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Using Javascript, It is possible to modify the default audio element used to play audio. This code replaces the standard webkit media player with a stylized version. (Currently for chromium browsers only) | |||
<syntaxhighlight lang="javascript"> | |||
// gemini code | // gemini code | ||
// In your Common.js | // In your Common.js | ||
$(document).ready(function() { | $(document).ready(function() { | ||
$('audio').each(function() { | $('audio').each(function() { | ||
const $this = $(this); | |||
const | const src = $this.attr('src'); | ||
// | // Log what we found to the console so we can see why it's undefined | ||
console.log("Processing element:", this); | |||
console.log("Source found:", src); | |||
if (src) { | |||
const myPlayer = document.createElement('audio-player'); | |||
myPlayer.setAttribute('track', src); | |||
$this.replaceWith(myPlayer); | |||
} else { | |||
console.warn("Skipping element because src is undefined:", this); | |||
} | |||
}); | }); | ||
}); | }); | ||
// audioplayer.js (pulled | // audioplayer.js (pulled and modified from website) | ||
if (!customElements.get('audio-player')) { | if (!customElements.get('audio-player')) { | ||
class AudioPlayer extends HTMLElement { | class AudioPlayer extends HTMLElement { | ||
connectedCallback() { | |||
const src = this.getAttribute("track") || ""; | |||
const ext = src.split(".").pop().toLowerCase(); | |||
const mime = ext === "wav" ? "audio/wav" : "audio/mpeg"; | |||
this.innerHTML = ` | |||
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css"> | |||
<style> | |||
.player-controls { | |||
display: flex; | |||
align-items: center; | |||
gap: 12px; | |||
width: 100%; | |||
max-width: 400px; | |||
padding: 10px 15px; | |||
border-radius: 50px; | |||
background: var(--background-color-base-subtle); | |||
color: var(--color-base); | |||
font-family: sans-serif; | |||
box-sizing: border-box; | |||
overflow: hidden; | |||
} | |||
.playBtn { | |||
flex-shrink: 0; | |||
width: 30px; | |||
height: 30px; | |||
border: none; | |||
border-radius: 50%; | |||
align-items: center; | |||
justify-content: center; | |||
background: var(--background-color-interactive); | |||
color: var(--color-base); | |||
cursor: pointer; | |||
} | |||
.playBtn:hover { | |||
background: var(--background-color-interactive-subtle); | |||
} | |||
.seek { | |||
flex: 1; | |||
-webkit-appearance: none; | |||
appearance: none; | |||
height: 6px; | |||
border-radius: 5px; | |||
background: var(--color-base); | |||
cursor: pointer; | |||
} | |||
.seek::-webkit-slider-thumb { | |||
-webkit-appearance: none; | |||
appearance: none; | |||
width: 15px; | |||
height: 15px; | |||
border-radius: 50px; | |||
background: var(--link-color); | |||
cursor: pointer; | |||
} | |||
.seek::-moz-range-thumb { | |||
-webkit-appearance: none; | |||
appearance: none; | |||
width: 15px; | |||
height: 15px; | |||
border-radius: 50px; | |||
background: var(--link-color); | |||
cursor: pointer; | |||
} | |||
.time { | |||
font-size: 12px; | |||
opacity: 0.8; | |||
white-space: nowrap; | |||
} | |||
</style> | |||
<div class="player-controls"> | |||
<audio class="audio"><source src="${src}" type="${mime}"></audio> | |||
<button class="playBtn"><i class="fa-solid fa-play"></i></button> | <button class="playBtn"><i class="fa-solid fa-play"></i></button> | ||
<input class="seek" type="range" value="0" min="0" max="100"> | |||
<input | |||
<span class="time">0:00 / 0:00</span> | <span class="time">0:00 / 0:00</span> | ||
</div> | </div> | ||
`; | |||
const audio = this.querySelector(".audio"); | |||
const playBtn = this.querySelector(".playBtn"); | |||
const seek = this.querySelector(".seek"); | |||
const time = this.querySelector(".time"); | |||
audio.play(); | playBtn.addEventListener("click", () => { | ||
playBtn.innerHTML = ' | if (audio.paused) { audio.play(); playBtn.innerHTML = '<i class="fa-solid fa-pause"></i>'; } | ||
else { audio.pause(); playBtn.innerHTML = '<i class="fa-solid fa-play"></i>'; } | |||
}); | |||
} | audio.addEventListener("timeupdate", () => { | ||
seek.value = (audio.currentTime / audio.duration) * 100 || 0; | |||
