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| | {{HeroTabs}} |
| {{Infobox hero | | {{Infobox hero |
| | name = Vindicta | | | key = hero_hornet |
| | art = Vindicta full.png | | | voice_actor = <!--Eden Riegel (SPECULATION) --> |
| | card = Vindicta card.png
| | | release_date = April 24, 2024 |
| | summary = Snipes the unsuspecting
| | | codenames = Hornet |
| | description = Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map. | | | pronouns = She/Her |
| | dps = 68 | | }}{{Quotation|2=If they don't have an Achilles' heel, I'll make one.|4=Hornet_upgrade_power3_05.mp3}} |
| | bullet_damage = 13 | | '''Vindicta''' is a [[Hero]] in ''[[Deadlock]]''. She is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her '''[[Vindicta#Crow Familiar|Crow Familiar]]''' to initiate fights by bleeding her targets, Vindicta may launch into '''[[Vindicta#Flight|Flight]]''' to keep her distance from enemies and tether them with a '''[[Vindicta#Stake|Stake]]''' in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to '''[[Vindicta#Assassinate|Assassinate]]''' at long-range with a devastating sniper shot. |
| | ammo = 22 | |
| | bullets_per_sec = 5.26 | |
| | light_melee = 63
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| | heavy_melee = 116
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| | max_health = 550
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| | health_regen = 2
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| | bullet_resist = -10
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| | spirit_resist = 0
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| | move_speed = 8
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| | sprint_speed = 0
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| | stamina = 2
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| | increase1_value = 1.00
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| | increase1_stat = Base Bullet Damage
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| | increase2_value = 3.4
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| | increase2_stat = Base Melee Damage | |
| | increase3_value = 20 | |
| | increase3_stat = Base Health | |
| | range = 22 → 58m | |
| | weapon_name = Wallflower's Revenge
| |
| }}
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| '''Vindicta''' is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.
| | A girl who was accused of witchcraft and killed by [[John Hathorne]] during the [[wikipedia:Salem_witch_trials|Salem Witch Trials]] of the 1600s, Vindicta returned to this world during the first [[Maelstrom]]. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "[[Friends of Humanity]]". |
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| A witch who was killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first [[Maelstrom]]. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".
| | == Weapon == |
| | {{WeaponCard|key=hero_hornet}} |
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| == Abilities == | | == Abilities == |
| <tabber>
| | |
| |-|(1) Stake=
| | {{AbilitySection |
| {{Ability card | | | hero_name = Vindicta |
| | name = Stake | | | ability_num = 1 |
| | radius = 8m | | | notes = |
| | cooldown = 42s | | * Tethered enemies have their movement-based abilities and items silenced. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected. |
| | description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether.
| | * Tether length is '''not''' affected by [[Ability Range|ability range]] increases (e.g. {{ItemIcon|Greater Expansion}}). |
| | effect1 = '''Tether Duration:''' 2s
| |
| | effect2 = '''Damage:''' 60 {{ss|0.4}}
| |
| | effect3 = '''Tether Length:''' 6m
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| | effect4 = '''Movement Slow:''' 30%
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| | effect5 = '''Capture Radius:''' 8m | |
| | upgrade1 = '''+0.5s''' Tether Duration | |
| | upgrade2 = '''-19s''' Cooldown
| |
| | upgrade3 = Tethered enemies are also '''disarmed'''
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| }} | | }} |
| |-|(2) Flight=
| |
| {{Ability card
| |
| | name = Flight
| |
| | duration = 8s {{ss|0.2}}
| |
| | cooldown = 42s
| |
| | description = Leap into the air and fly. While in flight your weapon deals bonus spirit damage
| |
| | effect1 = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}}
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| | effect2 = '''Casting Time:''' .2s
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| | upgrade1 = '''+50%''' base Ammo while flying
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| | upgrade2 = '''-14s''' Cooldown
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| | upgrade3 = '''+12''' Spirit Damage Per Bullet
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| ----
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| Notes:
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| | {{AbilitySection |
| | | hero_name = Vindicta |
| | | ability_num = 2 |
| | | notes = |
| * Bonus spirit damage is affected by weapon damage fall-off. | | * Bonus spirit damage is affected by weapon damage fall-off. |
| * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. | | * Vindicta can melee and parry without interrupting flight, allowing her to use {{ItemIcon|Counterspell}}. |
| | * Vindicta cannot dash during the flight due to dash hotkey (<code>SHIFT</code>) being overriden by Fly Up. Rebinding either of those allows the player to dash normally during the flight. |
| | * When killing a target with Flight active and the T3 upgrade, flight is recast, giving Vindicta a burst of speed in the air, but no additional height. |
| | * The T1 upgrade does ''NOT'' increase Vindicta's total Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as {{ItemIcon|Titanic Magazine}}. |
| | | interactions = |
| | {{AbilityInteraction | interaction = plated armor | state = disabled | text = |
| | Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Flight's extra spirit damage. |
| }} | | }} |
