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List of sound effects for ''' | {{HeroTabs}} | ||
List of sound effects for {{HeroIcon|Vindicta}}'''.''' | |||
== Weapon == | == Weapon == | ||
=== Firing === | |||
'''Audio plays when Vindicta shoots.''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Vindicta wpn fire main 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Vindicta wpn fire main 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Vindicta wpn fire main 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Vindicta wpn fire main 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Vindicta wpn fire main 05.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Fire Tail 01 | |||
|[[File:Vindicta wpn fire tail ext 01.mp3]] | |||
|- | |||
|Fire Tail 02 | |||
|[[File:Vindicta wpn fire tail ext 02.mp3]] | |||
|- | |||
|Fire Tail 03 | |||
|[[File:Vindicta wpn fire tail ext 03.mp3]] | |||
|- | |||
|Fire Tail 04 | |||
|[[File:Vindicta wpn fire tail ext 04.mp3]] | |||
|- | |||
|Fire Tail 05 | |||
|[[File:Vindicta wpn fire tail ext 05.mp3]] | |||
|} | |||
'''The first bullet''' '''Vindicta shoots uses a slightly different audio.''' | |||
{| class="wikitable" | |||
|Fire First 01 | |||
|[[File:Vindicta wpn fire first 01.mp3]] | |||
|- | |||
|Fire First 02 | |||
|[[File:Vindicta wpn fire first 02.mp3]] | |||
|- | |||
|Fire First 03 | |||
|[[File:Vindicta wpn fire first 03.mp3]] | |||
|- | |||
|Fire First 04 | |||
|[[File:Vindicta wpn fire first 04.mp3]] | |||
|- | |||
|Fire First 05 | |||
|[[File:Vindicta wpn fire first 05.mp3]] | |||
|} | |||
'''The last bullet''' '''Vindicta shoots uses unique audio.''' | |||
{| class="wikitable" | |||
|Last Shot | |||
|[[File:Vindicta wpn last shot 01.mp3]] | |||
|} | |||
'''Audio played when Vindicta's bullets whiz past you.''' | |||
<small>'''Allies cannot hear this'''</small> | |||
{| class="wikitable" | |||
|Whiz By Group A 01 | |||
|[[File:Vindicta weapon whizby groupa-001.mp3]] | |||
|- | |||
|Whiz By Group A 02 | |||
|[[File:Vindicta weapon whizby groupa-002.mp3]] | |||
|- | |||
|Whiz By Group A 03 | |||
|[[File:Vindicta weapon whizby groupa-003.mp3]] | |||
|- | |||
|Whiz By Group A 04 | |||
|[[File:Vindicta weapon whizby groupa-004.mp3]] | |||
|- | |||
|Whiz By Group A 05 | |||
|[[File:Vindicta weapon whizby groupa-005.mp3]] | |||
|- | |||
|Whiz By Group A 06 | |||
|[[File:Vindicta weapon whizby groupa-006.mp3]] | |||
|- | |||
|Whiz By Group A 07 | |||
|[[File:Vindicta weapon whizby groupa-007.mp3]] | |||
|- | |||
|Whiz By Group A 08 | |||
|[[File:Vindicta weapon whizby groupa-008.mp3]] | |||
|- | |||
|Whiz By Group A 09 | |||
|[[File:Vindicta weapon whizby groupa-009.mp3]] | |||
|- | |||
|Whiz By Group A 10 | |||
|[[File:Vindicta weapon whizby groupa-010.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Whiz By Group B 01 | |||
|[[File:Vindicta weapon whizby groupb-001.mp3]] | |||
|- | |||
|Whiz By Group B 02 | |||
|[[File:Vindicta weapon whizby groupb-002.mp3]] | |||
|- | |||
|Whiz By Group B 03 | |||
|[[File:Vindicta weapon whizby groupb-003.mp3]] | |||
|- | |||
|Whiz By Group B 04 | |||
|[[File:Vindicta weapon whizby groupb-004.mp3]] | |||
|- | |||
|Whiz By Group B 05 | |||
|[[File:Vindicta weapon whizby groupb-005.mp3]] | |||
|- | |||
|Whiz By Group B 06 | |||
|[[File:Vindicta weapon whizby groupb-006.mp3]] | |||
|- | |||
|Whiz By Group B 07 | |||
|[[File:Vindicta weapon whizby groupb-007.mp3]] | |||
|- | |||
|Whiz By Group B 08 | |||
|[[File:Vindicta weapon whizby groupb-008.mp3]] | |||
|- | |||
|Whiz By Group B 09 | |||
|[[File:Vindicta weapon whizby groupb-009.mp3]] | |||
|- | |||
|Whiz By Group B 10 | |||
|[[File:Vindicta weapon whizby groupb-010.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Whiz By Group C 01 | |||
|[[File:Vindicta weapon whizby groupc-001.mp3]] | |||
|- | |||
|Whiz By Group C 02 | |||
|[[File:Vindicta weapon whizby groupc-002.mp3]] | |||
|- | |||
|Whiz By Group C 03 | |||
|[[File:Vindicta weapon whizby groupc-003.mp3]] | |||
|- | |||
|Whiz By Group C 04 | |||
|[[File:Vindicta weapon whizby groupc-004.mp3]] | |||
