Vitality Item: Difference between revisionsGive feedback
m fixed power increase link |
m fix power increase location |
||
| Line 13: | Line 13: | ||
* Bonus Health | * Bonus Health | ||
''Base health gain'' occurs every time the player gets a [[ | ''Base health gain'' occurs every time the player gets a [[Leveling Up#Power Increases|power increase]] and varies significantly from hero to hero. For example, Kelvin receives +45 base health every power increase while Haze receives only +27 base health. ''% Increased Base Health'' is implicitly added to every vitality item depending on tier according to the table below. ''Bonus health'' is usually obtained from items and modifies a hero's max health after base health increases. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Implicit Health Bonuses | |+Implicit Health Bonuses | ||