Vindicta/Movement: Difference between revisions

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== Super Jump ==
== Super Jump ==
Vindicta’s second ability, ''Flight''(by default, <code>2</code>) launches Vindicta into the air. By cancelling ''Flight'' while you are being launched upwards, you can keep the momentum. Executing this is called a '''Super Jump'''. You can use the Super Jump forwards and backwards. Left and right don't work as well, and don’t go as far.
Vindicta’s second ability, ''Flight'' (by default, <code>2</code>) launches Vindicta into the air. By cancelling ''Flight'' while you are being launched upwards, you can keep the momentum. Executing this is called a '''Super Jump'''. You can use the Super Jump forwards and backwards. Left and right don't work as well, and don’t go as far.


The Super Jump costs no bars of [[stamina]], but does deplete ''Flight''.
The Super Jump costs no bars of [[stamina]], but does deplete ''Flight''.
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== Navigation ==
== Navigation ==
{{Movement Navbox}}
{{Movement Navbox}}
[[Category:Character Tech]] [[Category:Vindicta]]
 
[[Category:Vindicta|M]]
[[Category:Character Tech]]