|- | |||
|Whiz By Group C 05 | |||
|[[File:Vindicta weapon whizby groupc-005.mp3]] | |||
|- | |||
|Whiz By Group C 06 | |||
|[[File:Vindicta weapon whizby groupc-006.mp3]] | |||
|- | |||
|Whiz By Group C 07 | |||
|[[File:Vindicta weapon whizby groupc-007.mp3]] | |||
|- | |||
|Whiz By Group C 08 | |||
|[[File:Vindicta weapon whizby groupc-008.mp3]] | |||
|- | |||
|Whiz By Group C 09 | |||
|[[File:Vindicta weapon whizby groupc-009.mp3]] | |||
|- | |||
|Whiz By Group C 10 | |||
|[[File:Vindicta weapon whizby groupc-010.mp3]] | |||
|} | |||
=== Reloading === | |||
'''Audio plays when Vindicta is reloading.''' | |||
{| class="wikitable" | |||
|Reload Start 01 | |||
|[[File:Vindicta wpn reload start 01.mp3]] | |||
|- | |||
|Reload Start 02 | |||
|[[File:Vindicta wpn reload start 02.mp3]] | |||
|- | |||
|Reload Start 03 | |||
|[[File:Vindicta wpn reload start 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload Mid 01 | |||
|[[File:Vindicta wpn reload mid 01.mp3]] | |||
|- | |||
|Reload Mid 02 | |||
|[[File:Vindicta wpn reload mid 02.mp3]] | |||
|- | |||
|Reload Mid 03 | |||
|[[File:Vindicta wpn reload mid 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload End 01 | |||
|[[File:Vindicta wpn reload end 01.mp3]] | |||
|- | |||
|Reload End 02 | |||
|[[File:Vindicta wpn reload end 02.mp3]] | |||
|- | |||
|Reload End 03 | |||
|[[File:Vindicta wpn reload end 03.mp3]] | |||
|} | |||
=== Zoom === | |||
Audio plays when Vindicta zooms in and out. | |||
{| class="wikitable" | |||
|Zoom In 01 | |||
|[[File:Vindicta wpn zoom in 01.mp3]] | |||
|- | |||
|Zoom In 02 | |||
|[[File:Vindicta wpn zoom in 03.mp3]] | |||
|- | |||
|Zoom In 03 | |||
|[[File:Vindicta wpn zoom in 05.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Zoom Out 01 | |||
|[[File:Vindicta wpn zoom out 01.mp3]] | |||
|- | |||
|Zoom Out 02 | |||
|[[File:Vindicta wpn zoom out 02.mp3]] | |||
|- | |||
|Zoom Out 03 | |||
|[[File:Vindicta wpn zoom out 03.mp3]] | |||
|} | |||
== Movement == | == Movement == | ||
'''Audio plays when Vindicta walks''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Vindicta footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Vindicta footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Vindicta footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Vindicta footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Vindicta footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Vindicta footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Vindicta footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Vindicta footstep 08.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Stake}} === | === {{AbilityIcon|Stake}} === | ||
'''Audio plays when Vindicta casts | '''Audio plays when Vindicta casts Stake.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
|[[File:Hornet a1 chain grenade cast 01.mp3]] | |[[File:Hornet a1 chain grenade cast 01.mp3]] | ||
|} | |} | ||
'''Audio plays when | '''Audio plays when Stake's projectile explodes.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Explode | |Explode | ||
|[[File:Hornet a1 chain grenade explode 01.mp3]] | |[[File:Hornet a1 chain grenade explode 01.mp3]] | ||
|} | |} | ||
'''Audio plays if | '''Audio plays if Stake's explosion roots an enemy.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Impact | ||
|[[File:Hornet a1 chain grenade target 01.mp3]] | |[[File:Hornet a1 chain grenade target 01.mp3]] | ||
|} | |} | ||
=== {{AbilityIcon|Flight}} === | === {{AbilityIcon|Flight}} === | ||
'''Audio plays when Vindicta casts | '''Audio plays when Vindicta casts Flight.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
|[[File:Vindicta flight cast.mp3]] | |[[File:Vindicta flight cast.mp3]] | ||
|} | |} | ||
'''Audio loops on Vindicta throughout the flight duration''' | '''Audio loops on Vindicta throughout the flight duration.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
|[[File:Vindicta flight loop.mp3]] | |[[File:Vindicta flight loop.mp3]] | ||
|} | |} | ||
