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==Overview== | ==Overview== | ||
Walkers are the second line of defense in each lane, and can only be damaged after their corresponding Guardian has been destroyed. In total, there are ''' | Walkers are the second line of defense in each lane, and can only be damaged after their corresponding Guardian has been destroyed. In total, there are '''3''' Walkers on each team with one individual in each lane. Like Guardians, Walkers are immune to all damage until an enemy [[Trooper]] or [[Heroes|Hero]] has entered its attack radius, prioritising the closest target to it. Walkers provide nearby allied heroes 25% Bullet and Spirit Resistance. When attacking, a walker has three attacks it can use: | ||
====Fire Beam==== | ====Fire Beam==== | ||
Channels a constantly damaging beam onto a target. | Channels a constantly damaging beam onto a target. Deals 2% Max HP per second as damage. | ||
====Stomp==== | ====Stomp==== | ||
The Walker stomps the ground, dealing damage and stunning enemies for 2 seconds in a very large radius. A Walker will only ever use this attack if an enemy gets too close to it. | The Walker stomps the ground, dealing damage and stunning enemies for 2 seconds in a very large radius. Deals 10% Max HP as damage. A Walker will only ever use this attack if an enemy gets too close to it. | ||
====Fireball Spray==== | ====Fireball Spray==== | ||