Walker: Difference between revisionsGive feedback
Tags: Mobile edit Mobile web edit |
No edit summary |
||
| Line 44: | Line 44: | ||
==Destruction== | ==Destruction== | ||
When a team destroys a Walker, it awards a total of ''' | When a team destroys a Walker, it awards a total of '''{{#invoke:GenericData|get_objective_param|Tier2GoldKill}}''' [[Souls]]. The bounty is divided among attackers in two parts: First, 40% (1,400 Souls) is split between all nearby attacking players (including those that did damage to the walker in the last 20 seconds). The remaining 60% (2,100 Souls) is then distributed equally among all six members of the attacking team, regardless of their location. | ||
====Extra Slots==== | ====Extra Slots==== | ||