Vindicta: Difference between revisions

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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| name            = Vindicta
| key = hero_hornet
| art            = Vindicta full.png
| voice_actor = <!--Eden Riegel (SPECULATION) -->
| card            = Vindicta card.png
| release_date = April 24, 2024
| summary        = Snipes the unsuspecting
| codenames = Hornet
| description    = Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
| pronouns = She/Her
| dps            = 73
}}{{Quotation|2=If they don't have an Achilles' heel, I'll make one.|4=Hornet_upgrade_power3_05.mp3}}
| bullet_damage  = 14
'''Vindicta''' is a [[Hero]] in ''[[Deadlock]]''. She is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her '''[[Vindicta#Crow Familiar|Crow Familiar]]''' to initiate fights by bleeding her targets, Vindicta may launch into '''[[Vindicta#Flight|Flight]]''' to keep her distance from enemies and tether them with a '''[[Vindicta#Stake|Stake]]''' in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to '''[[Vindicta#Assassinate|Assassinate]]''' at long-range with a devastating sniper shot.
| ammo            = 22
 
| bullets_per_sec = 5.26
A girl who was accused of witchcraft and killed by [[John Hathorne]] during the [[wikipedia:Salem_witch_trials|Salem Witch Trials]] of the 1600s, Vindicta returned to this world during the first [[Maelstrom]]. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "[[Friends of Humanity]]".
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 550
| health_regen    = 2
| bullet_resist  = -10
| spirit_resist  = 0
| move_speed      = 8
| sprint_speed    = 0
| stamina        = 2
| increase1_value = 1.50
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 20
| increase3_stat  = Base Health
}}


'''Vindicta''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
== Weapon ==
{{WeaponCard|key=hero_hornet}}


== Abilities ==
== Abilities ==
<tabber>
 
|-|(1) Stake=
{{AbilitySection
{{Ability card
| hero_name  = Vindicta
| name            = Stake
| ability_num = 1
| key            = 1
| notes      =
| radius          = 8m
* Tethered enemies have their movement-based abilities and items silenced. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected.
| cooldown        = 40s
* Tether length is '''not''' affected by [[Ability Range|ability range]] increases (e.g. {{ItemIcon|Greater Expansion}}).
| description    = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether.
| effect1        = '''Tether Duration:''' 2.25s
| effect2        = '''Damage:''' 60 {{ss|0.4}}
| effect3        = '''Tether Length:''' 6m
| effect4        = '''Movement Slow:''' 30%
| upgrade1        = '''+0.75s''' Tether Duration
| upgrade2        = '''-20s''' Cooldown
| upgrade3        = Tethered enemies are also '''disarmed'''
|effect5='''Capture Radius:''' 8m}}
|-|(2) Flight=
{{Ability card
|name            = Flight
|description            = Leap into the air and fly. While in flight your weapon deals bonus spirit damage
|duration            = 8s {{ss|0.2}}
|cooldown            = 40s
|effect1            = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}}
|upgrade1            = '''+50%''' base Ammo while flying
|upgrade2            = '''-15s''' Cooldown
|upgrade3            = '''+12''' Spirit Damage Per Bullet
|effect2            = '''Casting Time:''' .2s
}}
}}


