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< Victor
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{| class="wikitable" | {| class="wikitable" | ||
|Cast 01 | |Cast 01 | ||
| | |[[File:Frank pain battery cast 01.mp3]] | ||
|- | |- | ||
|Cast 02 | |Cast 02 | ||
| | |[[File:Frank pain battery cast 02.mp3]] | ||
|- | |- | ||
|Cast 03 | |Cast 03 | ||
| | |[[File:Frank pain battery cast 03.mp3]] | ||
|} | |} | ||
Audio plays when the spell hits an enemy | Audio plays when the spell hits an enemy | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit 01 | |Hit 01 | ||
| | |[[File:Frank pain battery hit 01.mp3]] | ||
|- | |- | ||
|Hit 02 | |Hit 02 | ||
| | |[[File:Frank pain battery hit 02.mp3]] | ||
|- | |- | ||
|Hit 03 | |Hit 03 | ||
| | |[[File:Frank pain battery hit 03.mp3]] | ||
|} | |} | ||
| Line 51: | Line 51: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast 01 | |Cast 01 | ||
| | |[[File:Frank jumpstart cast 01.mp3]] | ||
|- | |- | ||
|Cast 02 | |Cast 02 | ||
| | |[[File:Frank jumpstart cast 02.mp3]] | ||
|- | |- | ||
|Cast 03 | |Cast 03 | ||
| | |[[File:Frank jumpstart cast 03.mp3]] | ||
|} | |} | ||
Audio plays throughout the duration of the spell | Audio plays throughout the duration of the spell | ||
{| class="wikitable" | {| class="wikitable" | ||
|Active | |Active | ||
| | |[[File:Frank jumpstart buff active 01.mp3]] | ||
|} | |} | ||
Audio plays when the spell expires | Audio plays when the spell expires | ||
{| class="wikitable" | {| class="wikitable" | ||
|Expire | |Expire | ||
| | |[[File:Frank jumpstart buff expire 01.mp3]] | ||
|} | |} | ||
| Line 74: | Line 74: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Frank pain aura cast 01.mp3]] | ||
|} | |} | ||
Audio loops throughout the duration of the spell | Audio loops throughout the duration of the spell | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
| | |[[File:Frank pain aura lp 01.mp3]] | ||
|} | |||
Audio gets louder the longer the spell stays active | |||
{| class="wikitable" | |||
|Ramp Up | |||
|[[File:Frank pain aura rampup lp 01.mp3]] | |||
|} | |} | ||
Audio plays when deactivating the spell | Audio plays when deactivating the spell | ||
{| class="wikitable" | {| class="wikitable" | ||
|Deactivate | |Deactivate | ||
| | |[[File:Frank pain aura deactivate 01.mp3]] | ||
|} | |} | ||
| Line 91: | Line 96: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Start | |Start | ||
| | |[[File:Frank reanimation start 01.mp3]] | ||
|} | |} | ||
Audio plays after Victor comes back to life | Audio plays after Victor comes back to life | ||
{| class="wikitable" | {| class="wikitable" | ||
|Explosion | |Explosion | ||
| | |[[File:Frank reanimation explosion 01.mp3]] | ||
|} | |} | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Victor]] | [[Category:Victor]] | ||
Revision as of 22:21, 2 September 2025
List of sound effects for Victor.
Weapon
Firing
Reloading
Movement
Abilities
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays when the spell hits an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays throughout the duration of the spell
| Active |
Audio plays when the spell expires
| Expire |
Audio plays when activating the spell
| Cast |
Audio loops throughout the duration of the spell
| Loop |
Audio gets louder the longer the spell stays active
| Ramp Up |
Audio plays when deactivating the spell
| Deactivate |
Audio plays after Victor dies
| Start |
Audio plays after Victor comes back to life
| Explosion |