User:Vergir: Difference between revisions

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Compare baseline against the inverted crisp mask at two weights, plus the old flooding mask for contrast (with help from vergir-bot LLM)
Compare baseline against the transparent-paper overlay at full and soft opacity (with help from vergir-bot LLM)
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{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}
{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}


= ItemBox crisp mask comparison =
= ItemBox transparent overlay comparison =


The paper PNGs are dark grain on a white field. The earlier masks kept the white and flooded the card dark. These "crisp" variants invert the paper first, so the dark tint lands only on the grain lines over an otherwise clear card. Both the invert and the mask are single-image clips, so this should cache and stay smooth while scrolling. Icon mask and real wear are kept; only the paper method changes.
The paper redrawn as dark grain on a transparent field, dropped on top of the card as a plain image. No blend, no mask: the grain shows, the gaps show nothing. It is a single image being composited, so it should cache and scroll smoothly, and it covers the whole card including the icon and text. This is the fuzz=5% export; the fuzz value and the opacity are both tunable.


== 1. Baseline ==
== 1. Baseline ==
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{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}
{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}


== 2. Crisp mask, 0.55 ==
== 2. Transparent overlay, full ==
Grain lines only, moderate weight.
The alpha PNG at full strength.


{{ItemBox|itemName=Active Reload|texture=mask-crisp}} {{ItemBox|itemName=Alchemical Fire|texture=mask-crisp}} {{ItemBox|itemName=Arctic Blast|texture=mask-crisp}} {{ItemBox|itemName=Berserker|texture=mask-crisp}} {{ItemBox|itemName=Bullet Armor|texture=mask-crisp}} {{ItemBox|itemName=Cheat Death|texture=mask-crisp}} {{ItemBox|itemName=Colossus|texture=mask-crisp}} {{ItemBox|itemName=Crippling Headshot|texture=mask-crisp}} {{ItemBox|itemName=Divine Barrier|texture=mask-crisp}} {{ItemBox|itemName=Echo Shard|texture=mask-crisp}}
{{ItemBox|itemName=Active Reload|texture=overlay}} {{ItemBox|itemName=Alchemical Fire|texture=overlay}} {{ItemBox|itemName=Arctic Blast|texture=overlay}} {{ItemBox|itemName=Berserker|texture=overlay}} {{ItemBox|itemName=Bullet Armor|texture=overlay}} {{ItemBox|itemName=Cheat Death|texture=overlay}} {{ItemBox|itemName=Colossus|texture=overlay}} {{ItemBox|itemName=Crippling Headshot|texture=overlay}} {{ItemBox|itemName=Divine Barrier|texture=overlay}} {{ItemBox|itemName=Echo Shard|texture=overlay}}


== 3. Crisp mask, 0.75 (heavier) ==
== 3. Transparent overlay, soft (0.6) ==
Same but the grain reads stronger.
The same overlay at 60% opacity, for a lighter grain.


{{ItemBox|itemName=Active Reload|texture=mask-crisp-soft}} {{ItemBox|itemName=Alchemical Fire|texture=mask-crisp-soft}} {{ItemBox|itemName=Arctic Blast|texture=mask-crisp-soft}} {{ItemBox|itemName=Berserker|texture=mask-crisp-soft}} {{ItemBox|itemName=Bullet Armor|texture=mask-crisp-soft}} {{ItemBox|itemName=Cheat Death|texture=mask-crisp-soft}} {{ItemBox|itemName=Colossus|texture=mask-crisp-soft}} {{ItemBox|itemName=Crippling Headshot|texture=mask-crisp-soft}} {{ItemBox|itemName=Divine Barrier|texture=mask-crisp-soft}} {{ItemBox|itemName=Echo Shard|texture=mask-crisp-soft}}
{{ItemBox|itemName=Active Reload|texture=overlay-soft}} {{ItemBox|itemName=Alchemical Fire|texture=overlay-soft}} {{ItemBox|itemName=Arctic Blast|texture=overlay-soft}} {{ItemBox|itemName=Berserker|texture=overlay-soft}} {{ItemBox|itemName=Bullet Armor|texture=overlay-soft}} {{ItemBox|itemName=Cheat Death|texture=overlay-soft}} {{ItemBox|itemName=Colossus|texture=overlay-soft}} {{ItemBox|itemName=Crippling Headshot|texture=overlay-soft}} {{ItemBox|itemName=Divine Barrier|texture=overlay-soft}} {{ItemBox|itemName=Echo Shard|texture=overlay-soft}}
 
== 4. Old flooding mask (for contrast) ==
The non-inverted version, which keeps the white and washes the card dark. This is the wrong one; here only to show the difference.
 
{{ItemBox|itemName=Active Reload|texture=mask}} {{ItemBox|itemName=Alchemical Fire|texture=mask}} {{ItemBox|itemName=Arctic Blast|texture=mask}} {{ItemBox|itemName=Berserker|texture=mask}} {{ItemBox|itemName=Bullet Armor|texture=mask}} {{ItemBox|itemName=Cheat Death|texture=mask}} {{ItemBox|itemName=Colossus|texture=mask}} {{ItemBox|itemName=Crippling Headshot|texture=mask}} {{ItemBox|itemName=Divine Barrier|texture=mask}} {{ItemBox|itemName=Echo Shard|texture=mask}}