Viscous/Movement: Difference between revisions

Created page with "{{HeroTabs}}{{Construction}} List of known movement tech for '''Viscous'''. Viscous has a litany of abilities that can aid in his movement. Excepting his first ability, ''Splatter'', all of his abilities can directly move him, allies or enemies or have some interaction that can move him. Viscous' various movement techniques can be comboed into each other, and sometimes sequences do not have names, and are instead referred to as the combination of the..."
 
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''Puddle Punch'' is Viscous' third ability, in which he materialises a goo fist that deals Light Melee damage. ''Puddle Punch'' is one of the few abilities in the game to directly displace you and enemies with velocity; in this regard, it can be considered similar to the Soldier's rockets in Team Fortress 2.
''Puddle Punch'' is Viscous' third ability, in which he materialises a goo fist that deals Light Melee damage. ''Puddle Punch'' is one of the few abilities in the game to directly displace you and enemies with velocity; in this regard, it can be considered similar to the Soldier's rockets in Team Fortress 2.


When enemies parry ''Puddle Punch'', damage and knockback is negated. This also counts as a parry against Viscous; items such as the <vitality> <color #7CB125> Vitality</color> item <item_rebuttal> Rebuttal procs on a successful parry on ''Puddle Punch''.
When enemies parry ''Puddle Punch'', damage and knockback is negated. This also counts as a parry against Viscous; items such as the Vitality item Rebuttal procs on a successful parry on ''Puddle Punch''.


When casting there is a short delay before the fist comes out, in which the fist has not materialised and is a goo puddle. This gives an audio cue, which can allow the enemy to parry ''Puddle Punch''.  
When casting there is a short delay before the fist comes out, in which the fist has not materialised and is a goo puddle. This gives an audio cue, which can allow the enemy to parry ''Puddle Punch''.  
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''Puddle Punch'' can be cast on any surface in the game. This includes the skybox and incredibly small pieces of geometry, such as the curbs on the sides of lanes. ''Puddle Punch'' will always materialise perpendicular to the targeted surface.  
''Puddle Punch'' can be cast on any surface in the game. This includes the skybox and incredibly small pieces of geometry, such as the curbs on the sides of lanes. ''Puddle Punch'' will always materialise perpendicular to the targeted surface.  


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{{TechCard
{{TechCard
|name=Puddle Punch Boosting
|name=Puddle Punch Boosting
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''Puddle Punch'' Boosting can be executed while in ''Goo Ball'' form. When this happens, this is called ''Goo Ball'' Punching.
''Puddle Punch'' Boosting can be executed while in ''Goo Ball'' form. When this happens, this is called ''Goo Ball'' Punching.


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{{TechCard
{{TechCard
|name=Wall Punch Dashing
|name=Wall Punch Dashing
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=== Wall Punch Dashing ===
=== Wall Punch Dashing ===


When [[universaltech:dashing|Dashing]], your velocity is intended to be set to a set sequence; this means that normally, Dashing disregards all previous momentum; this makes it a generally bad option for moving fast around the map in all situations.
When [[Dashing]], your velocity is intended to be set to a set sequence; this means that normally, Dashing disregards all previous momentum; this makes it a generally bad option for moving fast around the map in all situations.


When being boosted by ''Puddle Punch'' while Dashing, your ''Puddle Punch'' will "stack" velocity with (i.e. add to) the velocity of the Dash. This results in a consistent forward velocity of ''1430±10'' u/s.
When being boosted by ''Puddle Punch'' while Dashing, your ''Puddle Punch'' will "stack" velocity with (i.e. add to) the velocity of the Dash. This results in a consistent forward velocity of ''1430±10'' u/s.
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**Wall Punch Dashing** is considered a staple of advanced Viscous movement, and usually sets up movement sequences. The technique is useful in all stages of the game; during laning phase you can effectively move around the map quicker for ganks; during mid-game this can lead to fast rotates and easy chases, and during late-game this can be used as an escape tool with your team.
**Wall Punch Dashing** is considered a staple of advanced Viscous movement, and usually sets up movement sequences. The technique is useful in all stages of the game; during laning phase you can effectively move around the map quicker for ganks; during mid-game this can lead to fast rotates and easy chases, and during late-game this can be used as an escape tool with your team.


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{{TechCard
{{TechCard
|name=Air Vent Puddle Boost
|name=Air Vent Puddle Boost
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**Air Vent Puddle Boosting**((AKA Jump Pad Puddle Boost)) can allow for large cross lane traversal. By chaining these boosts across multiple air vents, you can travel large swaths of distance, or even the entire map.
**Air Vent Puddle Boosting**((AKA Jump Pad Puddle Boost)) can allow for large cross lane traversal. By chaining these boosts across multiple air vents, you can travel large swaths of distance, or even the entire map.