{{AbilitySection
| hero_name  = Vindicta
| ability_num = 2
| notes      =
* Bonus spirit damage is affected by weapon damage fall-off.
* Bonus spirit damage is affected by weapon damage fall-off.
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]].
* Vindicta can melee and parry without interrupting flight, allowing her to use {{ItemIcon|Counterspell}}.
|-|(3) Crow Familiar=
* Vindicta cannot dash during the flight due to dash hotkey (<code>SHIFT</code>) being overriden by Fly Up. Rebinding either of those allows the player to dash normally during the flight.
{{Ability card
* When killing a target with Flight active and the T3 upgrade, flight is recast, giving Vindicta a burst of speed in the air, but no additional height.
|name            = Crow Familiar
* The T1 upgrade does ''NOT'' increase Vindicta's total Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as {{ItemIcon|Titanic Magazine}}.
|description            = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''
| interactions =
|effect1            = '''Damage:''' 50 {{ss|1}}
{{AbilityInteraction | interaction = plated armor | state = disabled | text =
|effect2            = '''Bleed Damage:''' 3%/sec
Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Flight's extra spirit damage.
|effect3            = '''Debuff Duration:''' 6s {{ss|0.04}}
|cooldown            = 25s
|upgrade1            = Crow '''Ricochets up to 2 times''' towards other enemies within 15m
|upgrade2            = '''-17s''' Cooldown
|upgrade3            = +3% Bleed and suppresses healing by -40%
}}
}}
|-|(4) Assassinate=
{{Ability card
|name            = Assassinate
|description            = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls'''
|cooldown            = 50s
|effect1            = '''Charge Time:''' 1.6s
|effect2            = '''Damage:''' 160 {{ss|1}}
|effect3            = '''Bonus Damage:''' 145 {{ss|1.6}}
|effect4            = '''Bonus Souls Per Assassination:'''  250
|upgrade1            = '''-20s''' Cooldown
|upgrade2            = '''+140''' Bonus Damage
|upgrade3            = '''+600''' Bonus Souls Per Assassination
}}
}}
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
</tabber>


== Background ==
{{AbilitySection
{{Quotation||'''A FATE'S TALE:'''
| hero_name  = Vindicta
| ability_num = 3
| notes =


A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
}}


Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.}}
{{AbilitySection
| hero_name  = Vindicta
| ability_num = 4
| notes      =
* Assassinate is a hitscan ability. It will hit a player instantly regardless of distance.
* Vindicta will remain scoped after firing an Assassinate shot regardless if she has a remaining charge or not.
* Vindicta can use the Crow Familiar and Stake while scoped in without scoping out. Using flight will scope her out however.
* The damage scales up from 50% to 100% after one second of being scoped.
* If a target dies within 4 seconds after being hit with Assassinate, Vindicta will still get the bonus weapon damage stack.
* T3 Assassinate upgrade grants bonus weapon damage retroactively. (adds +4% Weapon Damage per individual stack already acquired upon upgrading.)
* Each use of a charge counts as a separate ultimate cast for {{ItemIcon|Lightning Scroll}}'s "once per target per ultimate" restriction. Hitting a target multiple times will apply multiple delayed stuns.
* Assassinate isn't affected by [[Disarm]].
}}


== Update history ==
== Street Brawl ==
=== Ability Changes ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
|-style="text-align: center; background-color:#f0dbbb;"
Apart from [[Street Brawl#Heroes|global changes]], Vindicta does '''not''' have any special modifications for her abilities in Street Brawl.
|<b>Patch</b>
=== Item Draft ===
|<b>Changes</b>
{{HeroStreetBrawlItems|Vindicta}}
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.25s → <u>2s</u>.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.05}} → {{Ss|0.04}}.


- Fixed left clicks sometimes deselecting the ability when charges aren't ready.
== Backstory ==
|-
{{Fates_Tale|hornet}}
|Update 08-15-2024
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.5s → <u>2.25s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Duration reduced: 1s → <u>0.75s</u>.
|-
|Update 08-01-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 45s → <u>40s</u>.
- Bullet Damage Growth increased: 0.85 → <u>1.0</u>.
|-
|Update 07-11-2024
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.07}} → {{Ss|0.05}}.
- Bullet Damage Growth increased: 0.7 → <u>0.85</u>.
|-
|Update 07-04-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 50s → <u>45s</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight up and down speed improved a bit.
|-
|Update 06-27-2024
| - Base Movement Speed increased: 7m/s → <u>8m/s</u>.
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T1 only bouncing to 1 additional target instead of 2.


- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate zoom level is reduced a bit.
== Update history ==
|-
{{Update history}}
|Update 06-20-2024
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Debuff Duration increased: 5s → <u>6s</u>.
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate Bonus Damage increased: 130 → <u>145</u>.
|-
|Update 06-06-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Bonus Spirit Damage reduced: +12 → <u>+10</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer has +10% bonus range to damage falloff.
 
