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== Abilities == | == Abilities == | ||
{{Ability tabs | |||
{{Ability | | name=Vindicta | ||
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* Tethered enemies have their movement-based abilities and items silenced. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected. | * Tethered enemies have their movement-based abilities and items silenced. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected. | ||
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* Bonus spirit damage is affected by weapon damage fall-off. | * Bonus spirit damage is affected by weapon damage fall-off. | ||
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. | * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. | ||
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* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | ||
* The damage scales up from 50% to 100% after one second of being scoped. | * The damage scales up from 50% to 100% after one second of being scoped. | ||
* Damage riders such as {{ItemIcon|Mystic Burst}} will not give Vindicta permanent damage stacks if Assassinate would not have killed the target on its own. | * Damage riders such as {{ItemIcon|Mystic Burst}} will not give Vindicta permanent damage stacks if Assassinate would not have killed the target on its own. | ||
}} | }} | ||
== Weapon == | == Weapon == | ||