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Doorman cart Aug12, 2026 Tags: Visual edit Mobile edit Mobile web edit Advanced mobile edit |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* Walker will no longer consider dragged enemies [by {{HeroIcon|The Doorman|Doorman}}’s {{AbilityIcon|Luggage Cart}}] as valid targets to trigger the stomp on until soon after they are dropped | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{PageRef|Walker}} bounty reduced from 4000 to 3500 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Walker Bullet Resistance increased from 25% to 35% | |||
* Walkers will interrupt a rocket barrage during the 1s windup if stomp becomes an option. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|30|2026}} | |||
| changes = | |||
* Walkers Bullet Resistance increased from 15% to 25% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Walkers bounty increased from 3500 to 4000 | |||
* Walkers Health rescaled from 6800/9350/11900 to 6000/9000/12000 | |||
* Walkers armor decay rescaled from "+75% -> -50%" to "+65% -> -65%", from over 20min to over 18min | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* Walker Rocket Barrage radius reduced from 6m to 5m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* Walkers and Mid Boss now have +15% Bullet Resistance and -15% HP | |||
* Walker ally aura (grants +15% Bullet and Spirit Resist) range reduced from 32m to 28m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|27|2025}} | |||
| changes = | |||
* Walkers now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Walker HP increased by 40% | |||
* Walker on the Side Lanes now have same HP as Midlane (rather than ~37% less) | |||
* Walker engagement ranges reduced (ranges for attacks, being attacked, stomps, etc) | |||
* Walker stomp cooldown reduced from 10s to 6s | |||
* Walker stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP | |||
* Walker fireballs radius from 5m to 6m | |||
* Walker fireballs debuff now lingers for 4s | |||
* Walker fireballs now reduce bullet and spirit resistance by 10% | |||
* Walker area in mid lane adjusted | |||
* Walkers now start with 75% Damage Resist that decay's to -50% over the first 20 minutes of a match | |||
* Note: The Walker resistance change used to be in the client a couple months ago, but it got bugged. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Distance to attack Walkers reduced from 35m to 34m | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|1|2025}} | | update = {{Update link|August|1|2025}} | ||
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* Objectives no longer have 20-25% Spirit Resistance | * Objectives no longer have 20-25% Spirit Resistance | ||
* The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} | * The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Walker total bounty reduced from 4500 to 3500 | |||
* Walker Spirit resistance reduced from 30% to 25% | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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[ Misc Gameplay Changes ] | [ Misc Gameplay Changes ] | ||
* Changed flex slot requirements: | * Changed flex slot requirements: | ||
* 2nd flex slot changed from 2 Walkers down to 1 Walker. | ** 2nd flex slot changed from 2 Walkers down to 1 Walker. | ||
* Side Walkers HP increased from 5,175 to 7,000. | * Side Walkers HP increased from 5,175 to 7,000. | ||
* Mid Walkers HP increased from 8,000 to 9,000. | * Mid Walkers HP increased from 8,000 to 9,000. | ||
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* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | * All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | ||
* Can no longer stand on top of Walkers | * Can no longer stand on top of Walkers | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|21|2024}} | |||
| changes = | |||
* Warden: Last Stand now does 40% less damage to objectives (similar to various other abilities) | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Flex Slot moved from "First Walker" to "Two Walkers" | * Flex Slot moved from "First Walker" to "Two Walkers" | ||
* Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) | * Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|29|2024}} | |||
| changes = | |||
* The minimum range the player must be to attack a walker is increased from 30m to 32m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|15|2024}} | |||
| changes = | |||
* Walkers now require you to be within 30m to deal damage to them | |||
* Walker Health increased by 15% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|18|2024}} | |||
| changes = | |||
* Walker in mid lanes health increased by 12% | |||
* Walker stomp can no longer be dodged with double jump | |||
* Walker stomp area increased a bit | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2024}} | |||
| changes = | |||
* Fixed Walkers not using their stomp properly | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|27|2024}} | |||
| changes = | |||
* Flex slot removed from killing the Patron and added to killing all Walkers | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|6|2024}} | |||
| changes = | |||
* Walker bomb damage reduced from 300 to 200 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|30|2024}} | |||
| changes = | |||
* Adjusted the health bar on Walkers to be easier to see | |||
* Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||