| |-|(3) Crow Familiar=
| |
| {{Ability card
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| | name = Crow Familiar
| |
| | cooldown = 26s
| |
| | description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''
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| | effect1 = '''Damage:''' 40 {{ss|0.8}}
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| | effect2 = '''Bleed Damage:''' 3%/sec
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| | effect3 = '''Bullet Resist Reduction:''' -6%
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| | effect4 = '''Debuff Duration:''' 6s {{ss|0.03}}
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| | upgrade1 = Crow Ricochets up to '''2''' times towards other enemies within '''15m'''
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| | upgrade2 = '''-16s''' Cooldown
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| | upgrade3 = '''+3%''' Bleed and suppresses healing by '''-40%'''
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| }} | | }} |
| |-|(4) Assassinate=
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| {{Ability card
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| | name = Assassinate
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| | cooldown = 53s
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| | description = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls'''
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| | effect1 = '''Charge Time:''' 1.6s
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| | effect2 = '''Damage:''' 160 {{ss|1}}
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| | effect3 = '''Bonus Damage:''' 145 {{ss|1.6}}
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| | effect4 = '''Bonus Souls Per Assassination:''' 250
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| | effect5 = '''Bonus Headshot Damage:''' +20%
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| | upgrade1 = '''-19s''' Cooldown
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| | upgrade2 = '''+140''' Bonus Damage
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| | upgrade3 = '''+600''' Bonus Souls Per Assassination
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| | {{AbilitySection |
| | | hero_name = Vindicta |
| | | ability_num = 3 |
| | | notes = |
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| | }} |
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| ----
| | {{AbilitySection |
| Notes:
| | | hero_name = Vindicta |
| | | | ability_num = 4 |
| * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | | | notes = |
| | * Assassinate is a hitscan ability. It will hit a player instantly regardless of distance. |
| | * Vindicta will remain scoped after firing an Assassinate shot regardless if she has a remaining charge or not. |
| | * Vindicta can use the Crow Familiar and Stake while scoped in without scoping out. Using flight will scope her out however. |
| * The damage scales up from 50% to 100% after one second of being scoped. | | * The damage scales up from 50% to 100% after one second of being scoped. |
| | * If a target dies within 4 seconds after being hit with Assassinate, Vindicta will still get the bonus weapon damage stack. |
| | * T3 Assassinate upgrade grants bonus weapon damage retroactively. (adds +4% Weapon Damage per individual stack already acquired upon upgrading.) |
| | * Each use of a charge counts as a separate ultimate cast for {{ItemIcon|Lightning Scroll}}'s "once per target per ultimate" restriction. Hitting a target multiple times will apply multiple delayed stuns. |
| | * Assassinate isn't affected by [[Disarm]]. |
| }} | | }} |
| </tabber>
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| == Background ==
| |
| {{Quotation||'''A FATE'S TALE:'''
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| A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
| | == Street Brawl == |
| | === Ability Changes === |
| | <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> |
| | Apart from [[Street Brawl#Heroes|global changes]], Vindicta does '''not''' have any special modifications for her abilities in Street Brawl. |
| | === Item Draft === |
| | {{HeroStreetBrawlItems|Vindicta}} |
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| Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.}}
| | == Backstory == |
| | {{Fates_Tale|hornet}} |
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| == Update history == | | == Update history == |
| | {{Update history}} |
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
| | == 3D model == |
| |-style="text-align: center; background-color:#f0dbbb;"
| | {{3D_Model|Vindicta}} |
| |'''Patch'''
| | ===Weapon=== |
| |'''Changes'''
| | {{3D Model|Vindicta Weapon|size=240px}} |
| |-
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| |[[Update: September 19, 2024|Update: September 19, 2024]]
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| | - Fixed some recent bugs with Vindicta {{AbilityIcon|Flight|Size=20}} that could cause some large bursts in a direction.
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| - Fixed being able to shoot while using {{ItemIcon|Ethereal Shift}} and flying with Vindicta.
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| |-
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| |[[Update: September 17, 2024]]
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| | - Fixed {{AbilityIcon|Assassinate|Vindicta}} camera not working properly.
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| |-
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| |[[Update: September 12, 2024|Update: September 12, 2024]]
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| | - Base bullet damage Reduced: 14 → <u>13</u>.
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| - {{AbilityIcon|Stake|Size=20}} T1 Duration Reduced: +0.75s → <u>+0.5s</u>.
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| - {{AbilityIcon|Assassinate|Size=20}} Bonus gold is now shared with assisters.
