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| = Holliday =
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| {{HeroStreetBrawlItems|Holliday|id=sb-items-holliday}}
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| = Vindicta (has counter items) =
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| {{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}
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| = ItemBox overlay tuning =
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| Transparent-paper overlay (the good one). Section 2 darkens the grain so it deepens dark cards instead of lightening them. Sections 3-6 are the opacity ladder to pin the strength; you said the sweet spot is between 0.05 and 0.3. This uses the re-uploaded higher-fuzz file.
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| == 1. Baseline ==
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| The real look everywhere else.
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| {{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}
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| == 2. Overlay, darkened grain ==
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| Grain brightness pulled down so it always deepens, at 0.5 opacity.
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| {{ItemBox|itemName=Active Reload|texture=overlay-dark}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-dark}} {{ItemBox|itemName=Arctic Blast|texture=overlay-dark}} {{ItemBox|itemName=Berserker|texture=overlay-dark}} {{ItemBox|itemName=Bullet Armor|texture=overlay-dark}} {{ItemBox|itemName=Cheat Death|texture=overlay-dark}} {{ItemBox|itemName=Colossus|texture=overlay-dark}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-dark}} {{ItemBox|itemName=Divine Barrier|texture=overlay-dark}} {{ItemBox|itemName=Echo Shard|texture=overlay-dark}}
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| == 3. Overlay 0.30 ==
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| {{ItemBox|itemName=Active Reload|texture=overlay-o30}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-o30}} {{ItemBox|itemName=Arctic Blast|texture=overlay-o30}} {{ItemBox|itemName=Berserker|texture=overlay-o30}} {{ItemBox|itemName=Bullet Armor|texture=overlay-o30}} {{ItemBox|itemName=Cheat Death|texture=overlay-o30}} {{ItemBox|itemName=Colossus|texture=overlay-o30}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-o30}} {{ItemBox|itemName=Divine Barrier|texture=overlay-o30}} {{ItemBox|itemName=Echo Shard|texture=overlay-o30}}
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| == 4. Overlay 0.20 ==
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| {{ItemBox|itemName=Active Reload|texture=overlay-o20}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-o20}} {{ItemBox|itemName=Arctic Blast|texture=overlay-o20}} {{ItemBox|itemName=Berserker|texture=overlay-o20}} {{ItemBox|itemName=Bullet Armor|texture=overlay-o20}} {{ItemBox|itemName=Cheat Death|texture=overlay-o20}} {{ItemBox|itemName=Colossus|texture=overlay-o20}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-o20}} {{ItemBox|itemName=Divine Barrier|texture=overlay-o20}} {{ItemBox|itemName=Echo Shard|texture=overlay-o20}}
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| == 5. Overlay 0.10 ==
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| {{ItemBox|itemName=Active Reload|texture=overlay-o10}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-o10}} {{ItemBox|itemName=Arctic Blast|texture=overlay-o10}} {{ItemBox|itemName=Berserker|texture=overlay-o10}} {{ItemBox|itemName=Bullet Armor|texture=overlay-o10}} {{ItemBox|itemName=Cheat Death|texture=overlay-o10}} {{ItemBox|itemName=Colossus|texture=overlay-o10}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-o10}} {{ItemBox|itemName=Divine Barrier|texture=overlay-o10}} {{ItemBox|itemName=Echo Shard|texture=overlay-o10}}
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| == 6. Overlay 0.05 ==
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| {{ItemBox|itemName=Active Reload|texture=overlay-o05}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-o05}} {{ItemBox|itemName=Arctic Blast|texture=overlay-o05}} {{ItemBox|itemName=Berserker|texture=overlay-o05}} {{ItemBox|itemName=Bullet Armor|texture=overlay-o05}} {{ItemBox|itemName=Cheat Death|texture=overlay-o05}} {{ItemBox|itemName=Colossus|texture=overlay-o05}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-o05}} {{ItemBox|itemName=Divine Barrier|texture=overlay-o05}} {{ItemBox|itemName=Echo Shard|texture=overlay-o05}}
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