Walker/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = June 17, 2025
| changes =
[Gameplay Changes]
* Flex Slot changed from "Two Walker" to "Three Walkers"
* Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
* Trooper damage to Walkers reduced from 80 DPS to 60 DPS
* Walker HP increased by 10%
* Walker Spirit Resist reduced from 40% to 30%
}}
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = May 19, 2025

Revision as of 20:59, 17 June 2025

Update Changes

June 17, 2025

[Gameplay Changes]

  • Flex Slot changed from "Two Walker" to "Three Walkers"
  • Guardian and Walker total bounty is now split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6 players (including those nearby).
  • Trooper damage to Walkers reduced from 80 DPS to 60 DPS
  • Walker HP increased by 10%
  • Walker Spirit Resist reduced from 40% to 30%

May 19, 2025

  • Walker HP increased by 10%
  • Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
  • Objectives Spirit Resistance reduced from 50% to 40%

May 8, 2025

[ Camera ]

  • Characters, Guardians, Walkers and Shrines will fade to a minimum transparency as they get too close to the camera.

[ Misc Gameplay Changes ]

  • Changing the third flex slot unlock from killing all Walkers to killing two Walkers.
  • Zipline Walker nodes adjusted. When Walker is contested, the last active defending zipline node is now behind the Walker instead of right on top of it.
  • Side Walkers' HP relative to Mid Walkers HP changed from -22% HP to -40%.
  • Decreased the height of Walkers' Stomp ability from 9m to 6m.
  • Backdoor protection range check increased by 5m for Walkers and 10m for Base Objectives.
  • Distance to attack walkers increased from 32.5 to 35.
  • Walkers Resistance based on nearby enemies increased from 0/8/16/24/32/40% to 0/0/20/30/40/50%.
  • Bullet and Spirit Resistance for being near Walker value reduced from 25% to 15%.
  • Bullet and Spirit Resistance for being near Walker radius reduced from 35.5m to 32m.

[ Sound, Music, and VO Changes ]

  • Adjusted Walker audio mix for greater threat perception when enemy and less threat when ally.

February 25, 2025

[ Misc Gameplay Changes ]

  • Changed flex slot requirements:
  • 2nd flex slot changed from 2 Walkers down to 1 Walker.
  • Side Walkers HP increased from 5,175 to 7,000.
  • Mid Walkers HP increased from 8,000 to 9,000.

January 27, 2025

  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Can no longer stand on top of Walkers

November 21, 2024

  • Walkers Stomp now also deals 10% Max HP as damage
  • Walkers Laser now also deals 2% Max HP DPS
  • Walkers now provide nearby allied heroes 25% Bullet and Spirit Resistance
  • Walkers now have Resistance based on how many nearby enemies there are (0/8/16/24/32/40% for 1/2/3/4/5/6 players; they are more tanky against a large attacking team)
  • Middle Lane Walkers HP increased from 5800 to 8000 (side walkers HP is 5175)

November 7, 2024

  • Walkers damage vs players increased by 10%
  • Walker armor loss over time now happens at 16m instead of 14m

October 24, 2024

  • AP is no longer granted for Walkers
  • Walkers now have resist vs troopers starting at 60% and ending at -30% at 14 minutes
  • Walkers now have resist vs players starting at 60% and ending at -30% at 14 minutes

October 10, 2024

  • Added Stomp AoE range indication as the Walker is about to use the ability
  • Added Guardian and Walker death notification sound for all players
  • Walker laser animation updated slightly, raising the forearms to better reveal the eye socket weakpoint to players on the ground
  • The patron once again will warn you when your Walkers are under attack
  • The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
  • Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
  • Moved teleporters to travel between outer lane Walkers
  • Added bridge and stair to the upper level of the Subway Entrance building from the outer lane Walker arenas

September 12, 2024

  • Walker AoE Stomp has new effects
  • Flex Slot moved from "First Walker" to "Two Walkers"
  • Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m)

May 16, 2024

  • Redesigned the Walker model and visuals