Vyper/Sounds: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) formatting |
Mr. Mindish (talk | contribs) Ability sounds |
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== Weapon == | == Weapon == | ||
Audio that plays on Vyper when shooting. The first bullet fired uses a unique sound effect. | '''Audio that plays on Vyper when shooting. The first bullet fired uses a unique sound effect.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|First Shot 1 | |First Shot 1 | ||
| Line 40: | Line 40: | ||
|[[File:Viper weapon shot first 12.mp3|frameless]] | |[[File:Viper weapon shot first 12.mp3|frameless]] | ||
|} | |} | ||
Each bullet after the first shot has been fired uses a seperate sound effect. | '''Each bullet after the first shot has been fired uses a seperate sound effect.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Shooting 1 | |Shooting 1 | ||
| Line 78: | Line 78: | ||
|[[File:Viper weapon shot mid 12.mp3|frameless]] | |[[File:Viper weapon shot mid 12.mp3|frameless]] | ||
|} | |} | ||
Audio plays alongside each shot fired as an echo. It sounds much quieter in-game. | '''Audio plays alongside each shot fired as an echo. It sounds much quieter in-game.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Tail 1 | |Tail 1 | ||
| Line 116: | Line 116: | ||
|[[File:Viper weapon tail 12.mp3|frameless]] | |[[File:Viper weapon tail 12.mp3|frameless]] | ||
|} | |} | ||
Audio plays when Vyper stops shooting. | '''Audio plays when Vyper stops shooting.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Release 1 | |Release 1 | ||
| Line 156: | Line 156: | ||
== Movement == | == Movement == | ||
'''Vyper currently uses the same footstep sounds as {{HeroIcon|Vindicta}}. Since Vyper's upcoming redesign removes her legs, it's likely that Vyper's footsteps will be completely replaced when that model is added to the public build of Deadlock.''' | |||
[[Vindicta/Sounds]] | |||
== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Screwjab Dagger}} === | |||
'''Audio plays when Vyper throws the dagger.''' | |||
{| class="wikitable" | |||
|Cast 1 | |||
|[[File:Viper dagger cast 01.mp3|frameless]] | |||
|- | |||
|Cast 2 | |||
|[[File:Viper dagger cast 02.mp3|frameless]] | |||
|- | |||
|Cast 3 | |||
|[[File:Viper dagger cast 03.mp3|frameless]] | |||
|- | |||
|Cast 4 | |||
|[[File:Viper dagger cast 04.mp3|frameless]] | |||
|} | |||
'''Audio that loops on the dagger while it's airbourne.''' | |||
{| class="wikitable" | |||
|Airbourne Loop | |||
|[[File:Viper dagger projectile lp.mp3|frameless]] | |||
|} | |||
'''Audio that plays when the dagger hits an enemy.''' | |||
{| class="wikitable" | |||
|Impact | |||
|[[File:Viper dagger impact.mp3|frameless]] | |||
|} | |||
'''Audio the enemy hears when the dagger whizzes by them. ''<small>(Allies cannot hear this)</small>''''' | |||
{| class="wikitable" | |||
|Whiz by 1 | |||
|[[File:Viper dagger whizby 01.mp3|frameless]] | |||
|- | |||
|Whiz by 2 | |||
|[[File:Viper dagger whizby 02.mp3|frameless]] | |||
|- | |||
|Whiz by 3 | |||
|[[File:Viper dagger whizby 03.mp3|frameless]] | |||
|- | |||
|Whiz by 4 | |||
|[[File:Viper dagger whizby 04.mp3|frameless]] | |||
|- | |||
|Whiz by 5 | |||
|[[File:Viper dagger whizby 05.mp3|frameless]] | |||
|- | |||
|Whiz by 6 | |||
|[[File:Viper dagger whizby 06.mp3|frameless]] | |||
|} | |||
=== {{AbilityIcon|Lethal Venom}} === | |||
'''Audio plays when Vyper casts venom.''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Viper venom cast.mp3|frameless]] | |||
|} | |||
'''Audio loops during the countdown before the venom explosion.''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Viper venom lp.mp3|frameless]] | |||
|} | |||
'''Audio that plays when Lethal Venom's explosion activates. The sound effect used depends on the health of the target.''' | |||
'''Weak venom plays when the enemy has 100% - 85% health.''' | |||
{| class="wikitable" | |||
|Weak | |||
|[[File:Viper venom explode weak.mp3|frameless]] | |||
|} | |||
'''Medium venom plays when the enemy has 85% - 40% health.''' | |||
