Vyper: Difference between revisions

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codename
automated infobox
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| key = hero_viper
| key = hero_viper
| weapon_name = The Rattler
| card = Viper card.png
| no_bullet_resist = true
| no_bullet_resist = true
| no_spirit_resist = true
| no_spirit_resist = true
Line 10: Line 8:
| no_voice_actor = true
| no_voice_actor = true
| move_speed = <span style="font-size:15px">{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}{{ss|0.023|12px}}</span>
| move_speed = <span style="font-size:15px">{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}{{ss|0.023|12px}}</span>
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|30}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.36}}
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.92}}
}}
}}