Victor: Difference between revisions

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{{Infobox hero
{{Infobox hero
| key = hero_frank
| key = hero_frank
| health_regen = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}{{ss|0.08}}
| voice_actor = Jason Spisak<ref>2025-09-04 - [https://www.instagram.com/p/DOKoeScDhJ6/ Jason Spisak] on [https://www.instagram.com/ Instagram] - ''"Try and kill me… it's official, I'm the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..'life'-ish"''</ref>
| voice_actor = Jason Spisak<ref>2025-09-04 - [https://www.instagram.com/p/DOKoeScDhJ6/ Jason Spisak] on [https://www.instagram.com/ Instagram] - ''"Try and kill me… it’s official, I’m the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..'life'-ish"''</ref>
| release_date = August 29, 2025
| release_date = August 29, 2025
| codenames = Frank
| codenames = Frank
| no_spirit_resist = true
| pronouns = He/Him
| no_bullet_resist = true
}}{{Quotation|2=Fighting me has consequences.|4=Frank_upgrade_power1_05.mp3}}
}}
'''Victor''' is a [[Hero]] in ''[[Deadlock]]'' who walks the line between life and death. Victor has learned to harness pain, shocking himself with '''[[Victor#Jumpstart|Jumpstart]]''' to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his '''[[Victor#Pain Battery|Pain Battery]]''' and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his '''[[Victor#Aura of Suffering|Aura of Suffering]]''', but hey, at least you'll be suffering together. And just when you think you've taken him down, he'll '''[[Victor#Shocking Reanimation|piece himself back together]]''' and live again!
 
After waking up on a mortuary table with no memories, Victor wants nothing more than to find out who made him and from whom he is made of.


'''Victor''' is a [[Hero]] in ''[[Deadlock]]''. A man who walks the line between life and death. Victor has learned to harness pain into power, shocking himself with Jumpstart to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his Pain Battery and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his Aura of Suffering, but hey, at least you'll be suffering together! And just when you think you've taken him down... Think again.
Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six New Heroes]] update.


Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six Heroes]] update.
== Weapon ==
{{WeaponCard|key=hero_frank}}
Victor's weapon takes 1.67s to spin up and reach max fire rate and bullet spread.


== Abilities ==
== Abilities ==
<tabber>
 
|-|(1) Pain Battery=
{{AbilitySection
{{Ability card v2
| hero_name   = Victor
| hero_name=Victor
| ability_num = 1
| ability_num=1
| notes =
* It takes damage equal to 40% of Victor's Max HP to gain a charge. [[Ability Cooldown|Cooldown Reduction]] (e.g. {{ItemIcon|Superior Cooldown}}) reduces the required amount to <code>40% × (1 − CDR%)</code> of Max HP, with 20% CDR, you only need to lose 32% Max HP.
}}
}}


|-|(2) Jumpstart=
{{AbilitySection
{{Ability card v2
| hero_name   = Victor
| hero_name=Victor
| ability_num = 2
| ability_num=2
| notes      =
}}
* Jumpstart self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
* Jumpstart self damage is not reduced by Golden Goose Egg nor Curse.
* On T3, existing non-ultimate debuffs have their duration cut in half.
** If Jumpstart's buff is active before a debuff hits Victor, the duration of any debuff, ultimate or non-ultimate, will get cut in half.
|tips=* Since Jumpstart's buff only reduces ultimate debuffs if it is active before the ultimate procs on Victor, it is a good idea to predict those abilities in a teamfight, such as {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}.}}


|-|(3) Aura of Suffering=
{{AbilitySection
{{Ability card v2
| hero_name   = Victor
| hero_name=Victor
| ability_num = 3
| ability_num=3
| notes       =
| notes=
* Deals damage (and applies its T1/T3 debuffs) in {{DataProp|Aura of Suffering|TickRate}}s intervals
* On T3, enemies within Aura radius take +13% [[Damage Amp]] from all sources.
* Does 50% damage to objectives.
* Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
* Aura of Suffering self damage is non-lethal (but can still trigger {{AbilityIcon|Shocking Reanimation}}).
* On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources.
* Is not canceled when using {{ItemIcon|Ethereal Shift}}.
* Is not canceled when using {{ItemIcon|Ethereal Shift}}.
| interactions =
{{AbilityInteraction | interaction = debuff resist | state = partial | text =
* Aura's T1 slow  and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for {{DataProp|Aura of Suffering|DebuffDuration}}s. which can be reduced e.g. by {{ItemIcon|Debuff Reducer}}.
* Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every {{DataProp|Aura of Suffering|TickRate}}s, which results in the player continously receiving and losing debuffs.
}}
}}
}}


