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specifying that guardians do not take headshot damage, or have a weak point |
Tags: Mobile edit Mobile web edit |
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==Destruction== | ==Destruction== | ||
When a team destroys a Walker, it awards a total of ''' | When a team destroys a Walker, it awards a total of '''3,500''' [[Souls]]. The bounty is divided among attackers in two parts: First, 40% (1,800 Souls) is split between all nearby attacking players (including those that did damage to the walker in the last 20 second). The remaining 60% (2,700 Souls) is then distributed equally among all six members of the attacking team, regardless of their location. | ||
====Extra Slots==== | ====Extra Slots==== | ||