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| <tabber> | | <tabber> |
| |-|(1) Stake= | | |-|(1) Stake= |
| {{Ability card | | {{Ability card v2 |
| | name = Stake | | | hero_name=Vindicta |
| | radius = 8m | | | ability_num=1 |
| | cooldown = 42s
| |
| | description = Throw a stake that '''tethers enemies''' to the location where the stake lands. Enemy movement is restricted to the length of the tether.
| |
| | effect1 = '''Tether Duration:''' 2s
| |
| | effect2 = '''Damage:''' 60 {{ss|0.4}}
| |
| | effect3 = '''Tether Length:''' 6m
| |
| | effect4 = '''Movement Slow:''' 30%
| |
| | effect5 = '''Capture Radius:''' 8m
| |
| | upgrade1 = '''+0.5s''' Tether Duration
| |
| | upgrade2 = '''-19s''' Cooldown
| |
| | upgrade3 = Tethered enemies are also '''disarmed'''
| |
| }} | | }} |
| | |
| |-|(2) Flight= | | |-|(2) Flight= |
| {{Ability card | | {{Ability card v2 |
| | name = Flight | | | hero_name=Vindicta |
| | duration = 8s {{ss|0.2}} | | | ability_num=2 |
| | cooldown = 42s
| | |notes= |
| | description = Leap into the air and fly. While in flight your weapon deals bonus spirit damage
| |
| | effect1 = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}}
| |
| | effect2 = '''Casting Time:''' .2s | |
| | upgrade1 = '''+50%''' base Ammo while flying
| |
| | upgrade2 = '''-14s''' Cooldown
| |
| | upgrade3 = '''+12''' Spirit Damage Per Bullet
| |
| ----
| |
| Notes:
| |
| * Bonus spirit damage is affected by weapon damage fall-off. | | * Bonus spirit damage is affected by weapon damage fall-off. |
| * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. | | * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''. |
| }} | | }} |
| |-|(3) Crow Familiar= | | |-|(3) Crow Familiar= |
| {{Ability card | | {{Ability card v2 |
| | name = Crow Familiar | | | hero_name=Vindicta |
| | cooldown = 26s | | | ability_num=3 |
| | description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''
| |
| | effect1 = '''Damage:''' 40 {{ss|0.8}}
| |
| | effect2 = '''Bleed Damage:''' 3%/sec
| |
| | effect3 = '''Bullet Resist Reduction:''' -6%
| |
| | effect4 = '''Debuff Duration:''' 6s {{ss|0.03}}
| |
| | upgrade1 = Crow Ricochets up to '''2''' times towards other enemies within '''15m'''
| |
| | upgrade2 = '''-16s''' Cooldown
| |
| | upgrade3 = '''+3%''' Bleed and suppresses healing by '''-40%'''
| |
| }} | | }} |
| | |
| |-|(4) Assassinate= | | |-|(4) Assassinate= |
| {{Ability card | | {{Ability card v2 |
| | name = Assassinate | | | hero_name=Vindicta |
| | cooldown = 53s | | | ability_num=4 |
| | description = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls''' | | | notes= |
| | effect1 = '''Charge Time:''' 1.6s
| |
| | effect2 = '''Damage:''' 160 {{ss|1}}
| |
| | effect3 = '''Bonus Damage:''' 145 {{ss|1.6}}
| |
| | effect4 = '''Bonus Souls Per Assassination:''' 250
| |
| | effect5 = '''Bonus Headshot Damage:''' +20%
| |
| | upgrade1 = '''-19s''' Cooldown
| |
| | upgrade2 = '''+140''' Bonus Damage
| |
| | upgrade3 = '''+600''' Bonus Souls Per Assassination
| |
| ----
| |
| Notes: | | Notes: |
| * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | | * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. |