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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Viscous}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 4 | | update = {{Update link|July|28|2026}} | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon| | * {{AbilityIcon|Splatter}} damage reduced from 70 to 55. | ||
* {{AbilityIcon|Splatter}} spirit ratio reduced from 0.8 to 0.7. | |||
* {{AbilityIcon|Splatter}} base bounce count increased from 1 to 2. | |||
* {{AbilityIcon|Splatter}} T3 bounce count reduced from +2 to +1. | |||
* {{AbilityIcon|The Cube}} T3 reduced from -25s Cooldown to -20s. | |||
* {{AbilityIcon|Puddle Punch}} slow duration reduced from 4s to 3s. | |||
* {{AbilityIcon|Puddle Punch}} slow increased from -20% to -30%. | |||
* {{AbilityIcon|Puddle Punch}} cooldown reduced from 24s to 21s. | |||
* {{AbilityIcon|Goo Ball}} T2 increased from +10% Resists to +20%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.0 to +0.9. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.1 to +1.0. | |||
* {{AbilityIcon|Puddle Punch}} T3 increased from -12s Cooldown to -14s. | |||
* {{AbilityIcon|Goo Ball}} T3 increased from +6s Duration to +7s. | |||
* {{AbilityIcon|Goo Ball}} cooldown increased from 130s to 150s. (Global ult change) | |||
* {{AbilityIcon|Goo Ball}} T1 reduced from -30s Cooldown to -25s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%. | |||
* {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Puddle Punch}} T1 now also increases damage by +20. | |||
* {{AbilityIcon|Puddle Punch}} T2 no longer increases damage by +30. | |||
* {{AbilityIcon|Puddle Punch}} T2 now also grants +40% Lifesteal (1/4th against non-heroes). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fixed Alt Fire scaling not working recently. | |||
* {{AbilityIcon|Goo Ball}} lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently). | |||
* Fixed various locations where {{AbilityIcon|Splatter}} didn't bounce properly. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Puddle Punch}} scaling reduced from 0.8 to 0.6. | |||
* {{AbilityIcon|Puddle Punch}} now has +20 bonus damage. | |||
* {{AbilityIcon|Puddle Punch}} wind up time increased from 0.15s to 0.2s. | |||
* {{AbilityIcon|Puddle Punch}} displacement duration reduced from 0.8s to 0.6s. | |||
* {{AbilityIcon|Goo Ball}} stun duration reduced from 0.7s to 0.5s. | |||
* {{AbilityIcon|Goo Ball}} lockout period from being affected again increased from 1.25s to 1.35s. | |||
* {{AbilityIcon|Goo Ball}} duration increased from 10s to 11s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Puddle Punch}} T3 giving an extra +60 melee damage (released a couple days ago). | |||
* {{AbilityIcon|Puddle Punch}} scaling reduced from 1 to 0.8. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|7|2026}} | |||
| changes = | |||
* {{AbilityIcon|Splatter}} T3 spirit scaling reduced from 1.3 to 1.1. | |||
* {{AbilityIcon|Puddle Punch}} scaling reduced from 1.1 to 1.0. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Splatter}} bounces once by default. | |||
* {{AbilityIcon|Splatter}} cooldown reduced from 30s to 26. | |||
* {{AbilityIcon|Splatter}} spirit scaling reduced from 1.77 to 0.8. | |||
* {{AbilityIcon|Splatter}} ground effect now increases slide distance by 60% for you and your allies. | |||
* {{AbilityIcon|Splatter}} multiple hit damage value reduced from 50% to 50/38/26%. | |||
* {{AbilityIcon|Splatter}} T1 radius increased from +1m to +2m. | |||
* {{AbilityIcon|Splatter}} T2 cooldown increased from -12s to -14s. | |||
* {{AbilityIcon|Splatter}} T3 spirit scaling increased from +0.4 to +1.3. | |||
* {{AbilityIcon|Splatter}} T3 still adds 2 bounces. | |||
* {{AbilityIcon|The Cube}} now has a very brief period where allies cannot cancel to prevent accidental cancels. | |||
* {{AbilityIcon|The Cube}} healing spirit scaling increased from 0.14 to 0.3. | |||
* {{AbilityIcon|The Cube}} T3 increased from -21s Cooldown to -25s. | |||
* {{AbilityIcon|Puddle Punch}} now grants +30% Air Control when affecting yourself or allies. | |||
* {{AbilityIcon|Puddle Punch}} Charge Time increased from 1.5s to 1.7s. | |||
* {{AbilityIcon|Puddle Punch}} Slow increased from 15% to 20%. | |||
* {{AbilityIcon|Puddle Punch}} now acts as if its close range with respect to item procs (like {{ItemIcon|Point Blank}}) | |||
* {{AbilityIcon|Puddle Punch}} radius reduced from 4.5m to 4m. | |||
* {{AbilityIcon|Puddle Punch}} T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage". | |||
* {{AbilityIcon|Goo Ball}} no longer can carry Urn. | |||
* {{AbilityIcon|Goo Ball}} turn rate improved a bit. | |||
* {{AbilityIcon|Goo Ball}} can now use abilities and items (rather than being locked behind T3) | |||
* {{AbilityIcon|Goo Ball}} cooldown increased from 115s to 130s. | |||