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| - {{AbilityIcon|Crow Familiar|Size=20}} Now reduces bullet armor by <u>6%</u>.
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| - {{AbilityIcon|Crow Familiar|Size=20}} Impact damage Reduced: 50 → <u>40</u>.
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| - {{AbilityIcon|Crow Familiar|Size=20}} Impact damage spirit scaling Reduced: {{Ss|1}} → <u>{{Ss|0.8}}</u>.
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| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit power duration scaling Reduced: {{Ss|0.04}} → <u>{{Ss|0.03}}</u>.
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| - You can now use stamina while flying to get an impulse in the facing direction.
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| - Space bar no longer exists the ability, you have to press the key again.
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| - {{AbilityIcon|Assassinate|Size=20}} Now does <u>20%</u> more damage when getting a headshot
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| - {{AbilityIcon|Assassinate|Size=20}} Scope ends when you are stunned.
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| |- | |
| |[[Update: August 29, 2024|Update: August 29, 2024]]
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| | - {{AbilityIcon|Stake|Size=20}} Duration Reduced: 2.25s → <u>2s</u>.
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| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit power duration scaling Reduced: {{Ss|0.05}} → <u>{{Ss|0.04}}</u>.
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| - Fixed left clicks sometimes deselecting the ability when charges aren't ready.
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| |-
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| |[[Update: August 15, 2024]]
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| | - Added a sound for movement being restricted by {{AbilityIcon|Slowing Hex|Size=20}} and {{AbilityIcon|Stake|Size=20}}.
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| - {{AbilityIcon|Stake|Size=20}} Duration Reduced: 2.5s → <u>2.25s</u>.
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| - {{AbilityIcon|Stake|Size=20}} T1 Duration Reduced: 1s → <u>0.75s</u>.
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| |-
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| |[[Update: August 1, 2024]]
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| | - {{AbilityIcon|Flight|Size=20}} Cooldown Reduced: 45s → <u>40s</u>.
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| - Bullet damage growth Increased: 0.85 → <u>1.0</u>.
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| |-
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| |[[Update: July 11, 2024]]
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| | - Fixed {{AbilityIcon|Stake|Size=20}} Sometimes moving units that aren't supposed to be moved.
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| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20|Ivy}}, Paradox's {{AbilityIcon|Pulse Grenade|Size=20|Paradox}}, Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}, Vindicta's {{AbilityIcon|Stake|Size=20}} and [[Alchemical Fire]] (''T3 Weapon item'').
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| - {{AbilityIcon|Crow Familiar|Size=20}} Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>.
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| - Bullet damage growth Increased: 0.7 → <u>0.85</u>.
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| |-
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| |[[Update: July 4, 2024]]
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| | - {{AbilityIcon|Flight|Size=20}} Cooldown Reduced: 50s → <u>45s</u>.
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| - {{AbilityIcon|Flight|Size=20}} Up and Down speed improved a bit.
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| |[[Update: June 27, 2024]]
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| | - Updated Vindicta weapon sounds.
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| - Base movement speed Increased: 7m/s → <u>8m/s</u>.
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| - Fixed {{AbilityIcon|Crow Familiar|Size=20}} T1 Only bouncing to 1 additional target instead of 2.
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| - {{AbilityIcon|Assassinate|Size=20}} Zoom level is reduced a bit.
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| |[[Update: June 20, 2024]]
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| | - {{AbilityIcon|Crow Familiar|Size=20}} Debuff duration Increased: 5s → <u>6s</u>.
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| - {{AbilityIcon|Assassinate|Size=20}} Bonus damage Increased: 130 → <u>145</u>.
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| |-
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| |[[Update: June 6, 2024]]
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| | - Updated {{AbilityIcon|Flight|Size=20}} Sound effects.
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| - Added {{AbilityIcon|Assassinate|Size=20}} Sound effect for targeted players.
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| - {{AbilityIcon|Flight|Size=20}} Bonus spirit damage Reduced: +12 → <u>+10</u>.
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| - {{AbilityIcon|Flight|Size=20}} No longer has +10% bonus range to damage falloff.
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| - {{AbilityIcon|Flight|Size=20}} Cooldown Increased: 35s → <u>50s</u>.
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| - {{AbilityIcon|Flight|Size=20}} T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>.
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| - {{AbilityIcon|Flight|Size=20}} T3 Changed: +3 m/s Bonus Air Speed → <u>+12 Spirit Damage</u>.
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| - Can no longer melee while flying for extra movement.
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| - {{AbilityIcon|Assassinate|Size=20}} Now ramps up its total damage from 50% to <u>100%</u> over 1 second of being zoomed (''UI indication for this'').
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| - Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate|Size=20}}.
