User:Sur/Sandbox2: Difference between revisions

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<tabber>
<tabber>
|-|(1) Siphon Life=
|-|(1) Siphon Life=
{{Ability card v2/test
{{Ability card /test
| hero_key=hero_atlas
| hero_name=Abrams
| ability_num=1
| ability_num=1
}}
}}
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|-|(2) Shoulder Charge=
|-|(2) Shoulder Charge=
{{Ability card v2/test
{{Ability card v2/test
| hero_key=hero_atlas
| hero_name=Abrams
| ability_num=2
| ability_num=2
| notes=
| notes=
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|-|(3) Infernal Resilience=
|-|(3) Infernal Resilience=
{{Ability card v2/test
{{Ability card v2/test
| hero_key=hero_atlas
| hero_name=Abrams
| ability_num=3
| ability_num=3
}}
}}
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|-|(4) Seismic Impact=
|-|(4) Seismic Impact=
{{Ability card v2/test
{{Ability card v2/test
| hero_key=hero_atlas
| hero_name=Abrams
| ability_num=4
| ability_num=4
| notes=
| notes=

Revision as of 02:01, 12 October 2024

Abilities

Shoulder Charge




1.4s


-1s
33s
Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.
On Hero Collide:

x1.4


30

Damage


On Wall Hit:



0.3s

Stun Duration



Ability Point1
Applies +40% Slow for 3s


Ability Point2
On Wall Hit: +0.8s Stun Duration


Ability Point5
-18s Cooldown
On Hero Collide: +1.5 Weapon Damage for 6s


Notes
  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.

Infernal Resilience






-1s


Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
Passive:



13%

Damage Regenerated


Passive:

20s

Regeneration Time


1  Health Regen


Ability Point1
+200 Max Health


Ability Point2
18% Melee Lifesteal


Ability Point5
+20% Debuff Resist and +8% Damage Regenerated


Seismic Impact






-1s
215s
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.

x2.33


100

Damage


On Hit:



1.6s

Stun Duration



Ability Point1
-30s Cooldown


Ability Point2
0.8s Stun Duration


Ability Point5
On cast, become Unstoppable for 6s and +6m Impact Radius


Notes
  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
    • This is not affected by Ability Range