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown increased: 35s → <u>50s</u>.
 
- {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>.
 
- {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 Changed: +3m/s Bonus Air Speed → <u>+12 Spirit Damage</u>.
 
- Can no longer melee while flying for extra movement.
 
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
 
- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate.
|-
|Update 05-30-2024
| - Now has -10% Base Bullet Resist.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer grants +1m/s bonus air speed.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight Falloff Damage Increase reduced: +20% → <u>+10%</u>.
== 3D model ==
{{3D_Model|Vindicta}}
===Weapon===
{{3D Model|Vindicta Weapon|size=240px}}


- Fixed {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage being able to pierce Metal Skin.
== Gallery ==
|-
<gallery>
|Update 05-23-2024
File:Vindicta card.png|Vindicta portrait
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 reduced: +4m/s → <u>+3m/s</u>.
File:Vindicta Gloat.png|Gloat portrait for Vindicta
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T3 Healing Suppression increased: -30% → <u>-40%</u>.
File:Vindicta Critical.png|Critical health portrait for Vindicta
|-
File:Vindicta MM.png|Vindicta icon
|Update 05-16-2024
File:Vindicta Render.png|Vindicta in-game render
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Bullet Damage now has range effectiveness (previously the magic bullets did max damage from any range).
File:Vindicta select background.png|Vindicta select background
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage per Bullet increased: 8 → <u>12</u>.
File:Vindicta Reference Sheet.png|Vindicta reference sheet
File:Vindicta Weapon.png|Vindicta weapon - ''Wallflower's Revenge''
</gallery>


- {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Bonus Spirit Damage per Bullet increased: 8 → <u>12</u>.
=== Typography ===
|-
<gallery>
|Update 05-03-2024
File:Vindicta name.svg|Vindicta's name typography
| - Base Bullet Damage reduced: 15 → <u>14</u>.
File:Vindicta russian.svg|Vindicta's Russian typography
- Bullet Damage Per Boon reduced: 0.88 → <u>0.7</u>.
File:Vindicta schinese.svg|Vindicta's Simplified Chinese typography
File:Vindicta turkish.svg|Vindicta's Turkish typography
File:Vindicta ukrainian.svg|Vindicta's Ukrainian typography
</gallery>


- {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Bonus Duration reduced: +1.5s → <u>+1.0s</u>.
=== Removed/Unused content ===
|}
<gallery>
File:Vindicta card old.png|Previous Vindicta portrait
File:Vindicta temp mm.png|Temporary Vindicta icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Vindicta Render old.png|Previous Vindicta model
File:Vindicta winter.jpg|Vindicta 2024 [[Seasonal events#Winter|Winter skin]]
</gallery>


=== [[Neon Prime]] ===
<gallery>
File:Hornet Neon Prime.png|Hornet model
</gallery>


== Trivia ==
== Trivia ==
* Vindicta was named '''Hornet''' in ''[[Neon Prime]]''.
** Hornet was voiced by Jeannie Tirado, who also voices [[Ivy]].
* Vindicta's current model was designed by artist [[Evgeniy Evstrastiy]].<ref>{{YouTubeCite|video=vl3F5IMLP_o&t=4051|title=Evgeniy Evstrastiy Interview (1:07:30)}} (in Russian)</ref>
* Vindicta will occasionally hum the song ''[[wikipedia:Simple_Gifts|Simple Gifts]]'' after using a shot of her ultimate.<ref>{{VoiceLineCite|Vindicta|file=vindicta_use_power4_04.mp3|transcription=humming 'Simple Gifts'}}</ref> This is a song that originated from the Shaker religion in the early 1800s.
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Vindicta in the [[Hideout]].
** She shares this status with [[Victor]].


* Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
== References ==
* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>https://www.history.com/news/salem-witch-trials-accusers</ref>
<references/>
* [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
* Vindicta weapon is called "Wallflower's Revenge".


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