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| |-
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| |[[Update: May 30, 2024]]
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| | - Now has <u>-10%</u> base bullet resist.
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| - {{AbilityIcon|Flight|Size=20}} No longer grants +1m/s bonus air speed.
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| - {{AbilityIcon|Flight|Size=20}} Falloff damage increase Reduced: +20% → <u>+10%</u>.
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| - Fixed {{AbilityIcon|Flight|Size=20}} Spirit damage being able to pierce [[Metal Skin]].
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| |-
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| |[[Update: May 23, 2024]]
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| | - Improved {{AbilityIcon|Stake|Size=20}} Effects to make it a little clearer when you are affected.
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| - {{AbilityIcon|Flight|Size=20}} T3 Reduced: +4 m/s → <u>+3 m/s</u>.
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| - {{AbilityIcon|Crow Familiar|Size=20}} T3 Healing suppression Increased: -30% → <u>-40%</u>.
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| |-
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| |[[Update: May 16, 2024]]
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| | - {{AbilityIcon|Crow Familiar|Size=20}} Projectile effect indicates the radius more accurately now.
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| - Fixed Vindicta being able to shoot above the base wall.
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| - {{AbilityIcon|Flight|Size=20}} Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range'').
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| - {{AbilityIcon|Flight|Size=20}} Spirit damage per bullet Increased: 8 → <u>12</u>. | | == Gallery == |
| | <gallery> |
| | File:Vindicta card.png|Vindicta portrait |
| | File:Vindicta Gloat.png|Gloat portrait for Vindicta |
| | File:Vindicta Critical.png|Critical health portrait for Vindicta |
| | File:Vindicta MM.png|Vindicta icon |
| | File:Vindicta Render.png|Vindicta in-game render |
| | File:Vindicta select background.png|Vindicta select background |
| | File:Vindicta Reference Sheet.png|Vindicta reference sheet |
| | File:Vindicta Weapon.png|Vindicta weapon - ''Wallflower's Revenge'' |
| | </gallery> |
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| - {{AbilityIcon|Flight|Size=20}} T2 Bonus spirit damage per bullet Increased: 8 → <u>12</u>.
| | === Typography === |
| |- | | <gallery> |
| |[[Update: May 3, 2024]] | | File:Vindicta name.svg|Vindicta's name typography |
| | - Base bullet damage Reduced: 15 → <u>14</u>.
| | File:Vindicta russian.svg|Vindicta's Russian typography |
| - Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times'').
| | File:Vindicta schinese.svg|Vindicta's Simplified Chinese typography |
| | File:Vindicta turkish.svg|Vindicta's Turkish typography |
| | File:Vindicta ukrainian.svg|Vindicta's Ukrainian typography |
| | </gallery> |
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| - {{AbilityIcon|Stake|Size=20}} T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>.
| | === Removed/Unused content === |
| | <gallery> |
| | File:Vindicta card old.png|Previous Vindicta portrait |
| | File:Vindicta temp mm.png|Temporary Vindicta icon [[Update:September 12, 2024|(2024-09-12 update)]] |
| | File:Vindicta Render old.png|Previous Vindicta model |
| | File:Vindicta winter.jpg|Vindicta 2024 [[Seasonal events#Winter|Winter skin]] |
| | </gallery> |
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| - Is now a recommended hero for new players.
| | === [[Neon Prime]] === |
| |}
| | <gallery> |
| | File:Hornet Neon Prime.png|Hornet model |
| | </gallery> |
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| == Trivia == | | == Trivia == |
| * Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name. | | * Vindicta was named '''Hornet''' in ''[[Neon Prime]]''. |
| * Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref> | | ** Hornet was voiced by Jeannie Tirado, who also voices [[Ivy]]. |
| * [[wikipedia:John Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. | | * Vindicta's current model was designed by artist [[Evgeniy Evstrastiy]].<ref>{{YouTubeCite|video=vl3F5IMLP_o&t=4051|title=Evgeniy Evstrastiy Interview (1:07:30)}} (in Russian)</ref> |
| * Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.
| | * Vindicta will occasionally hum the song ''[[wikipedia:Simple_Gifts|Simple Gifts]]'' after using a shot of her ultimate.<ref>{{VoiceLineCite|Vindicta|file=vindicta_use_power4_04.mp3|transcription=humming 'Simple Gifts'}}</ref> This is a song that originated from the Shaker religion in the early 1800s. |
| * Vindicta and [[McGinnis]] are currently tied for the lowest base Stamina of any hero at 2. | | * "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Vindicta in the [[Hideout]]. |
| | ** She shares this status with [[Victor]]. |
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| == Notes and references == | | == References == |
| <references/> | | <references/> |
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| {{Heroes}} | | == Navigation == |
| [[Category:Heroes]]
| | {{Hero Navbox}} |