|-|(4) Shocking Reanimation=
{{AbilitySection
{{Ability card v2
| hero_name  = Victor
| hero_name=Victor
| ability_num = 4
| ability_num=4
| notes      =
* [[Status Effects#Purge|Purges]] all debuffs when triggered. Victor is [[Status Effects#Invincible|invincible]] and unable to move or act during channel.
* If {{AbilityIcon|Aura of Suffering}} is active when Shocking Reanimation is triggered, it will turn itself off during the channel, then automatically reactivate itself when Victor revives. This resets Aura's damage ramp-up.
* Shocking Reanimation is not affected by [[Silence]].
* Attacks that trigger Shocking Reanimation will not register any deaths/kills/assists in the HUD. They <i>will,</i> however, trigger any and all "on hero kill" and "on assist" effects/[[stack]]s for the would-be killer and/or assistant(s).
* If Victor has {{ItemIcon|Cheat Death}} or a [[Rejuvenator]] credit, their effects are only triggered if Shocking Reanimation is on cooldown.
** The only exception is for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}}, which will trigger both Shocking Reanimation and Cheat Death at the same time.
* "Non-lethal" damage-over-time dealt by abilities like {{AbilityIcon|Aura of Suffering}} and {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}, or items like {{ItemIcon|Blood Tribute}}, will kill Victor and trigger Shocking Reanimation if it is off cooldown.
}}
}}
</tabber>


== Weapon ==
== Street Brawl ==
{{WeaponCard|key=hero_frank}}
=== Ability Changes ===
Victor's weapon takes 1.67s to spin up and reach max fire rate and bullet spread.
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
In addition to [[Street Brawl#Heroes|global changes]], Victor receives the following modifications to his abilities:


== Background ==
==== {{AbilityIcon|Aura of Suffering|no-link=true}} ====
{{Fates_Tale|frank}}
* Radius {{#invoke:StreetBrawlAbilities|change|Aura of Suffering|Radius}}, from {{DataProp|Aura of Suffering|Radius}}m to {{DataProp|Aura of Suffering|Radius|streetbrawl}}m.


=== Lore ===
=== Item Draft ===
Victor is made out of dead body parts.<ref>{{ConvoCite|hero1=Victor|hero2=Ivy|number=2|hero_quote1=Victor|quote1=I'm in chronic pain, and my body's stitched together from corpses I can't Identify.}}</ref> While he's been searching for a while, he has yet to find the origins of any of his body parts.<ref>{{ConvoCite|hero1=Victor|hero2=Infernus|number=3|hero_quote1=Infernus|quote1=You figure out where any of you came from yet?|hero_quote2=Victor|quote2=No.}}</ref> Because he doesn't know where pieces of his body come from, he hasn't replaced or discarded any limbs.<ref>{{ConvoCite|hero1=Victor|hero2=Bebop|number=2|hero_quote1=Bebop|quote1=I'm not trying to be rude but... How much of you is... Original you? Well not original per se, but-|hero_quote2=Victor|quote2=I see where you're going. No. I haven't had to swap out parts yet. Probably should. My left arm keeps popping off. But it doesn't feel right to discard it when I don't even know who they were.}}</ref>
{{HeroStreetBrawlItems|Victor}}


Victor's in constant pain, with the only relief being from [[Viscous#(2) The Cube|The Cube]].<ref>{{PageRef|name=Victor}}'s in-game [[Victor/Quotes#Allies|voice line]] (Clutch Cube): ''"I... I don't feel pain!"''</ref>
== Backstory ==
 
{{Fates_Tale|frank}}
Victor's willing to do anything for answers on his origins.<ref>{{PageRef|name=Victor}}'s in-game [[Victor/Quotes#Aura of Suffering|voice line]] (Upgrade Aura of Suffering): ''"There's no price I'm not willing to pay for answers."''</ref>
 
== Character Interaction ==
* Victor is often seen by the other heroes as sad or pitiable.<ref name=":0"> {{PageRef|name=Victor}}'s [[Victor/Quotes#Enemy Heroes|enemy hero interactions]]</ref>
* Victor often asks other characters for any leads on his origins. He asks {{PageRef|name=Mo & Krill}} if he can search the New York sewers to see if any body parts down there match his own.<ref>{{ConvoCite|hero1=Victor|hero2=Mo & Krill|number=1}}</ref> He also asks {{PageRef|name=Dynamo}} where Columbia College gets their cadavers for their medical program.<ref>{{ConvoCite|hero1=Victor|hero2=Dynamo|number=2}}</ref> Victor asks {{PageRef|name=Abrams}} if any of his past cases included "a mad genius who lost one of his creations."<ref>{{ConvoCite|hero1=Victor|hero2=Abrams|number=3}}</ref>
* Victor asks {{PageRef|name=Abrams}} for help with uncovering his past.<ref>{{ConvoCite|hero1=Victor|hero2=Abrams|number=1}}</ref>
* Victor wishes {{PageRef|name=Pocket}} luck with their problems.<ref>{{HeroIcon|Victor}}'s in-game [[Victor/Quotes#Enemies|Voice line]] (Killed Pocket) ''"Any other day I would've wished them luck"''</ref>
* Victor and {{PageRef|name=Kelvin}} promised each other that they'd stick together, as they're both walking corpses.<ref>{{PageRef|name=Victor}}'s in-game [[Victor/Quotes#Enemies|voice line]] (Killed Kelvin): ''"So much for the dead sticking together."''</ref><ref>{{PageRef|name=Kelvin}}'s in-game [[Kelvin/Quotes#Enemies|voice line]] (Killed Victor): ''"I was hoping us corpses could stick together."''</ref>
* {{HeroIcon|Lady Geist}} suggests that Victor should see her grandson, [[Johann Geist (Jr.)|Johann Jr.]], to get him fixed.<ref>{{ConvoCite|hero1=Victor|hero2=Lady Geist|number=3|hero_quote1=Lady Geist|quote1=Your condition is only going to worsen without someone to maintain you. And Johann is one of the best in New York. I'll introduce you when this ritual business is concluded.}}</ref>
** Lady Geist calls him her son. It's unclear if this is a mistake or a lie by Lady Geist to hide her age.
* {{PageRef|name=Mina}} offers to stitch up Victor's wounds if he stars in one of her fashion shows.<ref>{{ConvoCite|hero1=Victor|hero2=Mina|number=2|hero_quote1=Victor|quote1=Then fix me up after the ritual.|hero_quote2=Mina|quote2=You walk one of my shows, then sure.}}</ref>
* {{PageRef|name=Infernus}} and {{PageRef|name=Kelvin}} tell Victor to focus on his future instead of his past.<ref>{{ConvoCite|hero1=Victor|hero2=Infernus|number=1|hero_quote1=Infernus|quote1=Trust me brother, fixating on your past is no way to build a future.}}</ref><ref>{{ConvoCite|hero1=Victor|hero2=Kelvin|number=1|hero_quote1=Kelvin|quote1=My friend... We were gifted unnatural life. Don't squander it. Travel. Write a book! Find love.}}</ref>
* {{PageRef|name=Ivy}} and {{PageRef|name=Paige}} have offered to help Victor with his problems.<ref>{{PageRef|name=Ivy}}'s in-game [[Ivy/Quotes#Enemies|voice line]] (Killed Victor): ''"I'll help you after the ritual, Victor, but for now, I have to stop you."''</ref><ref>{{ConvoCite|hero1=Victor|hero2=Paige|number=3|hero_quote1=Paige|quote1=Do you want my help?}}</ref>
* {{PageRef|name=Bebop}}, {{PageRef|name=Grey Talon}}, {{PageRef|name=Kelvin}}, {{PageRef|name=Mirage}} and {{PageRef|name=Vindicta}} wish Victor luck in uncovering his past.<ref name=":0" />
* {{PageRef|name=Bebop}} has invited Victor to see [[Shelly Fisher|Ms. Shelly]].<ref>{{ConvoCite|hero1=Victor|hero2=Bebop|number=1}}</ref>
* {{PageRef|name=The Doorman}} has invited Victor to the [[Baroness Hotel]].<ref>{{ConvoCite|hero1=Victor|hero2=The Doorman|number=1|hero_quote1=The Doorman|quote1=After the ritual, you should stop by The Baroness. Our house tailor is top-notch, should any part of you… pop loose.}}</ref>


