Warden: Difference between revisions

desc
updated damage scaling, melee scaling, bullets per second scaling
Line 9: Line 9:
| no_sprint=true
| no_sprint=true
| no_voice_actor = true
| no_voice_actor = true
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_warden|RoundsPerSecond|3}}{{ss|0.012}}
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_warden|RoundsPerSecond|3}}{{ss|0.009}}
 
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|45}}
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|45}}
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.94}}
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.81}}
|light_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
|light_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
|heavy_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
|heavy_melee=  {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.92}}


}}
}}