time.textContent = formatTime(audio.currentTime) + " / " + formatTime(audio.duration); | |||
}); | |||
audio. | seek.addEventListener("input", () => { | ||
audio.currentTime = (seek.value / 100) * audio.duration; | |||
}); | |||
function formatTime(sec) { | |||
if (isNaN(sec)) return "0:00"; | |||
const m = Math.floor(sec / 60); | |||
const s = Math.floor(sec % 60).toString().padStart(2, "0"); | |||
return `${m}:${s}`; | |||
} | } | ||
} | } | ||
} | } | ||
customElements.define("audio-player", AudioPlayer); | |||
} | |||
</syntaxhighlight> | |||
In this example, the Old Deadlock Title Screen: | |||
[[File:Music menu lp.mp3]] | |||
Latest revision as of 23:15, 4 July 2026
Using Javascript, It is possible to modify the default audio element used to play audio. This code replaces the standard webkit media player with a stylized version. (Currently for chromium browsers only)
// gemini code
// In your Common.js
$(document).ready(function() {
$('audio').each(function() {
const $this = $(this);
const src = $this.attr('src');
// Log what we found to the console so we can see why it's undefined
console.log("Processing element:", this);
console.log("Source found:", src);
if (src) {
const myPlayer = document.createElement('audio-player');
myPlayer.setAttribute('track', src);
$this.replaceWith(myPlayer);
} else {
console.warn("Skipping element because src is undefined:", this);
}
});
});
// audioplayer.js (pulled and modified from website)
if (!customElements.get('audio-player')) {
class AudioPlayer extends HTMLElement {
connectedCallback() {
const src = this.getAttribute("track") || "";
const ext = src.split(".").pop().toLowerCase();
const mime = ext === "wav" ? "audio/wav" : "audio/mpeg";
this.innerHTML = `
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
.player-controls {
display: flex;
align-items: center;
gap: 12px;
width: 100%;
max-width: 400px;
padding: 10px 15px;
border-radius: 50px;
background: var(--background-color-base-subtle);
color: var(--color-base);
font-family: sans-serif;
box-sizing: border-box;
overflow: hidden;
}
.playBtn {
flex-shrink: 0;
width: 30px;
height: 30px;
border: none;
border-radius: 50%;
align-items: center;
justify-content: center;
background: var(--background-color-interactive);
color: var(--color-base);
cursor: pointer;
}
.playBtn:hover {
background: var(--background-color-interactive-subtle);
}
.seek {
flex: 1;
-webkit-appearance: none;
appearance: none;
height: 6px;
border-radius: 5px;
background: var(--color-base);
cursor: pointer;
}
.seek::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 15px;
height: 15px;
border-radius: 50px;
background: var(--link-color);
cursor: pointer;
}
.seek::-moz-range-thumb {
-webkit-appearance: none;
appearance: none;
width: 15px;
height: 15px;
border-radius: 50px;
background: var(--link-color);
cursor: pointer;
}
.time {
font-size: 12px;
opacity: 0.8;
white-space: nowrap;
}
</style>
<div class="player-controls">
<audio class="audio"><source src="${src}" type="${mime}"></audio>
<button class="playBtn"><i class="fa-solid fa-play"></i></button>
<input class="seek" type="range" value="0" min="0" max="100">
<span class="time">0:00 / 0:00</span>
</div>
`;
const audio = this.querySelector(".audio");
const playBtn = this.querySelector(".playBtn");
const seek = this.querySelector(".seek");
const time = this.querySelector(".time");
playBtn.addEventListener("click", () => {
if (audio.paused) { audio.play(); playBtn.innerHTML = '<i class="fa-solid fa-pause"></i>'; }
else { audio.pause(); playBtn.innerHTML = '<i class="fa-solid fa-play"></i>'; }
});
audio.addEventListener("timeupdate", () => {
seek.value = (audio.currentTime / audio.duration) * 100 || 0;
time.textContent = formatTime(audio.currentTime) + " / " + formatTime(audio.duration);
});
seek.addEventListener("input", () => {
audio.currentTime = (seek.value / 100) * audio.duration;
});
function formatTime(sec) {
if (isNaN(sec)) return "0:00";
const m = Math.floor(sec / 60);
const s = Math.floor(sec % 60).toString().padStart(2, "0");
return `${m}:${s}`;
}
}
}
customElements.define("audio-player", AudioPlayer);
}
In this example, the Old Deadlock Title Screen: