Vindicta/Update history: Difference between revisions

LVL (talk | contribs)
Update from September 4, 2025
mNo edit summary
 
(15 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{HeroTabs}}
{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Vindicta}}.
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|August|12|2026}}
| changes =
* {{AbilityIcon|Stake}} T1 reduced from +65 Damage to +45.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Stake}} T2 reduced from -20s Cooldown to -22s.
* {{AbilityIcon|Crow Familiar}} T2 increased from -12s Cooldown to -16s.
* {{AbilityIcon|Crow Familiar}} collision radius between each crow increased slightly.
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 2 to 2.3.
* {{AbilityIcon|Assassinate}} cooldown increased from 50s to 55s. (Global ult change)
* {{AbilityIcon|Assassinate}} T1 reduced from -20s Cooldown to -15s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0.
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* Fixed not gaining bonus damage if a proc bonus was the killing blow.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Fire Rate no longer scales with Spirit Power
* Bullet damage now scales with spirit power (0.022)
* Ammo reduced from 22 to 19
* Bullet Velocity increased from 557 to 660
* {{AbilityIcon|Stake}} damage reduced from 55 to 40
* {{AbilityIcon|Stake}} damage spirit scaling increased from 0.37 to 0.5
* {{AbilityIcon|Stake}} projectile speed increased from 20m/s to 25m/s
* {{AbilityIcon|Stake}} T1 changed from "-35% Fire Rate" to "+65 Damage"
* {{AbilityIcon|Stake}} T3 Tether Duration increased from +0.5s to +0.75s
* {{AbilityIcon|Stake}} T3 capture radius increased from +1m to +2m
* {{AbilityIcon|Flight}} now allows you to use melee
* {{AbilityIcon|Flight}} now allows parry to be used
* {{AbilityIcon|Flight}} now grants you +50% Item Cast Range
* {{AbilityIcon|Flight}} spirit damage scaling reduced from 0.22 to 0.18
* {{AbilityIcon|Flight}} duration reduced from 15s to 13s
* {{AbilityIcon|Flight}} T2 duration increased from +8s to +10s
* {{AbilityIcon|Flight}} T3 Spirit Damage Per Bullet reduced from 12.6 to 10
* {{AbilityIcon|Flight}} T3 now increases spirit scaling by 0.1
* {{AbilityIcon|Flight}} T3 now also refreshes duration on hero kill
* {{AbilityIcon|Crow Familiar}} now releases a swarm of crows in a cone forward, hitting all enemies along the path
* {{AbilityIcon|Crow Familiar}} debuff duration no longer scales with spirit power
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 4s to 5s
* {{AbilityIcon|Crow Familiar}} bleed damage reduced from 2.7% to 2.2%
* {{AbilityIcon|Crow Familiar}} damage increased from 37 to 40
* {{AbilityIcon|Crow Familiar}} cooldown increased from 28s to 32s
* {{AbilityIcon|Crow Familiar}} T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
* {{AbilityIcon|Crow Familiar}} T2 now also increase bleed damage by +0.5%
* {{AbilityIcon|Crow Familiar}} T3 now also increases debuff duration by 2s
* {{AbilityIcon|Assassinate}} while scoped no longer un-scopes when using items
* {{AbilityIcon|Assassinate}} now has a 4s buffer on impact for bonus credit
* {{AbilityIcon|Assassinate}} while scoped now plays a sound for you when the it is fully charged
* {{AbilityIcon|Assassinate}} weapon damage bonus increased from 5% to 6%
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Crow Familiar}} and Vindicta's weapon sounds
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* {{AbilityIcon|Stake}} Tether Length no longer increases when Capture Radius increases.
* {{AbilityIcon|Assassinate}} now grants +5% Weapon Damage per kill rather than Bonus Souls.
* {{AbilityIcon|Assassinate}} T3 now provides an additional +4% Weapon Damage per kill (retroactive).
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} {{ItemIcon|Lightning Scroll}} now procs on {{AbilityIcon|Assassinate}}
}}
{{Update history table/row
| update = {{Update link|December|16|2025}}
| changes =
* {{AbilityIcon|Assassinate}} T2 reduced from +90 Max Bonus Damage to 80.
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* Fix for FOV "pop" in {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|l1=Assassination}}
}}
{{Update history table/row
| update = {{Update link|October|2|2025}}
| changes =
* Base bullet damage increased from 11.4 to 11.8
* {{AbilityIcon|Flight}} duration increased from 13s to 15s
* {{AbilityIcon|Flight}} T2 increased from 7s to 8s
* {{AbilityIcon|Flight}} spirit damage scaling increased from 0.19 to 0.22
* {{AbilityIcon|Assassinate}} bonus damage spirit scaling increased from 1.4 to 1.7
* {{AbilityIcon|Assassinate}} cooldown reduced from 60s to 50s
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|4|2025}}
| update = {{Update link|September|4|2025}}
Line 21: Line 117:
| changes =  
| changes =  
* New updated model.
* New updated model.
* {{Undocumented}} Updated VO pass
}}
}}
{{Update history table/row
{{Update history table/row
Line 297: Line 394:
}}
}}


[[Category:Vindicta]]
[[Category:Vindicta|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]