'''Audio plays when | '''Audio plays when Flight expires.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Expire | |Expire | ||
| Line 41: | Line 277: | ||
=== {{AbilityIcon|Crow Familiar}} === | === {{AbilityIcon|Crow Familiar}} === | ||
'''Audio plays when casting Crow Familiar.''' | |||
{| class="wikitable" | |||
|Cast 01 | |||
|[[File:Vindicta familiar cast 01.mp3]] | |||
|- | |||
|Cast 02 | |||
|[[File:Vindicta familiar cast 02.mp3]] | |||
|- | |||
|Cast 03 | |||
|[[File:Vindicta familiar cast 03.mp3]] | |||
|} | |||
'''Audio loops while Crow Familiar's projectile is active.''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Vindicta familiar proj lp 01.mp3]] | |||
|} | |||
'''Audio plays when Crow Familiar's projectile hits an enemy target.''' | |||
{| class="wikitable" | |||
|Hit 01 | |||
|[[File:Vindicta familiar hit 01.mp3]] | |||
|- | |||
|Hit 02 | |||
|[[File:Vindicta familiar hit 02.mp3]] | |||
|- | |||
|Hit 03 | |||
|[[File:Vindicta familiar hit 03.mp3]] | |||
|} | |||
'''Audio loops on the target for the duration of Crow Familiar's debuff.''' | |||
{| class="wikitable" | |||
|Debuff Loop | |||
|[[File:Vindicta familiar debuff lp 01.mp3]] | |||
|} | |||
'''Audio plays when Crow Familiar's debuff expires.''' | |||
{| class="wikitable" | |||
|Expire 01 | |||
|[[File:Vindicta familiar proj expire 01.mp3]] | |||
|- | |||
|Expire 02 | |||
|[[File:Vindicta familiar proj expire 02.mp3]] | |||
|- | |||
|Expire 03 | |||
|[[File:Vindicta familiar proj expire 03.mp3]] | |||
|} | |||
=== {{AbilityIcon|Assassinate}} === | === {{AbilityIcon|Assassinate}} === | ||
'''Audio plays when Vindicta scopes in and out''' | |||
{| class="wikitable" | |||
|Scope In | |||
|[[File:Vindicta assassinate scope in.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Scope Out | |||
|[[File:Vindicta assassinate scope out.mp3]] | |||
|} | |||
'''Audio plays when Vindicta shoots an assassinate shot''' | |||
{| class="wikitable" | |||
|Assassinate 01 | |||
|[[File:Vindicta assassinate fire 01.mp3]] | |||
|- | |||
|Assassinate 02 | |||
|[[File:Vindicta assassinate fire 02.mp3]] | |||
|- | |||
|Assassinate 03 | |||
|[[File:Vindicta assassinate fire 03.mp3]] | |||
|- | |||
|Assassinate 04 | |||
|[[File:Vindicta assassinate fire 04.mp3]] | |||
|- | |||
|Assassinate 05 | |||
|[[File:Vindicta assassinate fire 05.mp3]] | |||
|} | |||
== Emotes == | |||
'''''Vindicta's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Hornet effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Hornet effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Hornet effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Hornet effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Hornet effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Hornet effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Hornet effort general 07.mp3]] | |||
|- | |||
|Effort 08 | |||
|[[File:Hornet effort general 08.mp3]] | |||
|- | |||
|Effort 09 | |||
|[[File:Hornet effort general 09.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Hornet effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Hornet effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Hornet effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Hornet effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Hornet effort dash 05.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Hornet effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Hornet effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Hornet effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Hornet effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Hornet effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Hornet effort melee small 06.mp3]] | |||
|- | |||
|Light Melee 07 | |||
|[[File:Hornet effort melee small 07.mp3]] | |||
|- | |||
|Light Melee 08 | |||
|[[File:Hornet effort melee small 08.mp3]] | |||
|- | |||
|Light Melee 09 | |||
|[[File:Hornet effort melee small 09.mp3]] | |||
|} | |||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Hornet effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Hornet effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Hornet effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Hornet effort melee big 04.mp3]] | |||
