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| | {{MovementTabs|Walking|Overview,Sprinting}} |
| {{TechCard | | {{TechCard |
| |name=Sprinting | | |name=Sprinting |
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| |inputs=Move (WASD) | | |inputs=Move (WASD) |
| }} | | }} |
| All characters have the ability to Sprint. Sprinting in '''[[Deadlock]]''' is a passive action — no further action is required to sprint. When sprinting, you instantly accelerate up to +2.5 m/s of your base sprint speed<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3</ref>), then gain 0.6 m/s every second<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint ramp rate reduced from 0.75/sec to 0.6/sec</ref>) above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire). | | All characters have the ability to Sprint. Sprinting in '''[[Deadlock]]''' is a passive action - no further action is required to sprint. When sprinting, you instantly accelerate up to +2.5 m/s of your base sprint speed<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint now starts accelerating for sprint speeds over +2.5 rather than only after +3</ref>, then gain 0.6 m/s every second<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Sprint ramp rate reduced from 0.75/sec to 0.6/sec</ref> above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. |
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| Every character has a base sprint speed of 1.6 m/s except: | | Every character has a base sprint speed of 1.6 m/s except: |
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| * {{HeroIcon|Paige}} – {{#invoke:HeroData|get_hero_var|Paige|SprintSpeed}} m/s | | * {{HeroIcon|Paige}} – {{#invoke:HeroData|get_hero_var|Paige|SprintSpeed}} m/s |
| * {{HeroIcon|Victor}} – {{#invoke:HeroData|get_hero_var|Victor|SprintSpeed}} m/s | | * {{HeroIcon|Victor}} – {{#invoke:HeroData|get_hero_var|Victor|SprintSpeed}} m/s |
| | When damaged by an enemy hero or non-hero, sprint will be disabled for 3 seconds.<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s</ref> |
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| When characters are sprinting:
| | You cannot sprint while firing or zooming with alt-fire. Upon firing, the character will slow to around ~70% of their base walk speed until the character stops firing. |
| *If they have been damaged by an enemy hero, sprint will be disabled for 3 seconds, which can be significantly slower.
| | *With the {{ItemType|Weapon}} {{AbilityIcon|Fleetfoot}}, they will move at their base walk speed if they are firing. |
| *If they have been damaged by a non-hero, sprint will be disabled for 3 seconds).<ref>[[Yoshi]] on [https://forums.playdeadlock.com/threads/12-16-2025-update.93983/#post-177936 Deadlock forum] - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s</ref>
| | *{{HeroIcon|Ivy}}’s {{AbilityIcon|Kudzu Connection}}, provides Fleetfoot's passive to both her and the tethered teammate. |
| *If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing.
| | <!-- is this really relevant to sprinting as a mechanic if you just move at base speed? --> |
| **With the {{ItemType|Weapon}} {{AbilityIcon|Fleetfoot}}, they will move at their base walk speed if they are firing.
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| **{{HeroIcon|Ivy}}’s {{AbilityIcon|Watcher's Covenant}}, provides Fleetfoot Fleetfoot's passive to both her and the tethered teammate.
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| {{Main|Runes}} | | {{Main|Runes}} |
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| Sprint speed can be obtained by picking up the Movement Rune Movement Rune above the bridges between the inner and outer lanes. The Movement Rune Movement rune grants a temporary base +3 m/s sprint speed buff for 160 seconds, that scales with time. | | Sprint speed can be obtained by picking up the Movement Rune above the bridges between the inner and outer lanes. The Movement Rune grants a temporary base +3 m/s sprint speed buff for 160 seconds, that scales with time. |
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| ===== Characters with Sprint Scaling from Spirit Power ===== | | ===== Characters with Sprint Scaling from Spirit Power ===== |
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| ===== Base Walk and Sprint Speed per Character ===== | | ===== Base Walk and Sprint Speed per Character ===== |
| | Total Sprint Speed is the sum of Move Speed and Sprint Speed.{{#invoke:HeroDataArrays|heroMoveSpeedTable}} |
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| {| class="wikitable sortable"
| | [[Category:Movement]][[Category:Universal Tech]]{{DISPLAYTITLE:Sprinting}} |
| ! Character !! Base Move Speed (m/s) !! Base Sprint Speed (m/s)
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| | {{HeroIcon|Abrams}} || {{#invoke:HeroData|get_hero_var|Abrams|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Abrams|SprintSpeed}}
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| |-
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| | {{HeroIcon|Bebop}} || {{#invoke:HeroData|get_hero_var|Bebop|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Bebop|SprintSpeed}}
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| | {{HeroIcon|Billy}} || {{#invoke:HeroData|get_hero_var|Billy|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Billy|SprintSpeed}}
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| | {{HeroIcon|Calico}} || {{#invoke:HeroData|get_hero_var|Calico|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Calico|SprintSpeed}}
