Sur (talk | contribs)
mNo edit summary
Sur (talk | contribs)
m initial hero infobox
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   </tr>
   </tr>
   <tr>
   <tr>
     <th colspan="2" style="padding:0px; background-color:#a79986;">[[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]]</th>
     <th colspan="2" style="padding:0px; background-color:#a79986;">[[File:{{{name}}} card.png|200px|alt={{{BASEPAGENAME}}}]]</th>
   </tr>
   </tr>
   <tr>
   <tr>
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</table>
</table>
</div>
</div>
{{Quotation||<b>{{Summary_hero|{{{name}}}}}</b><br>{{Description_hero|{{{name}}}}}}}<noinclude>{{Documentation}}</noinclude>
{{Quotation||<b>{{{role}}}</b><br>{{{playstyle}}}}}<noinclude>{{Documentation}}</noinclude>


</includeonly><noinclude>
</includeonly><noinclude>
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{{User:Sur
{{User:Sur
| name            = Abrams
| name            = Abrams
| art            = Abrams full.png
| role         = Charges into close combat
| card            = Abrams card.png
| playstyle     = Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
| summary         = Charges into close combat
| description     = Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
| dps            = 63
| dps            = 63
| bullet_damage  = 4.68
| bullet_damage  = 4.68
| ammo            = 9
| ammo            = 9
| bullets_per_sec = 1.67
| bullets_per_sec = 1.67
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 600
| max_health      = 600
| health_regen    = 1
| bullet_resist  = 0
| bullet_resist  = 0
| spirit_resist  = 0
| spirit_resist  = 0
| move_speed      = 6.5
| move_speed      = 6.5
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.32
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 32
| increase3_stat  = Base Health
| range          = 22m → 46m
| weapon_name    = Case Closed
| weapon_name    = Case Closed
}}</noinclude>
}}</noinclude>