Victor/Update history: Difference between revisions

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LVL (talk | contribs)
Update from January 30, 2026
Amauruss (talk | contribs)
Update from March 6, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Bullet damage increased from 12.3 to 12.5.
* {{AbilityIcon|Pain Battery}} now starts charged.
* {{AbilityIcon|Pain Battery}} range increased from 20m to 28m.
* {{AbilityIcon|Pain Battery}} reduced randomness on the projectile paths.
* {{AbilityIcon|Pain Battery}} bolt count from 5 to 7.
* {{AbilityIcon|Pain Battery}} T2 increased from +36 to +50.
* {{AbilityIcon|Pain Battery}} T3 now also increases spirit scaling by +0.6.
* {{AbilityIcon|Jumpstart}} cooldown increased from 23s to 30s.
* {{AbilityIcon|Jumpstart}} Move Speed reduced from 4m to 3m.
* {{AbilityIcon|Jumpstart}} spirit scaling reduced from 1.8 to 1.2.
* {{AbilityIcon|Jumpstart}} T1 increased from +1.5m to +3m Move Speed.
* {{AbilityIcon|Jumpstart}} T2 now also reduces cooldown by -8s.
* {{AbilityIcon|Jumpstart}} T3 now also provides +1 Charge.
* {{AbilityIcon|Jumpstart}} T3 no longer reduces cooldown.
* {{AbilityIcon|Jumpstart}} T3 now also increases spirit scaling by 0.8.
* {{AbilityIcon|Aura of Suffering}} time to max DPS reduced from 10s to 6s.
* {{AbilityIcon|Aura of Suffering}} radius increased from 7.7m to 10m.
* {{AbilityIcon|Aura of Suffering}} toggle cooldown reduced from 2.5s to 2s.
* {{AbilityIcon|Aura of Suffering}} Min DPS reduced from 16 to 12.
* {{AbilityIcon|Aura of Suffering}} Min DPS spirit scaling reduced from 0.18 to 0.135.
* {{AbilityIcon|Aura of Suffering}} Max DPS reduced from 70 to 54.
* {{AbilityIcon|Aura of Suffering}} Max DPS spirit scaling reduced from 0.9 to 0.67.
* {{AbilityIcon|Aura of Suffering}} T2 Min/Max DPS reduced from 8/36 to 6/26.
* {{AbilityIcon|Aura of Suffering}} Text Progress bar indicates time to Max DPS.
* {{AbilityIcon|Aura of Suffering}} T3 reduced from +13% Damage to +15%.
* {{AbilityIcon|Shocking Reanimation}} radius reduced from 13m to 12m.
* {{AbilityIcon|Shocking Reanimation}} rebirth health reduced from 60% to 50%.
* {{AbilityIcon|Shocking Reanimation}} T1 changed from "+3m Radius and +90 Damage" to "While on Cooldown: +15% Fire Rate and +6 Spirit Damage Per Bullet (0.06 scaling)".
* {{AbilityIcon|Shocking Reanimation}} T2 rebirth health increased from 40% to 50%.
* {{AbilityIcon|Shocking Reanimation}} T3 changed from "While on Cooldown: +18% Fire Rate and +9 Spirit Damage Per Bullet (0.06 scaling)" to "+6m Radius, +1s Stun and -50s Cooldown".
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|30|2026}}
| update = {{Update link|January|30|2026}}