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| | {{HeroIcon|The Doorman}} || {{#invoke:HeroData|get_hero_var|The Doorman|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|The Doorman|SprintSpeed}}
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| | {{HeroIcon|Drifter}} || {{#invoke:HeroData|get_hero_var|Drifter|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Drifter|SprintSpeed}}
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| | {{HeroIcon|Dynamo}} || {{#invoke:HeroData|get_hero_var|Dynamo|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Dynamo|SprintSpeed}}
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| | {{HeroIcon|Grey Talon}} || {{#invoke:HeroData|get_hero_var|Grey Talon|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Grey Talon|SprintSpeed}}
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| | {{HeroIcon|Haze}} || {{#invoke:HeroData|get_hero_var|Haze|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Haze|SprintSpeed}}
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| | {{HeroIcon|Holliday}} || {{#invoke:HeroData|get_hero_var|Holliday|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Holliday|SprintSpeed}}
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| | {{HeroIcon|Infernus}} || {{#invoke:HeroData|get_hero_var|Infernus|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Infernus|SprintSpeed}}
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| | {{HeroIcon|Ivy}} || {{#invoke:HeroData|get_hero_var|Ivy|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Ivy|SprintSpeed}}
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| | {{HeroIcon|Kelvin}} || {{#invoke:HeroData|get_hero_var|Kelvin|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Kelvin|SprintSpeed}}
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| | {{HeroIcon|Lady Geist}} || {{#invoke:HeroData|get_hero_var|Lady Geist|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Lady Geist|SprintSpeed}}
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| | {{HeroIcon|Lash}} || {{#invoke:HeroData|get_hero_var|Lash|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Lash|SprintSpeed}}
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| | {{HeroIcon|McGinnis}} || {{#invoke:HeroData|get_hero_var|McGinnis|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|McGinnis|SprintSpeed}}
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| | {{HeroIcon|Mina}} || {{#invoke:HeroData|get_hero_var|Mina|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Mina|SprintSpeed}}
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| | {{HeroIcon|Mirage}} || {{#invoke:HeroData|get_hero_var|Mirage|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Mirage|SprintSpeed}}
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| | {{HeroIcon|Mo & Krill}} || {{#invoke:HeroData|get_hero_var|Mo & Krill|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Mo & Krill|SprintSpeed}}
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| | {{HeroIcon|Paige}} || {{#invoke:HeroData|get_hero_var|Paige|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Paige|SprintSpeed}}
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| | {{HeroIcon|Paradox}} || {{#invoke:HeroData|get_hero_var|Paradox|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Paradox|SprintSpeed}}
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| | {{HeroIcon|Pocket}} || {{#invoke:HeroData|get_hero_var|Pocket|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Pocket|SprintSpeed}}
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| | {{HeroIcon|Seven}} || {{#invoke:HeroData|get_hero_var|Seven|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Seven|SprintSpeed}}
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| | {{HeroIcon|Shiv}} || {{#invoke:HeroData|get_hero_var|Shiv|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Shiv|SprintSpeed}}
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| | {{HeroIcon|Sinclair}} || {{#invoke:HeroData|get_hero_var|Sinclair|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Sinclair|SprintSpeed}}
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| | {{HeroIcon|Victor}} || {{#invoke:HeroData|get_hero_var|Victor|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Victor|SprintSpeed}}
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| | {{HeroIcon|Vindicta}} || {{#invoke:HeroData|get_hero_var|Vindicta|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Vindicta|SprintSpeed}}
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| | {{HeroIcon|Viscous}} || {{#invoke:HeroData|get_hero_var|Viscous|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Viscous|SprintSpeed}}
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| | {{HeroIcon|Vyper}} || {{#invoke:HeroData|get_hero_var|Vyper|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Vyper|SprintSpeed}}
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| | {{HeroIcon|Warden}} || {{#invoke:HeroData|get_hero_var|Warden|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Warden|SprintSpeed}}
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| | {{HeroIcon|Wraith}} || {{#invoke:HeroData|get_hero_var|Wraith|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Wraith|SprintSpeed}}
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| | {{HeroIcon|Yamato}} || {{#invoke:HeroData|get_hero_var|Yamato|MaxMoveSpeed}} || {{#invoke:HeroData|get_hero_var|Yamato|SprintSpeed}}
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| |}
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| [[Category:Movement]][[Category:Universal Tech]] | |