Vindicta/Update history: Difference between revisions

One Bar (talk | contribs)
May 8 update
mNo edit summary
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =
| changes =  
* Minor rework on animation set.
* Minor rework on animation set.
* {{AbilityIcon|Assassinate}}: Fixed {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} zoom in sound triggering twice.
* {{AbilityIcon|Assassinate}}: Fixed {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} zoom in sound triggering twice.
* Fixed issues that were preventing desperation lines from playing.
* Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing.
* Fix flight not working if the enemy has a barrier.
* Fix {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|l1=flight}}{{sic}} and {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} spirit damage not working if the enemy has a barrier.
}}
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = {{Update link|April|17|2025}}
| changes =
| changes =  
* {{AbilityIcon|Crow Familiar}} Cooldown increased from 26s to 28s
* {{AbilityIcon|Crow Familiar}} Cooldown increased from 26s to 28s.
* {{AbilityIcon|Crow Familiar}} T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
* {{AbilityIcon|Crow Familiar}} T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = April 4, 2025
| update = {{Update link|April|4|2025}}
| changes =
| changes =  
* {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024
* {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024.
* {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%
* {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =
| changes =  
* Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced.
* Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced.
* Updated vo - largely remastering pass, but some new content.
* Updated vo - largely remastering pass, but some new content.
}}
}}
{{Update history table/row
{{Update history table/row
| update = January 27, 2025
| update = {{Update link|January|27|2025}}
| changes =
| changes =  
* Bullet damage reduced from 11.7 to 11.4
* Bullet damage reduced from 11.7 to 11.4.
* {{AbilityIcon|Crow Familiar}} projectile speed reduced from 4750 to 4250
* {{AbilityIcon|Crow Familiar|l1=Crow}}{{sic}} projectile speed reduced from 4750 to 4250.
* {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110
* {{AbilityIcon|Assassinate}} T2 reduced from +120 to +110.
}}
}}
{{Update history table/row
{{Update history table/row
| update = January 19, 2025
| update = {{Update link|January|19|2025}}
| changes =
| changes =  
* Movespeed reduced from 9 to 8
* Movespeed reduced from 9 to 8.
* Bullet Velocity reduced from 810 to 740
* Bullet Velocity reduced from 810 to 740.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 31, 2024
| update = {{Update link|December|31|2024}}
| changes =
| changes =  
* Bullet Velocity reduced from 889 to 810
* Bullet Velocity reduced from 889 to 810.
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120..
* {{AbilityIcon|Assassinate}} T2 reduced from +130 to +120.
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s.
* {{AbilityIcon|Assassinate}} Charge Time increased from 2s to 2.5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 21, 2024
| update = {{Update link|December|21|2024}}
| changes =
| changes =  
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100.
* {{AbilityIcon|Assassinate}} base damage reduced from 120 to 100.
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100.
* {{AbilityIcon|Assassinate}} bonus damage reduced from 120 to 100.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =  
* Health reduced from 550 to 525.
* Health reduced from 550 to 525.
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750.
* {{AbilityIcon|Crow Familiar}} projectile speed increased from 3500 to 4750.
Line 67: Line 67:
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =  
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time.
* {{AbilityIcon|Crow Familiar}} changed from 0.2s cast delay to 0.2s post cast time.
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%.
* {{AbilityIcon|Crow Familiar}} now also reduces spirit resistance by 6%.
Line 81: Line 81:
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 13, 2024
| update = {{Update link|November|13|2024}}
| changes =
| changes =  
* {{AbilityIcon|Assassinate}} damage reduced by 5%.
* {{AbilityIcon|Assassinate}} damage reduced by 5%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =  
* Fixed some animation issues with {{HeroIcon|Vindicta}}.
* Added new zipline animation for {{HeroIcon|Vindicta}}.
* Base bullet damage reduced from 15 to 13.
* Base bullet damage reduced from 15 to 13.
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
* Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
Line 96: Line 98:
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =  
* Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Flight}}.
* Gun cycle time improved from 0.26s to 0.22s.
* Gun cycle time improved from 0.26s to 0.22s.
* Bullet damage growth per boon increased from 0.55 to 0.65.
* Bullet damage growth per boon increased from 0.55 to 0.65.
Line 105: Line 108:
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s.
