Victor/Update history: Difference between revisions

LVL (talk | contribs)
Update from September 4, 2025
One Bar (talk | contribs)
October 2 Update
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|October|2|2025}}
| changes =
* Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
* {{AbilityIcon|Pain Battery}} fixed the bolts hitting world geometry more often than intended
* {{AbilityIcon|Pain Battery}} damage required to charge up reduced from 50% max health to 40%
* {{AbilityIcon|Aura of Suffering}} reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
* {{AbilityIcon|Aura of Suffering}} self damage reduced from 100% to 85%
* {{AbilityIcon|Shocking Reanimation}} increased stun duration from 1s to 1.5s
* {{AbilityIcon|Shocking Reanimation}} damage spirit scaling increased from 1.8 to 2.0
* {{AbilityIcon|Shocking Reanimation}} T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage"
* {{AbilityIcon|Shocking Reanimation}} T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
* {{AbilityIcon|Shocking Reanimation}} improved hit detection
* Fixed {{AbilityIcon|Shocking Reanimation}} sometimes not hitting targets that are in the Z axis
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|4|2025}}
| update = {{Update link|September|4|2025}}