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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 17 | | update = {{Update link|June|17|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him) | * {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him). | ||
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit. | * {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit. | ||
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120 | * {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120. | ||
* | * {{Undocumented}} {{AbilityIcon|Goo Ball}} no longer stuns Walkers. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 27 | | update = {{Update link|May|27|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s | * {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
*Gun: Improved firing effects. | * Gun: Improved firing effects. | ||
*Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped. | * Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped. | ||
*{{AbilityIcon|Puddle Punch}}: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall. | * {{AbilityIcon|Puddle Punch}}: Fix a bug where {{AbilityIcon|Puddle Punch}} would sometimes not deal damage when the target was very close to a wall. | ||
*{{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s. | * {{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s. | ||
*{{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with {{ | * {{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with Unstoppable state. | ||
* {{Undocumented}} {{AbilityIcon|The Cube}} regen reduced from 35 to 30. | |||
* {{Undocumented}} {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.18 to 0.15. | |||
* {{Undocumented}} {{AbilityIcon|The Cube}} T2 regen reduced from +30 to +25. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 4 | | update = {{Update link|April|4|2025}} | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the | * Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* Updated volume for {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster | * Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster. | ||
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}. | * Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}. | ||
* New weapon firing effects and updated projectile. | * New weapon firing effects and updated projectile. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 27 | | update = {{Update link|January|27|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Goo Ball}} turn rate improved by 10% | * {{AbilityIcon|Goo Ball}} turn rate improved by 10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}} | * Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}. | ||
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s | * {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s. | ||
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m | * {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m. | ||
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5 | * {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5. | ||
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15% | * {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%. | ||
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15% | * {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%. | ||
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee | * {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee. | ||
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1 | * {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1. | ||
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90 | * {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35 | * Updated {{HeroIcon|Viscous}} VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch). | ||
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30 | * {{AbilityIcon|The Cube}} regen reduced from 40 to 35. | ||
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18 | * {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30. | ||
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun | * {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18. | ||
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player). | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2 | * New effects for {{HeroIcon|Viscous}} heavy melee. | ||
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability | * {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2. | ||
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world) | * {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability. | ||
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}} | * {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world). | ||
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Viscous}}: cleaner effect for viscous alt-fire. | |||
* Bullet damage reduced from 12 to 11. | |||
* Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6). | |||
* {{AbilityIcon|The Cube}} T2 moved to T3. | |||
* {{AbilityIcon|The Cube}} T2 is now +35 HP regen. | |||
* {{AbilityIcon|Splatter}} T2 reduced from +60 Damage to +50. | |||
* {{AbilityIcon|Goo Ball}} Spirit Resist reduced from 70% to 60%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}. | * {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}. | ||
* Fixed {{ItemIcon|Stamina Mastery}} dash count not working with {{AbilityIcon|Goo Ball}}. | * Fixed {{ItemIcon|Stamina Mastery|l1=Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}. | ||
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s. | * {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s. | ||
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90. | * {{AbilityIcon|Splatter}} base damage reduced from 100 to 90. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}. | * Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}. | ||
* {{HeroIcon|Viscous}} {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range. | |||
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form. | |||
* {{AbilityIcon|The Cube}} cleanse is now part of the T2. | * {{AbilityIcon|The Cube}} cleanse is now part of the T2. | ||
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s. | * {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s. | ||
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* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}. | * Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}. | ||
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s. | * {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted. | * {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted. | ||
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | * {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 1 | | update = {{Update link|September|1|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | * {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m. | ||
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | * {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Viscous}} primary fire sound. | * Updated {{HeroIcon|Viscous}} primary fire sound. | ||
* Primary Fire redesigned to make it more usable and have improved damage and scaling. | * Primary Fire redesigned to make it more usable and have improved damage and scaling. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | * Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit. | ||
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | * Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 6 | | update = {{Update link|August|6|2024}} | ||
| changes = | | changes = | ||
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | * Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}. | ||
* Added additional particles while using {{AbilityIcon|Goo Ball}}. | * Added additional particles while using {{AbilityIcon|Goo Ball}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Added a new hero, {{HeroIcon|Viscous}}. He's green. | * Added a new hero, {{HeroIcon|Viscous}}. He's green. | ||
}} | }} | ||
}} | }} | ||
[[Category:Viscous]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||