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| <includeonly><!-- | | <templatestyles src="Infobox hero/styles.css" /><templatestyles src="Infobox hero/themes.css" /><includeonly>{{#invoke:InfoboxHero|render}}</includeonly> |
| AbilityInteraction: renders one styled interaction row.
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| Parameters:
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| type - interaction type key (see valid values below)
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| text - freeform wikitext description
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| -->
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| {{#if: {{{type|}}} |
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| <div class="ability-interaction" style="margin-bottom:4px; border-radius:4px; overflow:hidden; font-family:'Open Sans','PT Serif',serif;">
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| <div style="background:{{#switch:{{{type|}}}
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| | debuff_immunity = #4a7fa5
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| | unstoppable = #a07830
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| | silence = #7a5a9a
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| | stun = #7a5a9a
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| | disjoint = #4a6a5a
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| | invincibility = #4a7fa5
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| | sleep = #5a6a8a
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| | purge = #4a7a6a
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| | lifestealing = #3a7a4a
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| | barrier = #3a7a4a
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| | illusions = #5a5a7a
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| | phase = #5a5a7a
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| | #default = #555555
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| }}; padding:4px 8px; font-weight:bold; font-size:0.85rem; display:flex; align-items:center; gap:6px; color:#FFEFD7;">[[File:{{#switch:{{{type|}}}
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| | debuff_immunity = Status_Debuff_Immune.png
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| | unstoppable = Unstoppable Symbol.png
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| | silence = Silence.png
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| | stun = Status_Stun.png
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| | disjoint = Status_Displacement.png
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| | invincibility = Metal Skin Old.png
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| | sleep = Status_Sleep.png
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| | purge = Debuff_Remover.png
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| | lifestealing = Healing.png
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| | barrier = Barrier.png
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| | illusions = Invisible.png
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| | phase = Status_Unstoppable.png
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| | #default = GenericProperty.png
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| }}|20px|link=]] Interactions: {{#switch:{{{type|}}}
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| | debuff_immunity = Debuff Immunity
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| | unstoppable = Unstoppable
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| | silence = Silence
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| | stun = Stun
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| | disjoint = Disjoint
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| | invincibility = Invincibility
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| | sleep = Sleep
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| | purge = Purge
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| | lifestealing = Lifestealing
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| | barrier = Barrier
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| | illusions = Illusions
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| | phase = Phased Units
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| | #default = {{#if:{{{type|}}}|Unknown type: {{{type}}}|''(no type provided)''}}
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| }}</div>
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| <div style="background:#1e1a22; padding:6px 10px; font-size:0.85rem; color:#FFEFD7;">{{{text|}}}</div>
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| </div> | |
| }}</includeonly><noinclude>
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| == Overview ==
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| Renders a single styled interaction row for use inside the <code>interactions=</code> parameter of [[User:Vergir/AbilitySection]].
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| === Parameters ===
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| {| class="wikitable" | |
| ! Parameter !! Description !! Required
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| |-
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| | <code>type</code> || Interaction type key. Must be one of the valid values below. || Yes
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| |-
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| | <code>text</code> || Description of the interaction. Freeform wikitext; may span multiple lines, include links, templates, and bullet points. || Yes
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| |}
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| === Valid type values ===
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| The canonical list of types is documented in [[User:Vergir/Module:InteractionTypes]]. Adding a new type requires updating both this template's <code>#switch</code> blocks and that module.
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| * <code>debuff_immunity</code> — [[Debuff Resist|Debuff Immunity]]
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| * <code>unstoppable</code> — [[Status Effects#Unstoppable|Unstoppable]]
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| * <code>silence</code> — [[Silence]]
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| * <code>stun</code> — [[Stun]]
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| * <code>disjoint</code> — Disjoint
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| * <code>invincibility</code> — [[Status Effects#Invincibility|Invincibility]]
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| * <code>sleep</code> — [[Status Effects#Sleep|Sleep]]
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| * <code>purge</code> — Purge
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| * <code>lifestealing</code> — Lifestealing
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| * <code>barrier</code> — [[Barrier]]
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| * <code>illusions</code> — Illusions
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| * <code>phase</code> — Phased Units
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| === Example ===
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| <pre>
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| {{User:Vergir/AbilityInteraction
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| | type = disjoint
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| | text = | |
| The projectile can be disjointed before impact.
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| Disjointing prevents both the impact damage and the explosion.
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| }} | |
| </pre> | |
| </noinclude>
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