== Update history ==
== Update history ==
{{Main|Frank/Update history|l1=Update history}}
{{Update history}}
{{Update history}}
== 3D model ==
{{3D_Model|Victor}}
===Weapon===
{{3D Model|Victor Weapon|size=240px}}


== Gallery ==
== Gallery ==
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</gallery><gallery>
</gallery><gallery>
File:Victor card.png|Victor portrait
File:Victor card.png|Victor portrait
File:Victor Gloat.png|Gloat portrait for Victor
File:Victor Critical.png|Critical health portrait for Victor
File:Victor.png|Victor icon
File:Victor.png|Victor icon
File:Victor Render.png|Victor in-game render
File:Victor Render.png|Victor in-game render
File:Victor select background.png|Victor select background
File:Victor TitlePage.png|Victor poster
File:Victor TitlePage.png|Victor poster
File:Victor Reference Sheet.png|Victor reference sheet
File:Victor Reference Sheet.png|Victor reference sheet
File:Victor name.png|Victor name typography
File:Victor Weapon.png|Victor weapon - ''Memento Mori''
File:Victor Weapon.png|Victor weapon - Memento Mori
</gallery>
 
=== Typography ===
<gallery>
File:Victor name.svg|Victor's name typography
File:Victor russian.svg|Victor's Russian typography
File:Victor schinese.svg|Victor's Simplified Chinese typography
File:Victor ukrainian.svg|Victor's Ukrainian typography
</gallery>
 
=== Removed/Unused content ===
<gallery>
File:Frank card leak.png|Leaked unfinished Victor portrait
File:Frank card leak.png|Leaked unfinished Victor portrait
</gallery>
</gallery>


== Trivia ==
== Trivia ==
* Victor is named after the literary character [[wikipedia:Victor_Frankenstein|Victor Frankenstein]], creator of Frankenstein's monster.
* Victor's name is a reference to [[wikipedia:Victor_Frankenstein|Victor Frankenstein]]; the creator of Frankenstein's monster in Mary Shelly's 1818 novel ''Frankenstein''.
* Victor's appearance and attractiveness are likely also inspired by Frankenstein's monster's description in the original novel, quote: ''"I had selected his features as beautiful. Beautiful! Great God! His skin scarcely covered his work of muscles and arteries beneath; his hair was of a lustrous black, and flowing."'' <ref> Frankenstein; or, The Modern Prometheus, Mary Shelley, 1818</ref>
* Victor's appearance and attractiveness are likely also inspired by Frankenstein's monster's description in the original novel, quote: ''"I had selected his features as beautiful. Beautiful! Great God! His skin scarcely covered his work of muscles and arteries beneath; his hair was of a lustrous black, and flowing."'' <ref> Frankenstein; or, The Modern Prometheus, Mary Shelley, 1818</ref>
* Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref>
* Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named '''Frank'''.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums in July 2025.
* Victor's model was leaked when a game tester from the private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums.
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]].
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]].
* Victor has [[wikipedia:Heterochromia_iridum|heterochromia]] which is likely due to the fact that he is a patchwork of different body parts and they're two different people's eyes.
** He shares this status with {{HeroIcon|Vindicta}}.
* Victor has [[wikipedia:Heterochromia_iridum|heterochromia]] because his eyes belonged to different people. His left eye is brown and his right eye is blue. He also has [[wikipedia:Anisocoria|anisocoria]], as his left eye has a dilated pupil.
* The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used.
* The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used.
* Victor's zipline animation, in which he is dragged by his shoulders while hanging motionless, was likely inspired by a viral video of a man hanging on a zipline in a similar pose. This was suggested on Reddit before Victor was released in the [[Six New Heroes]] update, and at the time he used {{HeroIcon|Lash}}'s zipline animation.<ref>2025-08-24 - epowx on Reddit.com/r/DeadlockTheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1mywsxz/they_should_definitely_add_this_animation_to_new/ They should definitely add this animation to new undead character]</ref>
* Victor's weapon, an electric staple gun, is branded "GIGAWATT" on its sides, likely as a nod to [[wikipedia:DeWalt|DeWalt Industrial Tool Company]]. This name is also shared with {{HeroIcon|Seven}}'s previous incarnation in [[Neon Prime]].


== References ==
== References ==
<references />{{Hero Navbox}}
<references />
[[Category:Heroes]]
 
[[Category:Victor]]
== Navigation ==
{{Hero Navbox}}