User:Sur/Abrams: Difference between revisions

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<!--Deadbot Tag, do not edit! Infobox-->
{{#invoke:HeroData|write_infobox|Abrams}}
<!--Deadbot Tag, do not edit! Introduction-->
==Introduction==
==Introduction==
{{GenerateHeroInfobox|Abrams}}
'''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.


<manually written embedment/intro message>
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.


<!--Deadbot Tag, do not edit! Stats-->
==Stats==
{{StatBoxes|Abrams}}
<!--Deadbot Tag, do not edit! Abilities-->
==Abilities==
==Abilities==
{{GenerateHeroAbilities|Abrams}}
<!--{{GenerateHeroAbilities|Abrams}}-->
<tabber>
|-|(1) Siphon Life=
{{:Abrams/Ability1}}
|-|(2) Shoulder Charge=
{{Ability card
| name            = Shoulder Charge
| duration        = 1.2s
| cooldown        = 35s
| description    = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
| effect1        = '''Damage:''' 40 {{ss|2.1}}
| effect2        = '''Stun Duration:''' 0.85s
| upgrade1        = '''-20s''' Cooldown
| upgrade2        = '''+0.5s''' Duration
| upgrade3        = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
}}* At base duration, Shoulder Charge travels approximately 17.5m.
** At Upgrade 2, this distance is approximately 27.5m.


|-|(3) Infernal Resilience=
{{Ability card
| name            = Infernal Resilience
| description    = '''Regenerate''' a portion of incoming damage over time.
| effect1        = '''Damage regenerated:''' 16%
| effect2        = '''Regeneration Time:''' 18s
| effect3        = '''Health Regen''' +1
| upgrade1        = '''+1.5''' Health Regen
| upgrade2        = '''+150''' Health
| upgrade3        = '''+9%''' Damage regenerated
}}
|-|(4) Seismic Impact=
{{Ability card
| name            = Seismic Impact
| cooldown        = 150s
| description    = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early.
| effect1        = '''Damage:''' 150 {{ss|0.9}}
| effect2        = '''Stun Duration:''' 1s
| effect3        = '''Impact Radius:''' 9m
| upgrade1        = '''-40s''' Cooldown
| upgrade2        = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade3        = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
}}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
** This is not affected by Ability Range
</tabber>
<!--Deadbot Tag, do not edit! Background-->
==Background==
==Background==
{{GenerateHeroBackground|Abrams}}
<!--{{GenerateHeroBackground|Abrams}}-->
{{#invoke:HeroData|get_lore|Abrams}}


<!--Deadbot Tag, do not edit! Changelog-->
==Changelog==
==Changelog==
{{GenerateHeroChangelog|Abrams}}
<!--{{GenerateHeroChangelog|Abrams}}-->
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
|- style="text-align: center; background-color:#f0dbbb;"
|'''Patch'''
|'''Changes'''
|-
|[[Update:September 12, 2024|Update: September 12, 2024]]
| - {{AbilityIcon|Seismic Impact|Size=20}} Getting stuck on ceilings like in the mid boss room.
-{{AbilityIcon|Shoulder Charge|Size=20}} Turn rate Reduced a bit.
 
-{{AbilityIcon|Infernal Resilience|Size=20}} Reduced: 17% → <u>16%</u>.
 
- {{AbilityIcon|Shoulder Charge|Size=20}} Stun time Reduced: 1s → <u>0.85s</u>.
|-
|[[Update: August 29th, 2024|Update: August 29, 2024]]
| - {{AbilityIcon|Infernal Resilience|Size=20}} Regeneration time Increased: 16s → <u>18s</u> (''this is a nerf'').
- Abrams now does pull ups while using the Zipline (''this is a buff'').
 
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Sometimes stunning enemies on stairs.
 
- Fixed {{AbilityIcon|Seismic Impact|Size=20}} Sometimes not going to the area selected.
|-
|[[Update: August 15, 2024]]
| - Improved {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}} visuals to not obstruct player view as much.
- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
 
- Fixed {{AbilityIcon|Seismic Impact|Size=20}} Often not dragging down enemies in the air along with you while you are slamming down.
 
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not always placing enemies in front of you.
 
- {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 175 → <u>150</u>.
|-
|[[Update: August 1, 2024]]
| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} and {{AbilityIcon|Siphon Life|Size=20}} Pings not playing the correct VO.
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}}.
 
- Fixed some cases where {{AbilityIcon|Shoulder Charge|Size=20}} did not stun when hitting a wall.
 
- Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact|Size=20}}.
 
- {{AbilityIcon|Shoulder Charge|Size=20}} T3 Weapon damage Reduced: +6.5 → <u>+5.5</u>.
 
- {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 200 → <u>175</u>.
|-
|[[Update: July 18, 2024]]
| - Added additional voice lines for Abrams.
- {{AbilityIcon|Shoulder Charge|Size=20}} Now considers {{AbilityIcon|Spectral Wall|Size=20|McGinnis}} and {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}} as walls.
 
- {{AbilityIcon|Infernal Resilience|Size=20}} Duration to regen Increased: 14s → <u>16s</u> (''this is a nerf'').
 
- {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 18% → <u>17%</u>.


- {{AbilityIcon|Infernal Resilience|Size=20}} T3 Increased: +8% → <u>+9%</u>.
- Improved reliability of {{AbilityIcon|Seismic Impact|Size=20}}.
- {{AbilityIcon|Seismic Impact|Size=20}} Base radius Increased: 6m → <u>9m</u>.
- {{AbilityIcon|Seismic Impact|Size=20}} T1 Changed: +4m Impact Radius → <u>-40s Cooldown</u>.
- {{AbilityIcon|Seismic Impact|Size=20}} T3 Moved to T2 (''was -70s Cooldown'').
- {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>.
|-
|[[Update: July 11, 2024]]
| - {{AbilityIcon|Shoulder Charge|Size=20}} Speed Increased by <u>25%</u>.
- {{AbilityIcon|Shoulder Charge|Size=20}} Distance Increased by <u>15%</u>.
- {{AbilityIcon|Shoulder Charge|Size=20}} Now stuns enemies for 1s on collision with a wall.
- {{AbilityIcon|Infernal Resilience|Size=20}} Now provides <u>+1 Health Regen</u>.
- {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 20% → <u>18%</u>.
- {{AbilityIcon|Infernal Resilience|Size=20}} T3 Changed: <u>+8% Damage Regenerated</u>.
- Fixed {{AbilityIcon|Siphon Life|Size=20}} Not healing against shields.
|-
|[[Update: July 4, 2024]]
| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Gain +100 Max HP</u> and <u>+15% Fire Rate per enemy hero hit for 25s</u>.
|-
|[[Update: June 27, 2024]]
| - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Seismic Impact|Size=20}} and adjusted the downward acceleration animation.
|-
|[[Update: June 20, 2024]]
| - Improved misc issues with {{AbilityIcon|Seismic Impact|Size=20}} collision.
- {{AbilityIcon|Seismic Impact|Size=20}} Can be held for up to 3s (''press the ability again anytime to land'').
|-
|[[Update: June 13, 2024]]
| - Base health regen Reduced: 2 → <u>1</u>.
- {{AbilityIcon|Infernal Resilience|Size=20}} T1 regen Reduced: +2 → <u>+1.5</u>.
|-
|[[Update: June 6, 2024]]
| - Base HP growth Reduced: 36 → <u>32</u>.
- {{AbilityIcon|Infernal Resilience|Size=20}} T2 Health Reduced: +200 → <u>+150</u>.
- {{AbilityIcon|Seismic Impact|Size=20}} Bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>.
|-
|[[Update: May 30, 2024]]
| - Added new sprint animations for Abrams.
- {{AbilityIcon|Seismic Impact|Size=20}} Is now faster to play out.
- {{AbilityIcon|Seismic Impact|Size=20}} Now has a very brief busy state upon landing.
|-
|[[Update: May 23, 2024]]
| - Fixed Abrams getting stuck on department store facade when using his ult.
- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.
- {{AbilityIcon|Siphon Life|Size=20}} T1 and T2 Swapped.
- {{AbilityIcon|Shoulder Charge|Size=20}} Now allows for more steering control.
|-
|[[Update: May 10, 2024]]
| - Reduced chances that {{AbilityIcon|Seismic Impact|Size=20}} gets stuck on geometry during the downward phase.
|-
|[[Update: May 3, 2024]]
| - Base health Increased: 550 → <u>600</u>.
- {{AbilityIcon|Siphon Life|Size=20}} DPS Increased: 24 → <u>35</u>.
|}
<!--Deadbot Tag, do not edit! Trivia-->
==Trivia==
==Trivia==
<manually written trivia>
* Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''.
 
<!--Deadbot Tag, do not edit! Nav-->
{{Heroes}}
<!--Deadbot Tag, do not edit! Category-->
[[Category:Heroes]]