.
| |
| |-
| |
| |[[Update: August 1, 2024]]
| |
| | - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} and {{AbilityIcon|Siphon Life|Size=20}} Pings not playing the correct VO.
| |
| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}}.
| |
| | |
| - Fixed some cases where {{AbilityIcon|Shoulder Charge|Size=20}} did not stun when hitting a wall.
| |
| | |
| - Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact|Size=20}}.
| |
| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} T3 Weapon damage Reduced: +6.5 → <u>+5.5</u>.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 200 → <u>175</u>.
| |
| |-
| |
| |[[Update: July 18, 2024]]
| |
| | - Added additional voice lines for Abrams.
| |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Now considers {{AbilityIcon|Spectral Wall|Size=20|McGinnis}} and {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}} as walls.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Duration to regen Increased: 14s → <u>16s</u> (''this is a nerf'').
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 18% → <u>17%</u>.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Increased: +8% → <u>+9%</u>.
| |
| | |
| - Improved reliability of {{AbilityIcon|Seismic Impact|Size=20}}.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Base radius Increased: 6m → <u>9m</u>.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} T1 Changed: +4m Impact Radius → <u>-40s Cooldown</u>.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Moved to T2 (''was -70s Cooldown'').
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>.
| |
| |-
| |
| |[[Update: July 11, 2024]]
| |
| | - {{AbilityIcon|Shoulder Charge|Size=20}} Speed Increased by <u>25%</u>.
| |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Distance Increased by <u>15%</u>.
| |
| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Now stuns enemies for 1s on collision with a wall.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Now provides <u>+1 Health Regen</u>.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 20% → <u>18%</u>.
| |
| | |
| - {{AbilityIcon|Infernal Resilience|Size=20}} T3 Changed: <u>+8% Damage Regenerated</u>.
| |
| | |
| - Fixed {{AbilityIcon|Siphon Life|Size=20}} Not healing against shields.
| |
| |-
| |
| |[[Update: July 4, 2024]]
| |
| | - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Gain +100 Max HP</u> and <u>+15% Fire Rate per enemy hero hit for 25s</u>.
| |
| |-
| |
| |[[Update: June 27, 2024]]
| |
| | - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Seismic Impact|Size=20}} and adjusted the downward acceleration animation.
| |
| |-
| |
| |[[Update: June 20, 2024]]
| |
| | - Improved misc issues with {{AbilityIcon|Seismic Impact|Size=20}} collision.
| |
| - {{AbilityIcon|Seismic Impact|Size=20}} Can be held for up to 3s (''press the ability again anytime to land'').
| |
| |-
| |
| |[[Update: June 13, 2024]]
| |
| | - Base health regen Reduced: 2 → <u>1</u>.
| |
| - {{AbilityIcon|Infernal Resilience|Size=20}} T1 regen Reduced: +2 → <u>+1.5</u>.
| |
| |-
| |
| |[[Update: June 6, 2024]]
| |
| | - Base HP growth Reduced: 36 → <u>32</u>.
| |
| - {{AbilityIcon|Infernal Resilience|Size=20}} T2 Health Reduced: +200 → <u>+150</u>.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>.
| |
| |-
| |
| |[[Update: May 30, 2024]]
| |
| | - Added new sprint animations for Abrams.
| |
| - {{AbilityIcon|Seismic Impact|Size=20}} Is now faster to play out.
| |
| | |
| - {{AbilityIcon|Seismic Impact|Size=20}} Now has a very brief busy state upon landing.
| |
| |-
| |
| |[[Update: May 23, 2024]]
| |
| | - Fixed Abrams getting stuck on department store facade when using his ult.
| |
| - Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.
| |
| | |
| - {{AbilityIcon|Siphon Life|Size=20}} T1 and T2 Swapped.
| |
| | |
| - {{AbilityIcon|Shoulder Charge|Size=20}} Now allows for more steering control.
| |
| |-
| |
| |[[Update: May 10, 2024]]
| |
| | - Reduced chances that {{AbilityIcon|Seismic Impact|Size=20}} gets stuck on geometry during the downward phase.
| |
| |-
| |
| |[[Update: May 3, 2024]]
| |
| | - Base health Increased: 550 → <u>600</u>.
| |
| - {{AbilityIcon|Siphon Life|Size=20}} DPS Increased: 24 → <u>35</u>.
| |
| |}
| |
| <!--Deadbot Tag, do not edit! Changelog End--> | |
|
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| <h2>Trivia</h2> | | <h2>Trivia</h2> |
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| <!--Deadbot Tag, do not edit! Nav Start--> | | <!--Deadbot Tag, do not edit! Nav Start--> |
| <!--{{Heroes}}
| | {{Heroes}} |
| [[Category:Heroes]]--> | | [[Category:Heroes]] |
| <!--Deadbot Tag, do not edit! Nav End--> | | <!--Deadbot Tag, do not edit! Nav End--> |