Weapon Damage: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) →Crit Multiplier: alt fire |
Gammaton32 (talk | contribs) →NPCs: added base turret |
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== NPCs == | == NPCs == | ||
Attacks from [[Troopers]], [[Guardians]], [[Neutrals]] and the [[Mid-Boss]] deal weapon damage. | Attacks from [[Troopers]], [[Guardians]], [[Neutrals]], [[Base Turrets]] and the [[Mid-Boss]] deal weapon damage. | ||
== Sources == | == Sources == | ||
All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category: | All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category: | ||
{{#invoke:ItemInvestmentTable|write_weapon}} | |||
The following items grant increased weapon damage: | The following items grant increased weapon damage: | ||