Vindicta: Difference between revisionsGive feedback
m →Abilities: Added a tabber for abilities |
m Added spirit power scaling to abilities |
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| description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether. | | description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether. | ||
| effect1 = '''Tether Duration:''' 2.25s | | effect1 = '''Tether Duration:''' 2.25s | ||
| effect2 = '''Damage:''' 60 | | effect2 = '''Damage:''' 60 {{ss|0.4}} | ||
| effect3 = '''Tether Length:''' 6m | | effect3 = '''Tether Length:''' 6m | ||
| effect4 = '''Movement Slow:''' 30% | | effect4 = '''Movement Slow:''' 30% | ||
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|upgrade1 = '''+50%''' base Ammo while flying | |upgrade1 = '''+50%''' base Ammo while flying | ||
|upgrade2 = '''-15s''' Cooldown | |upgrade2 = '''-15s''' Cooldown | ||
|upgrade3 = '''+12''' Spirit Damage Per Bullet | |upgrade3 = '''+12''' Spirit Damage Per Bullet {{ss|0.2}} | ||
|effect2 = '''Casting Time:''' .2s | |effect2 = '''Casting Time:''' .2s | ||
}} | }} | ||
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|name = Crow Familiar | |name = Crow Familiar | ||
|description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health''' | |description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health''' | ||
|effect1 = '''Damage:''' 50 | |effect1 = '''Damage:''' 50 {{ss|1}} | ||
|effect2 = '''Bleed Damage:''' 3%/sec | |effect2 = '''Bleed Damage:''' 3%/sec | ||
|effect3 = '''Debuff Duration:''' 6s | |effect3 = '''Debuff Duration:''' 6s {{ss|0.04}} | ||
|cooldown = 25s | |cooldown = 25s | ||
|upgrade1 = Crow '''Ricochets up to 2 times''' towards other enemies within 15m | |upgrade1 = Crow '''Ricochets up to 2 times''' towards other enemies within 15m | ||
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|cooldown = 50s | |cooldown = 50s | ||
|effect1 = '''Charge Time:''' 1.6s | |effect1 = '''Charge Time:''' 1.6s | ||
|effect2 = '''Damage:''' 160 | |effect2 = '''Damage:''' 160 {{ss|1}} | ||
|effect3 = '''Bonus Damage:''' 145 | |effect3 = '''Bonus Damage:''' 145 {{ss|1.6}} | ||
|effect4 = '''Bonus Souls Per Assassination:''' 250 | |effect4 = '''Bonus Souls Per Assassination:''' 250 | ||
|upgrade1 = '''-20s''' Cooldown | |upgrade1 = '''-20s''' Cooldown | ||