Walker/Update history: Difference between revisionsGive feedback
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Added some missing patch notes. |
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* Objectives no longer have 20-25% Spirit Resistance | * Objectives no longer have 20-25% Spirit Resistance | ||
* The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} | * The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}} | ||
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{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Walker total bounty reduced from 4500 to 3500 | |||
* Walker Spirit resistance reduced from 30% to 25% | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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[ Misc Gameplay Changes ] | [ Misc Gameplay Changes ] | ||
* Changed flex slot requirements: | * Changed flex slot requirements: | ||
* 2nd flex slot changed from 2 Walkers down to 1 Walker. | ** 2nd flex slot changed from 2 Walkers down to 1 Walker. | ||
* Side Walkers HP increased from 5,175 to 7,000. | * Side Walkers HP increased from 5,175 to 7,000. | ||
* Mid Walkers HP increased from 8,000 to 9,000. | * Mid Walkers HP increased from 8,000 to 9,000. | ||
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* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | * All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) | ||
* Can no longer stand on top of Walkers | * Can no longer stand on top of Walkers | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|21|2024}} | |||
| changes = | |||
* Warden: Last Stand now does 40% less damage to objectives (similar to various other abilities) | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Flex Slot moved from "First Walker" to "Two Walkers" | * Flex Slot moved from "First Walker" to "Two Walkers" | ||
* Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) | * Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m) | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|29|2024}} | |||
| changes = | |||
* The minimum range the player must be to attack a walker is increased from 30m to 32m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|15|2024}} | |||
| changes = | |||
* Walkers now require you to be within 30m to deal damage to them | |||
* Walker Health increased by 15% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|18|2024}} | |||
| changes = | |||
* Walker in mid lanes health increased by 12% | |||
* Walker stomp can no longer be dodged with double jump | |||
* Walker stomp area increased a bit | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2024}} | |||
| changes = | |||
* Fixed Walkers not using their stomp properly | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|27|2024}} | |||
| changes = | |||
* Flex slot removed from killing the Patron and added to killing all Walkers | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|6|2024}} | |||
| changes = | |||
* Walker bomb damage reduced from 300 to 200 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|30|2024}} | |||
| changes = | |||
* Adjusted the health bar on Walkers to be easier to see | |||
* Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||