User:Toad64/Changelog: Difference between revisions

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readded bullet list, weird formatting shows up when there is a space between the switch and the icon
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{{#switch:{{{1}}}
{{#switch:{{{1}}}
| buff=<span style="color: #62F700">'''▲ Buff'''</span>
| buff=<span style="color: #62F700">'''▲'''</span>
| nerf=<span style="color: #F7000D">'''▼ Nerf'''</span>
| nerf=<span style="color: #F7000D">'''▼'''</span>
| adj=<span style="color: #f7941b">'''= Adjustment'''</span>
| adj=<span style="color: #f7941b">'''='''</span>
}}
}} <!--
 
--><noinclude>
<noinclude>
<h3>Changelog idea</h3>
<h3>Changelog idea</h3>
<p>Simple visual consept to show changes that are buffs or nerfs for a hero<syntaxhighlight lang="text">
<p>Simple visual consept to show changes that are buffs or nerfs for a hero<syntaxhighlight lang="text">
{{#switch:{{{1}}}
{{#switch:{{{1}}}
| buff=<span style="color: #62F700">'''▲ Buff'''</span>
| buff=<span style="color: #62F700">'''▲'''</span>
| nerf=<span style="color: #F7000D">'''▼ Nerf'''</span>
| nerf=<span style="color: #F7000D">'''▼'''</span>
| adj=<span style="color: #f7941b">'''= Adjustment'''</span>
| adj=<span style="color: #f7941b">'''='''</span>
}}
}}
</syntaxhighlight><p>When adding the buff/nerf:</p><syntaxhighlight lang="text">
</syntaxhighlight><p>When adding the buff/nerf:</p><syntaxhighlight lang="text">

Latest revision as of 03:17, 27 May 2026

Changelog idea

Simple visual consept to show changes that are buffs or nerfs for a hero

{{#switch:{{{1}}}
| buff=<span style="color: #62F700">'''▲'''</span>
| nerf=<span style="color: #F7000D">'''▼'''</span>
| adj=<span style="color: #f7941b">'''='''</span>
}}

When adding the buff/nerf:

{{User:Toad64/Changelog|nerf}}
{{User:Toad64/Changelog|buff}}
{{User:Toad64/Changelog|adj}}

Example with Ivy:

Update Changes

March 21, 2026

  • Stone Form spirit scaling reduced from 0.8 to 0.6.
  • Stone Form T3 spirit scaling reduced from +2 to +1.7.
  • Air Drop ally cast range increased from 18m to 22m.
  • Air Drop is no longer disabled by damage over time abilities (same as zipline rules)
  • Air Drop cooldown increased from 65s to 85s.
  • Air Drop cooldown is reduced by 25% when used on allies.