User:Sylphoid/Sandbox: Difference between revisions

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add health to check if friendly name works
health regen is the same as health
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<!--module content can be json-->
<tabber>
|-| Ammo=
===Ammo===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Ammo}}
|-| Stamina=
===Stamina===
===Stamina===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Stamina}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable|Stamina}}  
|-| Damage=
===Damage===
===Damage===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Damage}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable|Damage}}  
</tabber>
===Cooldown===
===Cooldown===
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
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=== ===
=== ===
{{#invoke:Sandbox/Sylphoid|itemPropTable}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable}}  
===Ammo===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Ammo}}
===BonusClipSizePercent===
===BonusClipSizePercent===
{{#invoke:Sandbox/Sylphoid|itemPropTable|BonusClipSizePercent}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable|BonusClipSizePercent}}  
===BonusHealth===
===BonusHealth===
{{#invoke:Sandbox/Sylphoid|itemPropTable|BonusHealth}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable|BonusHealth}}  
===Health===
===Health Regen===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Health}}  
{{#invoke:Sandbox/Sylphoid|itemPropTable|Health Regen}}  


===Close weapon damage===
{{#invoke:Sandbox/Sylphoid|itemPropTable|Close weapon damage}}


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