|- | |||
|Heavy Melee 05 | |||
|[[File:Hornet effort melee big 05.mp3]] | |||
|- | |||
|Heavy Melee 06 | |||
|[[File:Hornet effort melee big 06.mp3]] | |||
|- | |||
|Heavy Melee 07 | |||
|[[File:Hornet effort melee big 07.mp3]] | |||
|- | |||
|Heavy Melee 08 | |||
|[[File:Hornet effort melee big 08.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Hornet pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Hornet pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Hornet pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Hornet pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Hornet pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Hornet pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Hornet pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Hornet pain small 08.mp3]] | |||
|- | |||
|Small Pain 09 | |||
|[[File:Hornet pain small 09.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Hornet pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Hornet pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Hornet pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Hornet pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Hornet pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Hornet pain big 06.mp3]] | |||
|- | |||
|Big Pain 07 | |||
|[[File:Hornet pain big 07.mp3]] | |||
|- | |||
|Big Pain 08 | |||
|[[File:Hornet pain big 08.mp3]] | |||
|} | |||
'''Audio plays when''' '''Vindicta is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Hornet pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Hornet pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Hornet pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Hornet pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Hornet pain death 05.mp3]] | |||
|- | |||
|Death 06 | |||
|[[File:Hornet pain death 06.mp3]] | |||
|- | |||
|Death 07 | |||
|[[File:Hornet pain death 07.mp3]] | |||
|} | |||
'''Audio plays when''' '''Vindicta takes damage while low on health. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Warning 01 | |||
|[[File:Hornet pain low health warning.mp3]] | |||
|- | |||
|Warning 02 | |||
|[[File:Hornet pain low health warning 02.mp3]] | |||
|- | |||
|Warning 03 | |||
|[[File:Hornet pain low health warning 03.mp3]] | |||
|- | |||
|Warning 04 | |||
|[[File:Hornet pain low health warning 04.mp3]] | |||
|- | |||
|Warning 05 | |||
|[[File:Hornet pain low health warning 05.mp3]] | |||
|} | |||
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Scream 01 | |||
|[[File:Hornet pain akira laser 01.mp3]] | |||
|- | |||
|Scream 02 | |||
|[[File:Hornet pain akira laser 02.mp3]] | |||
|- | |||
|Scream 03 | |||
|[[File:Hornet pain akira laser 03.mp3]] | |||
|} | |||
== Removed Sound Effects == | |||
=== Weapon === | |||
'''Audio played when Vindicta shoots.''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Vindicta weapon fire 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Vindicta weapon fire 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Vindicta weapon fire 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Vindicta weapon fire 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Vindicta weapon fire 05.mp3]] | |||
|} | |||
=== {{AbilityIcon|Crow Familiar}} === | |||
'''Audio looped on the projectile.''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Vindicta proj lp.mp3]] | |||
|} | |||
'''If the projectile hit an enemy, audio looped on them throughout the duration of the debuff.''' | |||
{| class="wikitable" | |||
|Debuff Loop | |||
|[[File:Vindicta mod dur lp.mp3]] | |||
|} | |||
'''Audio played when the debuff expired.''' | |||
{| class="wikitable" | |||
|End | |||
|[[File:Vindicta mod end.mp3]] | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Vindicta|S]] | |||
Latest revision as of 18:25, 25 August 2026
List of sound effects for Vindicta.
Weapon
[edit | edit source]Firing
[edit | edit source]Audio plays when Vindicta shoots.