* {{AbilityIcon|Goo Ball}} duration increased from 9s to 10s. | |||
* {{AbilityIcon|Goo Ball}} Bullet and Spirit resist reduced from 60% to 35%. | |||
* {{AbilityIcon|Goo Ball}} T1 changed from "+5s Duration" to "-30s Cooldown". | |||
* {{AbilityIcon|Goo Ball}} T2 reduced from +72 Damage to +70. | |||
* {{AbilityIcon|Goo Ball}} T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration". | |||
* {{Undocumented}} Updated sound effects for Viscous' weapon. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* Spirit per boon increased from 1.1 to 1.3. | |||
* Bullet damage per boon reduced from +0.5 to +0.36. | |||
* {{AbilityIcon|The Cube}} T3 no longer removes ult debuffs. | |||
* {{AbilityIcon|Puddle Punch}} displacement duration reduced from 1s to 0.8s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* {{AbilityIcon|Splatter}} cooldown increased from 21s to 30s. | |||
* {{AbilityIcon|Splatter}} T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius". | |||
* {{AbilityIcon|Splatter}} T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown". | |||
* {{AbilityIcon|Splatter}} T3 now also increases spirit scaling by 0.4. | |||
* {{AbilityIcon|The Cube}} duration reduced from 4s to 3s. | |||
* {{AbilityIcon|The Cube}} regen increased from 30 to 40. | |||
* {{AbilityIcon|The Cube}} T2 now also increases duration by +1s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Alt fire base damage reduced from 48 to 42 | |||
* Alt fire damage growth increased from 1.25 to 1.6 | |||
* {{AbilityIcon|Splatter}} damage reduced from 80 to 70 | |||
* {{AbilityIcon|Splatter}} T1 increased from -5.75s to -6s | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* Alt Fire base damage reduced from 63 to 48. | |||
* Alt Fire damage growth increased from 0.45 to 1.25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|18|2025}} | |||
| changes = | |||
* New portrait artwork. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* {{AbilityIcon|Puddle Punch}} cooldown reduced from 30s to 24s. | |||
* {{AbilityIcon|Puddle Punch}} T3 increased from -11.5s Cooldown to -12s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Fixed various camera issues with {{HeroIcon|Calico}}'s {{AbilityIcon|Ava|l1=Eva}}{{sic}} Form and {{HeroIcon|Viscous}}'s {{AbilityIcon|Goo Ball}}. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|June|17|2025}} | ||
| changes = | | changes = | ||
* Updated volume for {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster | * {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him). | ||
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit. | |||
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120. | |||
* {{Undocumented}} {{AbilityIcon|Goo Ball}} no longer stuns Walkers. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | |||
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Gun: Improved firing effects. | |||
* Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped. | |||
* {{AbilityIcon|Puddle Punch}}: Fix a bug where {{AbilityIcon|Puddle Punch}} would sometimes not deal damage when the target was very close to a wall. | |||
* {{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s. | |||
* {{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with Unstoppable state. | |||
* {{Undocumented}} {{AbilityIcon|The Cube}} regen reduced from 35 to 30. | |||
* {{Undocumented}} {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.18 to 0.15. | |||
* {{Undocumented}} {{AbilityIcon|The Cube}} T2 regen reduced from +30 to +25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|4|2025}} | |||
| changes = | |||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster. | |||
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}. | * Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}. | ||
* New weapon firing effects and updated projectile. | * New weapon firing effects and updated projectile. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 27 | | update = {{Update link|January|27|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Goo Ball}} turn rate improved by 10% | * {{AbilityIcon|Goo Ball}} turn rate improved by 10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}} | * Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}. | ||
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s | * {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s. | ||
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m | * {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m. | ||
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5 | * {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5. | ||
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15% | * {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%. | ||
