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== Abilities == === {{AbilityIcon|Pain Battery}} === '''Audio plays when casting the spell''' {| class="wikitable" |Cast 01 |[[File:Frank pain battery cast 01.mp3]] |- |Cast 02 |[[File:Frank pain battery cast 02.mp3]] |- |Cast 03 |[[File:Frank pain battery cast 03.mp3]] |} '''Audio plays when the spell hits an enemy''' {| class="wikitable" |Hit 01 |[[File:Frank pain battery hit 01.mp3]] |- |Hit 02 |[[File:Frank pain battery hit 02.mp3]] |- |Hit 03 |[[File:Frank pain battery hit 03.mp3]] |} === {{AbilityIcon|Jumpstart}} === '''Audio plays when casting the spell''' {| class="wikitable" |Cast 01 |[[File:Frank jumpstart cast 01.mp3]] |- |Cast 02 |[[File:Frank jumpstart cast 02.mp3]] |- |Cast 03 |[[File:Frank jumpstart cast 03.mp3]] |} '''Audio plays throughout the duration of the spell''' {| class="wikitable" |Active |[[File:Frank jumpstart buff active 01.mp3]] |} '''Audio plays when the spell expires''' {| class="wikitable" |Expire |[[File:Frank jumpstart buff expire 01.mp3]] |} === {{AbilityIcon|Aura of Suffering}} === '''Audio plays when activating the spell''' {| class="wikitable" |Cast |[[File:Frank pain aura cast 01.mp3]] |} '''Audio loops throughout the duration of the spell''' {| class="wikitable" |Loop |[[File:Frank pain aura lp 01.mp3]] |} '''Audio gets louder the longer the spell stays active''' {| class="wikitable" |Ramp Up |[[File:Frank pain aura rampup lp 01.mp3]] |} '''Audio plays when deactivating the spell''' {| class="wikitable" |Deactivate |[[File:Frank pain aura deactivate 01.mp3]] |} === {{AbilityIcon|Shocking Reanimation}} === '''Audio plays after Victor dies''' {| class="wikitable" |Start |[[File:Frank reanimation start 01.mp3]] |} '''Audio plays after Victor comes back to life''' {| class="wikitable" |Explosion |[[File:Frank reanimation explosion 01.mp3]] |}
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