Victor: Difference between revisions

Cleodoesart1 (talk | contribs)
m Gallery: Added typography for non-English languages to gallery
Vergir (talk | contribs)
m add aura of suffering + debuff resist interaction
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| ability_num = 3
| ability_num = 3
| notes      =
| notes      =
* Deals damage (and applies its T1/T3 debuffs) in {{DataProp|Aura of Suffering|TickRate}}s intervals
* Does 50% damage to objectives.
* Does 50% damage to objectives.
* Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
* Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
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* On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources.
* On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources.
* Is not canceled when using {{ItemIcon|Ethereal Shift}}.
* Is not canceled when using {{ItemIcon|Ethereal Shift}}.
| interactions =
{{AbilityInteraction | interaction = debuff resist | state = partial | text =
* Aura's T1 slow  and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for {{DataProp|Aura of Suffering|DebuffDuration}}s. which can be reduced e.g. by {{ItemIcon|Debuff Reducer}}.
* Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every {{DataProp|Aura of Suffering|TickRate}}s, which results in the player continously receiving and losing debuffs.
}}
}}
}}