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15% | * {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%. | ||
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee | * {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee. | ||
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1 | * {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1. | ||
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90 | * {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35 | * Updated {{HeroIcon|Viscous}} VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch). | ||
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30 | * {{AbilityIcon|The Cube}} regen reduced from 40 to 35. | ||
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18 | * {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30. | ||
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun | * {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18. | ||
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player). | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2 | * New effects for {{HeroIcon|Viscous}} heavy melee. | ||
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability | * {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2. | ||
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world) | * {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability. | ||
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}} | * {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world). | ||
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Viscous}}: cleaner effect for viscous alt-fire. | |||
* Bullet damage reduced from 12 to 11. | |||
* Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6). | |||
* {{AbilityIcon|The Cube}} T2 moved to T3. | |||
* {{AbilityIcon|The Cube}} T2 is now +35 HP regen. | |||
* {{AbilityIcon|Splatter}} T2 reduced from +60 Damage to +50. | |||
* {{AbilityIcon|Goo Ball}} Spirit Resist reduced from 70% to 60%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}. | * {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}. | ||
* Fixed {{ItemIcon|Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}. | * Fixed {{ItemIcon|Stamina Mastery|l1=Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}. | ||
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s. | * {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s. | ||
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90. | * {{AbilityIcon|Splatter}} base damage reduced from 100 to 90. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}. | * Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}. | ||
* {{HeroIcon|Viscous}} {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range. | |||
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form. | |||
* {{AbilityIcon|The Cube}} cleanse is now part of the T2. | * {{AbilityIcon|The Cube}} cleanse is now part of the T2. | ||
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s. | * {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s. | ||
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* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}. | * Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}. | ||
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s. | * {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted. | * {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted. | ||
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | * {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 1 | | update = {{Update link|September|1|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | * {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | ||
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | * {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Viscous}} primary fire sound. | * Updated {{HeroIcon|Viscous}} primary fire sound. | ||
* Primary Fire redesigned to make it more usable and have improved damage and scaling. | * Primary Fire redesigned to make it more usable and have improved damage and scaling. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | * Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | ||
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | * Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 6 | | update = {{Update link|August|6|2024}} | ||
| changes = | | changes = | ||
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | * Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | ||
* Added additional particles while using {{AbilityIcon|Goo Ball}}. | * Added additional particles while using {{AbilityIcon|Goo Ball}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Added a new hero, {{HeroIcon|Viscous}}. He's green. | * Added a new hero, {{HeroIcon|Viscous}}. He's green. | ||
}} | }} | ||
}} | }} | ||
[[Category:Viscous|U]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||