* {{AbilityIcon|Flight}} T2 duration increased from +6s to +8s.
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4".
* {{AbilityIcon|Assassinate}} bullet radius increased from 3" to 4".
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits {{HeroIcon|Vindicta}}.
* {{AbilityIcon|Assassinate}} scope is now automatically canceled when {{AbilityIcon|Paradoxical Swap}} hits you.
* {{AbilityIcon|Assassinate}} scope zoom level can now be cycled with right click. Use Ability key to unselect.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 11, 2024
| update = {{Update link|October|11|2024}}
| changes =
| changes =  
* Movespeed increased from 8.3 to 9.
* Movespeed increased from 8.3 to 9.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =
| changes =  
* Reverted recent falloff damage changes.
* Reverted recent falloff damage changes.
* Fall off increased from 58m (default) to 64m.
* Fall off increased from 58m (default) to 64m.
Line 131: Line 135:
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =
| changes =  
* Gun cycle time increased from 0.19s to 0.22s (same overall dps).
* Gun cycle time increased from 0.19s to 0.22s (same overall dps).
* {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m.
* {{AbilityIcon|Stake}}: distance enemies are allowed to move increased from 6m to 8m.
Line 143: Line 147:
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 19, 2024
| update = {{Update link|September|19|2024}}
| changes =
| changes =  
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction.
* Fixed some recent bugs with {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} that could cause some large bursts in a direction.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
* Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with {{HeroIcon|Vindicta}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 17, 2024
| update = {{Update link|September|17|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =  
* Base bullet damage reduced from 14 to 13.
* Base bullet damage reduced from 14 to 13.
* {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s.
* {{AbilityIcon|Stake}} T1 duration reduced from +0.75s to +0.5s.
Line 169: Line 173:
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Stake}} duration reduced from 2.25s to 2s.
* {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04.
* {{AbilityIcon|Crow Familiar}} Spirit Power duration scaling reduced from 0.05 to 0.04.
Line 176: Line 180:
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Added a sound for movement being restricted by {{ItemIcon|Slowing Hex}} and {{HeroIcon|Vindicta}} tether.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip.
* Clarified {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} T1 tooltip.
Line 184: Line 188:
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* {{AbilityIcon|Flight}} cooldown reduced from 45 to 40.
* {{AbilityIcon|Flight}} cooldown reduced from 45 to 40.
* Gun damage growth increased from 0.85 to 1.0.
* Gun damage growth increased from 0.85 to 1.0.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved.
* Fixed {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} sometimes moving units that aren't supposed to be moved.
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item).
Line 198: Line 202:
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =
| changes =  
* {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight}} cooldown reduced from 50s to 45s.
* {{AbilityIcon|Flight}} up and down speed improved a bit.
* {{AbilityIcon|Flight}} up and down speed improved a bit.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Updated {{HeroIcon|Vindicta}} weapon sounds.
* Base movement speed increased from 7 to 8.
* Base movement speed increased from 7 to 8.
Line 212: Line 216:
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Crow Familiar}} debuff duration increased from 5s to 6s.
* {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145.
* {{AbilityIcon|Assassinate}} bonus damage increased from 130 to 145.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects.
* Updated {{HeroIcon|Vindicta}} {{AbilityIcon|Flight}} sound effects.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players.
* Added {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} sound effect for targeted players.
Line 232: Line 236:
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =  
* Added visual tell for when {{AbilityIcon|Assassinate}} is active.
* Added visual tell for when {{AbilityIcon|Assassinate}} is active.
* Now has -10% Base Bullet Resist.
* Now has -10% Base Bullet Resist.
Line 241: Line 245:
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected.
* Improved {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} effects to make it a little clearer when you are affected.
* {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s.
* {{AbilityIcon|Flight}} T3 reduced from +4m/s to +3m/s.
Line 248: Line 252:
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =  
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now.
* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} projectile effect indicates the radius more accurately now.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
* Fixed {{HeroIcon|Vindicta}} being able to shoot above the base wall.
Line 257: Line 261:
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =  
* Base Bullet Damage reduced from 15 to 14.
* Base Bullet Damage reduced from 15 to 14.
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
* Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times).
Line 266: Line 270:
}}
}}


[[Category:Vindicta]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]