User:Vergir/AbilityInteraction

Revision as of 15:48, 29 April 2026 by Vergir (talk | contribs) (Replace ItemIcon with plain links in headers; update colors to weapon/vitality/spirit/grey; rename debuff_reduction→debuff_resist, slowing_hex→movement_restriction (with help from vergir-bot LLM))

Overview

Renders a single styled interaction row for use inside the interactions= parameter of User:Vergir/AbilitySection.

Parameters

Parameter Description Required
type Interaction type key. Must be one of the valid values below. Yes
color Color category: weapon, vitality, spirit, or default. Defaults to default (grey). No
text Description of the interaction. Freeform wikitext; may span multiple lines, include links, templates, and bullet points. Yes

Color palette

Choose the color that matches the Deadlock stat category most relevant to the interaction:

  • weapon — orange (#e8922a) — for weapon/bullet interactions
  • vitality — green (#86c921) — for healing, health, regen interactions
  • spirit — purple (#de80ff) — for spirit/ability interactions
  • default — grey (#6b7280) — when no category fits clearly

Valid type values

Adding a new type requires updating the three #switch blocks in this template (color, icon, label).

Example

{{User:Vergir/AbilityInteraction
| type  = counterspell
| color = spirit
| text  = [[Counterspell]] blocks the slow and accuracy debuff, but not the damage.
}}