{| class="wikitable" | |||
|Medium | |||
|[[File:Viper venom explode medium.mp3|frameless]] | |||
|} | |||
'''Strong venom plays when the enemy has 40% - 1% health.''' | |||
{| class="wikitable" | |||
|Strong | |||
|[[File:Viper venom explode strong.mp3|frameless]] | |||
|} | |||
=== {{AbilityIcon|Slither}} === | |||
'''Audio plays when Vyper starts sliding.''' | |||
{| class="wikitable" | |||
|Slide Start 1 | |||
|[[File:Viper slide enter 01.mp3|frameless]] | |||
|- | |||
|Slide Start 2 | |||
|[[File:Viper slide enter 02.mp3|frameless]] | |||
|- | |||
|Slide Start 3 | |||
|[[File:Viper slide enter 03.mp3|frameless]] | |||
|- | |||
|Slide Start 4 | |||
|[[File:Viper slide enter 04.mp3|frameless]] | |||
|- | |||
|Slide Start 5 | |||
|[[File:Viper slide enter 05.mp3|frameless]] | |||
|- | |||
|Slide Start 6 | |||
|[[File:Viper slide enter 06.mp3|frameless]] | |||
|- | |||
|Slide Start 7 | |||
|[[File:Viper slide enter 07.mp3|frameless]] | |||
|- | |||
|Slide Start 8 | |||
|[[File:Viper slide enter 08.mp3|frameless]] | |||
|- | |||
|Slide Start 9 | |||
|[[File:Viper slide enter 09.mp3|frameless]] | |||
|- | |||
|Slide Start 10 | |||
|[[File:Viper slide enter 10.mp3|frameless]] | |||
|} | |||
'''Audio loops while Vyper is sliding.''' | |||
{| class="wikitable" | |||
|Slide Loop | |||
|[[File:Viper slide lp.mp3|frameless]] | |||
|} | |||
'''Audio plays when Vyper stops sliding.''' | |||
{| class="wikitable" | |||
|Slide End 1 | |||
|[[File:Viper slide exit 01.mp3|frameless]] | |||
|- | |||
|Slide End 2 | |||
|[[File:Viper slide exit 02.mp3|frameless]] | |||
|- | |||
|Slide End 3 | |||
|[[File:Viper slide exit 03.mp3|frameless]] | |||
|- | |||
|Slide End 4 | |||
|[[File:Viper slide exit 04.mp3|frameless]] | |||
|- | |||
|Slide End 5 | |||
|[[File:Viper slide exit 05.mp3|frameless]] | |||
|- | |||
|Slide End 6 | |||
|[[File:Viper slide exit 06.mp3|frameless]] | |||
|- | |||
|Slide End 7 | |||
|[[File:Viper slide exit 07.mp3|frameless]] | |||
|- | |||
|Slide End 8 | |||
|[[File:Viper slide exit 08.mp3|frameless]] | |||
|} | |||
=== {{AbilityIcon|Petrifying Bola}} === | |||
'''Audio that plays when Vyper casts bola.''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Viper petrifying bola cast.mp3|frameless]] | |||
|} | |||
'''Audio that loops on the bola while it is airbourne. <small>''(Audio pitch gets lower the further away the bola is.)''</small>''' | |||
{| class="wikitable" | |||
|Airbourne Loop | |||
|[[File:Viper petrifying bola proj lp.mp3|frameless]] | |||
|} | |||
'''Audio that plays when the bola explodes.''' | |||
{| class="wikitable" | |||
|Impact (Spash) | |||
|[[File:Viper petrifying bola explode.mp3|frameless]] | |||
|} | |||
'''Audio that plays when the bola directly hits an enemy.''' | |||
{| class="wikitable" | |||
|Impact (Direct) | |||
|[[File:Viper petrifying bola direct hit.mp3|frameless]] | |||
|} | |||
'''Audio that loops while the target is petrified.''' | |||
{| class="wikitable" | |||
|Debuff Loop | |||
|[[File:Viper petrifying bola debuff lp.mp3|frameless]] | |||
|} | |||
'''Audio that plays when the petrify debuff ends.''' | |||
{| class="wikitable" | |||
|Debuff End | |||
|[[File:Viper petrifying bola debuff end.mp3|frameless]] | |||
|} | |||
'''Audio the enemy hears when the bola whizzes by them. ''<small>(Allies cannot hear this)</small>''''' | |||
{| class="wikitable" | |||
|Whiz by 1 | |||
|[[File:Viper petrifying bola whizby 01.mp3|frameless]] | |||
|- | |||
|Whiz by 2 | |||
|[[File:Viper petrifying bola whizby 02.mp3|frameless]] | |||
|- | |||
|Whiz by 3 | |||
|[[File:Viper petrifying bola whizby 03.mp3|frameless]] | |||
|- | |||
|Whiz by 4 | |||
|[[File:Viper petrifying bola whizby 04.mp3|frameless]] | |||
|- | |||
|Whiz by 5 | |||
|[[File:Viper petrifying bola whizby 05.mp3|frameless]] | |||
|- | |||
|Whiz by 6 | |||
|[[File:Viper petrifying bola whizby 06.mp3|frameless]] | |||
|}{{Sounds navbox}} | |||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Vyper]] | [[Category:Vyper]] | ||