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== The Cube ==
== The Cube ==


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''The Cube'' has a lower friction coefficient while on the ground, being ''0.8'' instead of ''4.0''.
''The Cube'' has a lower friction coefficient while on the ground, being ''0.8'' instead of ''4.0''.


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{{TechCard
{{TechCard
|name=Air Vent Puddle Boost
|name=Air Vent Puddle Boost
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Slope Acceleration can be useful in conjunction with pre-defined rollouts; Slope Acceleration can allow for extremely fast traversal and rotations to predefined locations on the map. However, the usage of ''The Cube'' (an extremely powerful support ability) can limit the usefulness of this technique.
Slope Acceleration can be useful in conjunction with pre-defined rollouts; Slope Acceleration can allow for extremely fast traversal and rotations to predefined locations on the map. However, the usage of ''The Cube'' (an extremely powerful support ability) can limit the usefulness of this technique.


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== Goo Ball ==
== Goo Ball ==


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Upon upgrading ''Goo Ball'' to its third AP upgrade, you unlock the use of other abilities and items in ball form. This allows for more complex movement techniques.
Upon upgrading ''Goo Ball'' to its third AP upgrade, you unlock the use of other abilities and items in ball form. This allows for more complex movement techniques.


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{{TechCard
{{TechCard
|name=Cube Turnaround
|name=Cube Turnaround
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This can be useful for chain-stunning opponents or for routing.
This can be useful for chain-stunning opponents or for routing.


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{{TechCard
{{TechCard
|name=Frogpunch
|name=Frogpunch
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=== Frogpunch ===
=== Frogpunch ===


''Majestic Leap'' (<color #ABFFE3><soul>3,200</color>) is a <vitality> <color #7CB125> Vitality</color> item. The active ability of this item allows you to leap into the air, then quickly descend.
''Majestic Leap'' (3,200) is a Vitality item. The active ability of this item allows you to leap into the air, then quickly descend.


By rolling in ''Goo Ball'', casting ''Puddle Punch'' onto a wall, bouncing off the wall then quickly using  ''Majestic Leap'', you can leap much further into the air than normal. This is called a **Frogpunch**. To execute this, you need to upgrade ''Goo Ball'' to its third upgrade, which allows you to use other abilities and items while in ball form.
By rolling in ''Goo Ball'', casting ''Puddle Punch'' onto a wall, bouncing off the wall then quickly using  ''Majestic Leap'', you can leap much further into the air than normal. This is called a **Frogpunch**. To execute this, you need to upgrade ''Goo Ball'' to its third upgrade, which allows you to use other abilities and items while in ball form.
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This can be useful for traversing large distances or rotating; you can travel nearly half of the map using a single Frogpunch.
This can be useful for traversing large distances or rotating; you can travel nearly half of the map using a single Frogpunch.


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{{TechCard
{{TechCard
|name=Ball-less Frogpunch
|name=Ball-less Frogpunch
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To execute, be hit by ''Puddle Punch'' and then use  ''Majestic Leap''. If done correctly, you will go further than a regular  ''Majestic Leap'' or a regular Puddle Punch Boost.
To execute, be hit by ''Puddle Punch'' and then use  ''Majestic Leap''. If done correctly, you will go further than a regular  ''Majestic Leap'' or a regular Puddle Punch Boost.


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{{TechCard
{{TechCard
|name=Magic Carpet Goo Ball
|name=Magic Carpet Goo Ball
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=== Magic Carpet Goo Ball ===
=== Magic Carpet Goo Ball ===


''Magic Carpet'' (<color #ABFFE3><soul>6,400</color>) is a <spirit> <color #E1A0FF>Spirit</color> item that allows the user to cast a magic carpet for 8 seconds, allowing you to fly around the map.  
''Magic Carpet''6,400 is a Spirit item that allows the user to cast a magic carpet for 8 seconds, allowing you to fly around the map.  


Upon upgrading ''Goo Ball'' to its third AP upgrade, you unlock the use of other abilities and items in ball form. By casting  ''Magic Carpet'' while in the ball, you are able to be in ''Goo Ball'' and ride the carpet at the same time.  
Upon upgrading ''Goo Ball'' to its third AP upgrade, you unlock the use of other abilities and items in ball form. By casting  ''Magic Carpet'' while in the ball, you are able to be in ''Goo Ball'' and ride the carpet at the same time.