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 |
| Fire Tail 01 | |
| Fire Tail 02 | |
| Fire Tail 03 | |
| Fire Tail 04 | |
| Fire Tail 05 |
The first bullet Vindicta shoots uses a slightly different audio.
| Fire First 01 | |
| Fire First 02 | |
| Fire First 03 | |
| Fire First 04 | |
| Fire First 05 |
The last bullet Vindicta shoots uses unique audio.
| Last Shot |
Audio played when Vindicta's bullets whiz past you.
Allies cannot hear this
| Whiz By Group A 01 | |
| Whiz By Group A 02 | |
| Whiz By Group A 03 | |
| Whiz By Group A 04 | |
| Whiz By Group A 05 | |
| Whiz By Group A 06 | |
| Whiz By Group A 07 | |
| Whiz By Group A 08 | |
| Whiz By Group A 09 | |
| Whiz By Group A 10 |
| Whiz By Group B 01 | |
| Whiz By Group B 02 | |
| Whiz By Group B 03 | |
| Whiz By Group B 04 | |
| Whiz By Group B 05 | |
| Whiz By Group B 06 | |
| Whiz By Group B 07 | |
| Whiz By Group B 08 | |
| Whiz By Group B 09 | |
| Whiz By Group B 10 |
| Whiz By Group C 01 | |
| Whiz By Group C 02 | |
| Whiz By Group C 03 | |
| Whiz By Group C 04 | |
| Whiz By Group C 05 | |
| Whiz By Group C 06 | |
| Whiz By Group C 07 | |
| Whiz By Group C 08 | |
| Whiz By Group C 09 | |
| Whiz By Group C 10 |
Reloading
[edit | edit source]Audio plays when Vindicta is reloading.
| Reload Start 01 | |
| Reload Start 02 | |
| Reload Start 03 |
| Reload Mid 01 | |
| Reload Mid 02 | |
| Reload Mid 03 |
| Reload End 01 | |
| Reload End 02 | |
| Reload End 03 |
Zoom
[edit | edit source]Audio plays when Vindicta zooms in and out.
| Zoom In 01 | |
| Zoom In 02 | |
| Zoom In 03 |
| Zoom Out 01 | |
| Zoom Out 02 | |
| Zoom Out 03 |
Movement
[edit | edit source]Audio plays when Vindicta walks
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 |
Abilities
[edit | edit source]Stake
[edit | edit source]Audio plays when Vindicta casts Stake.
| Cast |
Audio plays when Stake's projectile explodes.
| Explode |
Audio plays if Stake's explosion roots an enemy.
| Impact |
Audio plays when Vindicta casts Flight.
| Cast |
Audio loops on Vindicta throughout the flight duration.
| Loop |
Audio plays when Flight expires.
| Expire |
Audio plays when casting Crow Familiar.
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio loops while Crow Familiar's projectile is active.
| Loop |
Audio plays when Crow Familiar's projectile hits an enemy target.
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio loops on the target for the duration of Crow Familiar's debuff.
| Debuff Loop |
Audio plays when Crow Familiar's debuff expires.
| Expire 01 | |
| Expire 02 | |
| Expire 03 |
Audio plays when Vindicta scopes in and out
| Scope In |
| Scope Out |
Audio plays when Vindicta shoots an assassinate shot
| Assassinate 01 | |
| Assassinate 02 | |
| Assassinate 03 | |
| Assassinate 04 | |
| Assassinate 05 |
Emotes
[edit | edit source]Vindicta's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 | |
| Effort 08 | |
| Effort 09 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 | |
| Light Melee 07 | |
| Light Melee 08 | |
| Light Melee 09 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 | |
| Heavy Melee 06 | |
| Heavy Melee 07 | |
| Heavy Melee 08 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 | |
| Big Pain 07 | |
| Big Pain 08 |
Audio plays when Vindicta is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 | |
| Death 06 | |
| Death 07 |
Audio plays when Vindicta takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 | |
| Warning 05 |
Audio plays when hurt by "Akira Laser". These lines are currently unused.
| Scream 01 | |
| Scream 02 | |
| Scream 03 |
Removed Sound Effects
[edit | edit source]Weapon
[edit | edit source]Audio played when Vindicta shoots.
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 |
Audio looped on the projectile.
| Loop |
If the projectile hit an enemy, audio looped on them throughout the duration of the debuff.
| Debuff Loop |
Audio played when the debuff expired.
| End |