Vindicta/Update history: Difference between revisionsGive feedback
Update from December 16, 2025 |
mNo edit summary |
||
| (12 intermediate revisions by 7 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Vindicta}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stake}} T1 reduced from +65 Damage to +45. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stake}} T2 reduced from -20s Cooldown to -22s. | |||
* {{AbilityIcon|Crow Familiar}} T2 increased from -12s Cooldown to -16s. | |||
* {{AbilityIcon|Crow Familiar}} collision radius between each crow increased slightly. | |||
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 2 to 2.3. | |||
* {{AbilityIcon|Assassinate}} cooldown increased from 50s to 55s. (Global ult change) | |||
* {{AbilityIcon|Assassinate}} T1 reduced from -20s Cooldown to -15s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Fixed not gaining bonus damage if a proc bonus was the killing blow. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Fire Rate no longer scales with Spirit Power | |||
* Bullet damage now scales with spirit power (0.022) | |||
* Ammo reduced from 22 to 19 | |||
* Bullet Velocity increased from 557 to 660 | |||
* {{AbilityIcon|Stake}} damage reduced from 55 to 40 | |||
* {{AbilityIcon|Stake}} damage spirit scaling increased from 0.37 to 0.5 | |||
* {{AbilityIcon|Stake}} projectile speed increased from 20m/s to 25m/s | |||
* {{AbilityIcon|Stake}} T1 changed from "-35% Fire Rate" to "+65 Damage" | |||
* {{AbilityIcon|Stake}} T3 Tether Duration increased from +0.5s to +0.75s | |||
* {{AbilityIcon|Stake}} T3 capture radius increased from +1m to +2m | |||
* {{AbilityIcon|Flight}} now allows you to use melee | |||
* {{AbilityIcon|Flight}} now allows parry to be used | |||
* {{AbilityIcon|Flight}} now grants you +50% Item Cast Range | |||
* {{AbilityIcon|Flight}} spirit damage scaling reduced from 0.22 to 0.18 | |||
* {{AbilityIcon|Flight}} duration reduced from 15s to 13s | |||
* {{AbilityIcon|Flight}} T2 duration increased from +8s to +10s | |||
* {{AbilityIcon|Flight}} T3 Spirit Damage Per Bullet reduced from 12.6 to 10 | |||
* {{AbilityIcon|Flight}} T3 now increases spirit scaling by 0.1 | |||
* {{AbilityIcon|Flight}} T3 now also refreshes duration on hero kill | |||
* {{AbilityIcon|Crow Familiar}} now releases a swarm of crows in a cone forward, hitting all enemies along the path | |||
* {{AbilityIcon|Crow Familiar}} debuff duration no longer scales with spirit power | |||
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 4s to 5s | |||
* {{AbilityIcon|Crow Familiar}} bleed damage reduced from 2.7% to 2.2% | |||
* {{AbilityIcon|Crow Familiar}} damage increased from 37 to 40 | |||
* {{AbilityIcon|Crow Familiar}} cooldown increased from 28s to 32s | |||
* {{AbilityIcon|Crow Familiar}} T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%" | |||
* {{AbilityIcon|Crow Familiar}} T2 now also increase bleed damage by +0.5% | |||
* {{AbilityIcon|Crow Familiar}} T3 now also increases debuff duration by 2s | |||
* {{AbilityIcon|Assassinate}} while scoped no longer un-scopes when using items | |||
* {{AbilityIcon|Assassinate}} now has a 4s buffer on impact for bonus credit | |||
* {{AbilityIcon|Assassinate}} while scoped now plays a sound for you when the it is fully charged | |||
* {{AbilityIcon|Assassinate}} weapon damage bonus increased from 5% to 6% | |||
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Crow Familiar}} and Vindicta's weapon sounds | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Stake}} Tether Length no longer increases when Capture Radius increases. | |||
* {{AbilityIcon|Assassinate}} now grants +5% Weapon Damage per kill rather than Bonus Souls. | |||
* {{AbilityIcon|Assassinate}} T3 now provides an additional +4% Weapon Damage per kill (retroactive). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} {{ItemIcon|Lightning Scroll}} now procs on {{AbilityIcon|Assassinate}} | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|December|16|2025}} | | update = {{Update link|December|16|2025}} | ||
| Line 41: | Line 117: | ||
| changes = | | changes = | ||
* New updated model. | * New updated model. | ||
* {{Undocumented}} Updated VO pass | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| Line 317: | Line 394: | ||
}} | }} | ||
[[Category:Vindicta]] | [[Category:Vindicta|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||