Warden: Difference between revisions

mNo edit summary
No edit summary
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| name = Warden
| name = Warden
| key = hero_warden
| weapon_name = Freedom's Cost
| weapon_name = Freedom's Cost
| art = Warden full.png
| art = Warden full.png
Line 7: Line 8:
| description = Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head.
| description = Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head.


| dps = {{#invoke:HeroData|get_hero_var|hero_warden|DPS|2}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_warden|BulletDamage|3}}
| ammo = {{#invoke:HeroData|get_hero_var|hero_warden|ClipSize|3}}
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_warden|RoundsPerSecond|3}} {{ss|0.012}}
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_warden|RoundsPerSecond|3}} {{ss|0.012}}
| light_melee = {{#invoke:HeroData|get_hero_var|hero_warden|LightMeleeDamage|3}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_warden|HeavyMeleeDamage|3}}
| max_health = {{#invoke:HeroData|get_hero_var|hero_warden|MaxHealth|3}}
| health_regen = {{#invoke:HeroData|get_hero_var|hero_warden|BaseHealthRegen|2}}
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_warden|BulletResist|2}}
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_warden|TechResist|2}}
| move_speed = {{#invoke:HeroData|get_hero_var|hero_warden|MaxMoveSpeed|2}}
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_warden|SprintSpeed|2}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_warden|Stamina|2}}
| range = {{#invoke:HeroData|get_hero_var|hero_warden|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_warden|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_warden|ReloadTime|3}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_warden|BulletSpeed|3}}


| increase1_value = 1.20
| increase1_value = 1.20